[quote=@mattmanganon] If anything, that was my favourite part of BBS, Terra was a typical modern FF protagonist, stone-faced and angsty and moaning about the darkness (A Cloud alagory that every modern FF game is contractually obligated to have) but the fact that he was forced to interact with all of these bright and colourful worlds gave him, at several points a "Oh, i can't stay angsty at you." feel to him. Like, he can't help but get into the spirit of things with Cinderella telling him that dreams really do come true and Stitch telling him that Ohana means family. It was my least favourite part of modern FF being forced to interact with my single favourite part of classic Disney. [/quote] I'm not saying that's bad, but I am saying that I enjoyed it more in small doses rather than having the entire game be nothing but that. But oh well, agree to disagree. [quote=@mattmanganon] Wait, people liked Originization XIII? Everyone i have talked and all of the reviews i have read seems to agree that Orginization XIII is the single worst part of the franchise. Boring, cookie cutter characters with an overarching plan that is constantly getting retconned, and them constantly making really stupid mistakes. Like, in 2, there is a scene where one of them tells Sora the Orginizations MO, then the immediate next scene is the same character going "We shouldn't have told him that, now we've made things harder for ourselves." and i'm just looking at the screen going "Then why the fuck did you do it?" and in the third one where one of them literally falls for the old "Hey look, a distraction!" trick by not-Zell and his Twilight-Town gang. [/quote] Okay, well the endless amounts of fanart and fanfiction would beg to differ regarding their popularity, but that's not the main point I want to make. And come on, that "Look a distraction!" scene was hilarious and effing glorious and don't you even try to deny it. As for Xehanort's motivations? Yeah they sucked, even in 3 where they tried to retcon it as him wanting to "save" the universe from Darkness by rebooting it, I won't deny that. But badly written motivations are not the same as having none at all. But again, we can just agree to disagree, it's all good. At any rate, my real point was the suggestion I offered in that above post that seems to have slipped through the cracks. I'd still like to humbly suggest we take a cue from the likes of Epic Mickey, let the worlds not only be attacked by Heartless but also let them bring aspects of the Realm of Darkness with them as a way to visually show off what a world looks as it sinks closer and closer to being swallowed. Another suggestion I would humbly offer is to maybe start us off in the Realm of Darkness. Just, hear me out. We start off in our worlds, those worlds get swallowed up in our opening posts. It's in the Realm of Darkness that we encounter each other, maybe our Key-weapons protected us being turned into Heartless. Anyway the first act of the story can be us getting a first hand look at what happens when worlds are gone. We take a cue from Fragmentary Passage and see bits and pieces of former worlds as we search for a way back into the Realm of Light, the experience giving us all a nice juicy platter of motivation to want to save the rest of the worlds from suffering the same fate as well as trying to find way to restore the ones that were already lost.