[@ERode][@Ariamis] In the meantime, le Enkidu expy is here! :P [s]Had to at least give this a try and see if it works. XD[/s] [center][h1][color=gold]Ninha[/color][/h1][/center] [hider=Golden Chain] [color=gold]Name[/color]: “Ninha” is the name she goes by, having long tossed aside her original one very long ago [color=gold]Magical Girl Name[/color]: “Golden Chain” [s]Requiem[/s] [color=gold]Age (Magical Girl)[/color]: 15 [color=gold]Age (Before Magical Girl)[/color]: ??? [color=gold]Gender[/color]: Female [color=gold]Gender (Before Magical Girl)[/color]: Female [color=gold]Appearance[/color]: [hider= Ninha] [center][b]Untransformed[/b] [img]https://i.imgur.com/4BnlvXs.jpg[/img] [b]Transformed[/b] [img]https://i.imgur.com/MUkC89e.jpg[/img] [img]https://i.imgur.com/wNV2Pib.png[/img][/center] [/hider] [color=gold]Specialization[/color]: Stone/Water (individually can wield them, and even use them together as “mud”) [color=gold]Weapon[/color]: A set of metal chains, a portion wrapped around each of her forearms, with a very sharp and golden-tipped end piece on the ends of each of these sets of chains. They are directly manipulated by the will of the user, and can magically extend themselves to reach out to strike or wrap around farther targets...or even be swung around or used in closer range to slash at targets. [color=gold]Power[/color]: Regeneration - Due to her body composition as a monster girl, and her magic, she can in addition to normal regeneration assimilate both earth/earthen substances and water respectively to help make the regeneration both much cheaper and faster. [color=gold]Perks[/color]: -Dual Weapon: The chains originally were just meant for lashing out at a range, just as a ranged weapon to bind up or entangle or pull in targets or such. Due to being combined with a melee component, the chains now bear sharp ends on them for added stabbing or even slashing (using the ends) targets. -Awareness: Ninha is much more aware of the world around her via her mundane and traditional senses. From easily noticing subtle changes in the scents in the air, to picking up on minute physical movements in the body language of others, to being able to tell in an instant if someone fails to cast a reflection or shadow, Ninha is much harder to surprise or ambush than the average non-Awareness magical girl or person. -Get Out of Jail: Once every long while, Ninha can choose to teleport to a random location when she has been imprisoned or trapped or the like by some means. The place is guaranteed to not only be safe at the time, but contain supplies and facilities to let her recover properly. However, the location is not guaranteed to be safe to return from or to be safe past her initial arrival and usage of the place. -Absolute Direction: If Ninha has a destination or object in mind, she knows what direction it is in. Albeit, she must know it exists and also have a decent mental image of what she is looking for. “True love” or other concepts will generate very odd results, and attempts to find nonspecific things such as “a weapon that can kill a vampire in one stroke” will lead one in circles if not outright fail otherwise. -Gifted: Similar to a certain “Puella Magi” who could synthesize her magical ribbons into guns due to her level of skill, Ninha’s own “gifted” level of skill has allowed her to learn how to synthesize her mud into magical chains similar to her weapon (including manipulating them control via her will). These chains are only as durable as her MAG stat would determine, however. -Flexibility [color=gold]Patron[/color]: Solo [color=gold]Patron Benefits[/color]: -Free Agent: She can work for pretty much anyone willing to use her for tasks, jobs, and the like for the appropriate payment. -Magical Overload: When contracted at first, Ninha was warped by the overload of magical energy in efforts to transform her “into a copy of that one ancient hero” by the gods as part of her deal to become a magical girl. Instead she became a monster who took on the appearance of a human outwardly, only roughly similar to “that ancient hero” but whose body was made of mana-and-divine ichor-enriched mud. Though her monster appearance is more “human”, the golden glow that can come to her eyes and nature of her body (best seen upon being injured) is nothing short of “alien” to anything natural and mortal. Even after losing her original patron(s), she retained this now-warped existence. [color=gold]Patron Drawbacks[/color]: -Alone: She has no tutors, no patrons, no support network, and no nothing in the end other than herself. Not that this is going to stop her any. -Monstrous Form: see description in “Magical Overload”. [color=gold]Fighting Style[/color]: Ninha’s main focus is creating, entangling, slashing, and piercing with chains take on/down her enemies up close or afar. Buffs and spells from her two specs (Stone and Water) and/or a combination of them can be used as well, though are secondary in use to her chains. Her regeneration power and VIT act as redundancies for being able to “tank” damage better, and recover after or during battles, which allow for her to get in close and personal and even recklessly at times to pursue or rush targets. [color=gold]Stats (Untransformed/Disguised)[/color]: These start at 3. CYOA options indicate if they apply out of costume as well. STR: 3 AGI: 4 VIT: 6 MAG: 3 LCK: 3 [color=gold]Stats (Transformed)[/color]: These start at 4. STR: 7 AGI: 8 VIT: 18 MAG: 13 LCK: 4 [hider=Calculations and Rolls/Explanations] [color=gold]Stats (Untransformed)[/color]: These start at 3. STR: 3 AGI: +1 (Flexibility), = 4 VIT: +2 (stone spec side effect), +1 (Gifted), = 6 MAG: 3 LCK: 3 [color=gold]Stats (Transformed)[/color]: These start at 4. STR: +1 (Melee secondary), +1 (Outfit), +1 (Water secondary spec), = 7 AGI: +1 (Ranged), +2 (Water secondary spec), +1 (Flexibility), = 8 VIT: +1 (Melee secondary), +1 (Dual Weapon Bonus), +2 (Amorphous Body), +3 (stone main spec), +1 (body), +1 (Gifted), = 13 + 5 (-3 bronze, -1 silver) = 18 MAG: +1 (Water secondary spec), = 5 + 9 (-1 bronze, -2 silver, -1 gold) = 13 LCK: 4 [hr] [color=gold]Rolls[/color]: 9 – Age: 15 12 – Body: Average (+1 AGI or VIT) 17 – Stone (+3 STR or VIT) 8 – Weapon: Ranged (+1 AGI) 9 – Flowing (+1 STR) 18 – Power: Regeneration 1 - +1 Weapon Stat, Dual Weapon (Melee, +1 STR and +1 VIT, +1 VIT from perk bonus) 19 – Awareness 8 – Get Out of Jail 10 – Absolute Direction 5 - +1 Spec Stat, Gifted [hr] [color=gold]Monster Mutations[/color]: -Amorphous Body (green tile, +2 VIT, also get +1 AGI, Flexibility perk): Ninha’s body is made of super magical mud as a monster girl, and she can in turn use it in conjunction with her magic due to her combination of specs. -Destroyer (black tile) -Broken Reincarnation (black tile) -Second Specialization (green tile, get a second spec: Water [+1 STR, +2 AGI, +1 MAG]) [/hider] [color=gold]Personality[/color]: A generally calm yet upbeat sort of individual, and the sort of person who’d seem very approachable as well as generally nice to be around. She loves animals and generally isn’t hesitant to make this known, and desires a pet of her own...despite a long and very mixed history of attempts to have or get one. Her hobby of cooking usually acts as a “way to blow off steam”, and isn’t afraid of criticism here...however, seeing wasted food does annoy her a bit, as does her own hunger that led to the hobby in the first place. Likewise, her approach to things at times can be rather blunt, whether for better or for worse. This is most prominent in her attitude in or even about the topic of battle, where a cold and calculating side takes over and makes her mechanical and very much unhesitating in both her efficiency and execution. [color=gold]History[/color]: Long ago, in the city of ancient Uruk where a pair of heroes once walked through the streets, a young priestess was chosen by the gods to act as a vessel. With a desire to create a new “loyal tool” as they had failed to do before, the priestess would be made into a magical girl to try to meet this end. Fearful if she denied the gods, the young priestess accepted and was transformed into a divine monster of mud. Reshaped into a weapon for the gods, she served them in silence for several years as a means to mete out their justice...until they abandoned her out of boredom, or other myriad reasons, for other ventures and places and causes. Freed from the shackles of the divine and left alone, then, “Ninha” (as she came to call herself) began to wander the land and do of her own accord. Rescuing the weak, slaying monsters, putting down the evil that she found before her, and she derived satisfaction from destroying the work and plans of her foes. Over the centuries and millennia her travels continued without ceasing, her acts growing closer and closer to the shadows as the world grew more and more advanced. There was a group of mundane mortals sought to capture her in Europe during WW2, whom she merely slaughtered to the last man in a savage display. Rumors of her being a “saint”, due to some of her actions, lingered in some very distant and rural locales. Other monsters learned to fear her in some places, and fled when mere rumors of her presence drifted in with the wind or tide. Eventually all these things and more left her wanting to retire for a short time. A brief respite from the life she had been living, and with that in mind she settled down somewhere in North America. Going to school, wandering the forests, eating food, and living a “normal” life were in their own way something sweet and savory for her palette. For so long she had seen the world, learned of it, but never stopped to enjoy it. Though as many intense, if not potentially cataclysmic, events have occurred nearby very recent...finally her curiosity has gotten the best of her. Once more Ninha has taken up her status as a magical girl, and moved to the city of Penrose to investigate. What awaits her there? What monsters, literal and otherwise, await her? Even she does not know, though her blood boils in excitement for it all. Indeed, with the oncoming tide of The Ascendancy things are sure to be far less than “boring”. [color=gold]Incantation[/color]: “Golden Chains of Heaven, Awaken!” (but basically insinuated to be said in ancient Sumerian) [color=gold]Additional Info[/color]: -She has taken up a side hobby in cooking, with some mixed dishes arising due to her travels, residence in the USA for the last “x amount of years”, and the effects off her Devourer mutation. She feels her skills aren’t much at all, just built through practical use and experience over the years, and frankly downplays them actively out of a personal sense of humility...though those who have eaten her food crafts have spoken about them in almost a hushed reverence or have otherwise praised them. Usually. -She has had a long string of “pets” and “attempted pets”, with mixed results at caring for them and “taming” them. Cats, dogs...sharks, tigers, elephants....some other very questionable things like a “horror’s lesser minion” to give an idea. [color=gold]Magical Coins[/color]: 0 [/hider]