[@Eklispe] Unable to do anything to help the situation as it looked now, Dawkin simply hid and used his Pokédex to make a memory of the event. [sub]I don’t actually know about giving the Pokédex the ability to record video. Pictures we know it can do, we know it can do sounds, but video? Hm.[/sub] Regardless… The battle before them reigned some more time. Eventually, the trainer started throwing Ultra Balls. It took numerous of them, this was a Legendary Pokémon, after all. It took around 20 or so Ultra Balls, but eventually the ball stopped shaking. Cresselia was caught. [color=8f7978]‘Brilliantly done,’[/color] the trainer said to Hoopa, before walking up to the Pokéball lying in the pool and picking it up for himself, the Pokémon floating at his side. [color=8f7978]‘With that, that makes the clear winners of the battle of the Old Tombs, fought between the ghosts of the tomb and Team Virtue… Team Amethyst, who didn’t even partake the battle. Oh, and that bloke that got Darkrai. Cheers,’[/color] the trainer said, making some form of mock greeting with the Pokéball, before putting it away. [color=8f7978]‘Still, this is not the Pokémon I was to find, either. Now, where could they be hiding?’[/color] … He shrugged eventually, and just waved forward. [color=8f7978]‘Eh. We’re on the road again, my friend!’[/color] And with that, Hoopa gave a happy call and a portal was opened. The trainer walked through, Bronzong floating after before it closed. It was, with all likelihood, still silent and tense for numerous seconds after the man had left. [color=b2dbb2]‘Oh, we’re fine,’[/color] Florrie remarked in amazement, as if this was a complete surprise to her. [color=874144]‘S-stealth segment, complete…!’[/color] the ninja boy, Alec, happily remarked with a grin, albeit with fright in his voice. And then… slowly but surely, Pokémon started coming back to the oasis. Under the waters varying water-Pokémon swam up to the surface to look around. Several fairy-types started floating up into the air, to scatter around the oasis. Specific cat-Pokémon walked about on the water, investigating the mystic properties. It was returning to be the Mythic Oasis which people commonly came here to see, which primarily served as a scenic view for people to see, and as a place for trainers to catch some specific rare Pokémon, perhaps. Under the water, some heart-shaped fishes peeked out, at the very least causing Florrie to look at them with a bit of admiration. They were just the smallest fishes. The lesser whale-Pokémon somehow fit under the waters, along with a… significantly larger yet also heart-shaped fish-Pokémon. Not it’s evolution, though. No siree. [center][url=https://cdn.bulbagarden.net/upload/1/1d/370Luvdisc.png][img]https://i.imgur.com/6Gc9Pck.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #370 – Luvdisc, the Rendezvous Pokémon. It lives in warm seas. During the spawning season, countless Luvdisc congregate at coral reefs, turning the waters pink. It is said that a couple finding this Pokémon is blessed with eternal love, and giving a Luvdisc to someone is still seen as a way of proclaiming your love to them.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/7/71/320Wailmer.png][img]https://i.imgur.com/tHLXr3Y.png[/img][/url] [color=6ecff6][i]Pokédex Entry #320 – Wailmer, the Ball Whale Pokémon. While it usually lives in the sea, it can fill itself with water to transform into a ball with surprising elasticity, capable of bouncing around on land, often to play. The water it has stored can then be blasted out forcefully through the nostrils, located above its eyes. It eats a ton of food per day, allegedly.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/1/10/594Alomomola.png][img]https://i.imgur.com/uOCSnOD.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #594 – Alomomola, the Caring Pokémon. Typically found floating on the open sea, they’re enveloped by a special membrane with a special mucus that heals wounds. If they find an injured Pokémon or person, it will hug them, heal them and bring them to shore if they’re a land-based life-form. Very gentle in its nature.[/i][/color][/center] Yes, this is a freshwater oasis. Why do you ask? In addition to that, there were some cat-like creatures walking about on top of the water, and a chinchilla one, and at least one occasion of a pink ball of a fairy with tiny wings walking on top of the rocks above the oasis, just enjoying itself. [center][url=https://cdn.bulbagarden.net/upload/0/09/677Espurr.png][img]https://i.imgur.com/bTT0k7b.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #677 – Espurr, the Restraint Pokémon. The organ that emits its intense psychic power is sheltered by its ears to keep power from leaking out. It typically keeps it restrained, which is a good thing because it has enough psychic energy to blast everything within 300 feet of itself with no control other than the little locked ears.[/i][/color][/center] [center][url=http://cdn.bulbagarden.net/upload/e/ec/572Minccino.png][img]http://i.imgur.com/sZJY6nc.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #572 – Minccino, the Chinchilla Pokémon. It likes to keep wherever it lives clean and tidy, using its tail as a broom for sweeping and dusting. If it finds shiny but dirty items, it usually cleans them. When Minccino’s greet one another they do so through thorough grooming of the other using their tails.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/f/f4/035Clefairy.png][img]https://i.imgur.com/FzzsvF8.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #35 – Clefairy, the Fairy Pokémon. It’s adorable nature and magical appeal has made this Pokémon highly popular. However, thought to live only on quiet mountains, it is extremely rare. However, come the night of the full moon, the Clefairy come out and play, before returning home at dawn to rest. When charged with moonlight, this Pokémon can fly.[/i][/color][/center] Finally, there some strange bird-like or cotton-like fairies floating about the area, for no discernable reason, just enjoying life. [center][url=https://cdn.bulbagarden.net/upload/6/66/682Spritzee.png][img]https://i.imgur.com/hLs4pEc.png[/img][/url] [color=6ecff6][i]Pokédex Entry #682 – Spritzee, the Perfume Pokémon. It emits a scent that enraptures those who smell it. This fragrance changes depending on what it has eaten. In the past, rather than using perfume, royal ladies carried a Spritzee that would waft a fragrance they liked.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/b/bf/684Swirlix.png][img]https://i.imgur.com/yOPrLjN.png[/img][/url] [color=6ecff6][i]Pokédex Entry #684 – Swirlix, the Cotton Candy Pokémon. To entangle its opponents in battle, it extrudes white threads as sweet and sticky as cotton candy. Because it eats nothing but sweets, its fur is as sticky sweet as cotton candy. Despite this strange diet, they somehow still appear wild.[/i][/color][/center] Vivillon’s just going to go sit in the water for a bit, drinking. Florrie’s looking very curiously at varying fairies, probably with Pokémon Training of some form in mind. Ninja Boy Alec is also looking over the Pokémon around here, but… yeah. The dramatism of what just happened is keeping either of them from acting immediately. That was intense. So, except for interacting with all the Pokémon, there’s actually not a lot to do at Mythic Oasis. But it’s quite a sight, isn’t it? That is, except… … … There may or may not have been a shadow of unknown origin deep inside the Mythic Oasis… but you’d have to be able to dive in order to check this further. Oh, and there’s a random Moonstone here, just lying about on a rock not too far from the leisuring Clefairy. Dawkin can take it, if he likes. Oh, and… An Alomomola came up to the surface, her fins embracing something. She let it go, and… [center][url=https://cdn.bulbagarden.net/upload/9/93/718Zygarde-Cell.png][img]https://i.imgur.com/K9qN4hd.png[/img][/url][/center] The Zygarde cell floated up to the surface of the water, just where Dawkin had seen it previously. He’s free to collect it. What will Dawkin do here? [hider=Mythic Oasis][center][h2]Mythic Oasis[/h2] [url=https://i.imgur.com/eZWJ9kq.jpg][img]https://i.imgur.com/eZWJ9kql.jpg[/img][/url][/center] As the sandstorm stills, you find the eye of the storm to be eerily calm. Before you, the sands splits open and leads down to the calmest spring of water imaginable. Luscious plants grow freely around the spring, water flows freely out of cracks in the rocks surrounding it, and live Pokémon stir in the waters as well as on top of it. There’s some unnatural effect going on, with water Pokémon able to swim deep under the surface, yet humans and ground-based Pokémon can walk in the spring like it was merely ankle-deep. Fairies and water-Pokémon and not-desert Pokémon inhabit these springs freely, frolicing and enjoying their time in the water. This truly is what one would imagine when the words that present the place is “Mythic Oasis”. Such a peaceful place.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Seek trainers. [i]… There really are none, but you can still look.[/i] 4. Talk. [i]People can be chatted with.[/i] 5. Move along. [i]Move along normally, letting any events that may come happen naturally.[/i] 6. Hurry along. [i]Intentionally avoid confrontations and try to get safely to the next destination.[/i] 7. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 8. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 9. Dive into the oasis. [i]Requires a Pokémon that can dive. There’s a shadow down there, what can it be?[/i] 10. Random Moonstone. [i]Right by the leisuring Clefairy. Want to grab it?[/i] 11. Dawkin specific: Grab Zygarde Cell. [i]Can easily be done along with other actions, it’s just a simple pick-up.[/i][/hider] [i]Connected areas: [/i] Route 7. [i]Right back into the sandstorm is the only way back.[/i] [hider=Mythic Oasis, known Pokémon]Common: #329 Wailmer #370 Luvdisc #682 Spritzee #684 Swirlix Uncommon: #35 Clefairy #572 Minccino #594 Alomomola #677 Espurr Rare: [/hider] __________________________ [@Rune_Alchemist] First, Claire engaged Diana. Zeal VS Vanillite! This looks like a considerably easy match for Zeal as he zooms forth and attempts to punch the Vanillite… only to completely and utterly miss the first attack as Vanillite just moved aside! [sub]this was an rng thing, you rolled literally the lowest possible number[/sub] Vanillite started with shooting out an Icy Wind, which did little damage but hampered his Speed, allowing Vanillite to get the next hit first. Because, she started an Uproar, causing considerable damage due to the sound-move’s surprising amount of power and- And Zeal misses the next attack too. [sub]You rolled poorly today.[/sub] Vanillite Uproars again, doing more than half Zeal’s health total! After this, Zeal FINALLY managed to bludgeon Vanillite’s face with a Power-Up Punch, the ice-cream cone drifting away in pain. A last Uproar was still inflicted upon Zeal, but he took it and then rammed down the cone for an ultimate victory, though he was heavily damaged… but also twice as powerful! Diglett was exceedingly faster than Zeal and Mud-Slaps his face immediately after the GM realizes Mud-Slap is just a Sand Attack that does damage. Zeal is now heavily damaged, and his accuracy is further reduced. In return… Zeal proves that last rounds misses were a fluke as he promptly whack-a-moles the Diglett with his fist. And with these power-boosts? He 1HKO’s the little mole in a single blow. Makuhita starts with Fake Out, and the impact makes it look like he’s taken out Zeal’s last bit of health, the monkey stumbling back… but his Focus Band tightens, filling him with determination! Even hit with Icy Wind, there’s no way he’s slower than a Makuhita! Zeal slams his fist into Makuhita, and with a +3 strength modifier? Makuhita flies away and Diana’s barely able to call him back into his Pokéball before he’s sent tumbling off the cliffside! [center][color=6ecff6][i]Zeal grew to Level 17![/i][/color][/center] [center][color=6ecff6][i]Claire is victorious! Claire gained 215 P for winning![/i][/color][/center] [color=cc3131]‘Woah…!’[/color] Diana said, wide-eyed as her whole team had been handled by Zeal alone. She blinked impressed at Zeal, looking just a bit timid, and… [color=cc3131]‘Hey, where did you catch one of those? I’ve been wanting a Fire type, but…’[/color] Then against the Bird Tamer duo, Emmie and Darius! Laurel and Tez VS Doduo and Doduo! Rock and Steel VS Flying and Flying… So, to nobody’s surprise, the double Doduos were faster, and both got off Growls, lowering the attacks of both Laurel and Tez. Laurel was far more affected, but still raised a Sandstorm before heading on to Bite on Emmie’s Doduo. Amusingly enough, despite only Laurel being affected by the Growls, he still had more firepower than Tez due to Tez’s naturally low attack… Or, he would have, if Tez wasn’t three levels higher. Regardless! This fight went over easily, as no matter how many Pecks or Fury Attacks their opponents got on Laurel, that they decided to target, they really didn’t do much damage. Emmie’s Doduo would be the first to faint, from Bites and Confusions and buffeting Sandstorms. With Swablu coming and shooting Disarming Voice at Laurel, the smaller rock-Pokémon was taking more damage now. More Sandstorm, Confusion and Bites targeted the Swablu, but the compounded attacks on Laurel solidified the fact that his defensive stats aren’t actually all that great, yet. His health was the one that ran out first, unfortunately. Laurel fainted. However, he got some good experience for it! [center][color=6ecff6][i]Laurel grew to Level 14! Laurel learned Chip Away![/i][/color][/center] Then Ralia came in to finish the job. Though, the birds saw this as an opportunity; a not rock-hard opponent for them to peck had appeared! However, Double Team ensured at least Swablu’s Peck missed, though she still took Doduo’s Fury Attack because Tez wasn’t nearly fast enough to stop Doduo just running around him to poke at Ralia. Still, them double Confusion on Swablu meant the bird wasn’t long for this fight, and Swablu fainted. Doduo still managed to Fury Attack Ralia again, though. Because unfairness in Double Battles and Emmie’s Pokémon all fainted, this meant Darius felt that it was fine that he sent out his second Pokémon, too! Here comes Fletchling! It was now Ralia and Tez VS Fletchling and Doduo, Claire VS Darius! Past this, description of potential battle plans wanes. What will Claire and Pokémon do? [hider=not done yet, I’d like to know the levels from the previous fight first][color=4b95de]‘’[/color] Emmie [color=de7a52]‘’[/color] Darius Then against Hughes. Tez VS Bronzor! … Tez is higher level. Tez got off Imprison first. Hughes calls cheating as Bronzor can’t do anything but Struggle. Hughes immediately switches Pokémon to Solosis. This switch meant Solosis was immediately hit by Confuse Ray. Solosis still managed to set up Reflect, after which Tez failed to put the opponent asleep. Then Solosis hit itself in Confusion instead of using Rollout, something Reflect really didn’t protect against. Solosis then rolled into a steel wall, doing minimal damage to Tez. … Tez fails to Hypnosis Solosis for the third time in a row. Then Solosis manages to hit itself in confusion rather than continuing the Rollout. NOW Tez succeeds with Hypnosis, doesn’t Reflect fade away around here? Regardless, Solosis sleeps for four rounds, plenty of time for Tez to tackle the opponent into pieces. Hughes then sent out Kadabra, so Laurel VS Kadabra, the GM supposes. The stats have been checked. Laurel needs 2 Bites to take out Kadabra, Kadabra needs 3 Confusions to take out Laurel. They trade Sandstorm with Confusion, which really rather works in Kadabra’s favour, even if he’s buffeted by some damage. Kadabra uses Confusion again, being way faster… and gets a Critical Hit! Laurel fainted! Ow. Ralia VS Kadabra! They have a Teleport-off! … Except, at the end of the day, Ralia’s the one with Disarming Voice, a move that isn’t ineffective against the opponent! It looks bad when first Kadabra somehow manages another Critical Hit on Ralia before Double Team, but then he proceeds to miss three times in a row while Ralia can leisurely Disarming Voice him to fainting! And so he did, Kadabra fainted! Tez VS Bronzor again. Tez used Imprison. Bronzor used Struggle. Tez used Confuse Ray. Bronzor hurts itself regardless if it succeeds with Struggle or not. … … … Tez wins! //levels and gained money here [color=c787af]‘Agh!’[/color] Hughes recoiled. [color=c787af]‘W-well, I guess evolution isn’t everything! They need to be trained even harder from there!’[/color] So he told himself, before heading on.[/hider] [hider=Route 8][center][h2]Route 8[/h2] [url=https://i.imgur.com/QFOwudy.jpg][img]https://i.imgur.com/QFOwudyl.jpg[/img][/url][/center] To the west, there’s the massive mountain chain that links Mt. Chill and Mt. Strength. To the east, the ground makes a sudden nosedive down a couple of cliffs leading to the waters of Route 16 and/or 17. The area between is a flat, windy grassland, with plenty of bugs and plenty of birds preying on the bugs. Route 8 is a slightly leaning route that starts at the top of a hill by Freecape Town and ends up at the bottom Route 6, but it’s decently hilly on the way as well. The route is most well known for its birds, with Taillows, Staryus and Fletchlings flying about the place and Doduo’s running, but it’s also a place inhabited by curious mammals like Sentret and Bidoof. That, and bunches of Bird Tamers from Freecape Town! On the west side of the route is the Tunnel. A dark cave that leads straight through the mountain to Cooldome City, a place where the toughest of trainers gather to battle it out in the Battle Dome. It is said that trainers who cannot overcome either the Tunnel or the Frozen Cave have no place in Cooldom City. On a lighter note, on top of one of these hills stands the Hall of Celebration, a place mostly known for the de-facto go-to place for marriages in Isson, both for people AND for Pokémon that like one another very much. Aside from getting married, it is also a place for bonding with your Pokémon and becoming closer than ever, the place holding a certain sway over potential evolutions that rely on friendship… but that aside![/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Seek trainers. [i]There are people around, travellers going along Route 10 towards Freecape or Raremine, or just the farmers exists too.[/i] 4. Talk. [i]People can be chatted with.[/i] 5. Move along. [i]Move along normally, letting any events that may come happen naturally.[/i] 6. Hurry along. [i]Intentionally avoid confrontations and try to get safely to the next destination.[/i] 7. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 8. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 9. Hall of Celebration. [i]Famous spot for bonding, between people, Pokémon or between both. Also famous marriage spot.[/i][/hider] [i]Connected areas: [/i] Route 10. [i]The psychic farmlands await north before reaching Worldedge City.[/i] Route 6. [i]The vast plains of wilderness await south before reaching Raremine Town.[/i] Freecape Town. [i]The hanging town of birds and nobles, it’s also home to the Freecape Ferrymen.[/i] Tunnel. [i]A hole in the mountain. Those unable to overcome it are unworthy of reaching Cooldome City.[/i] [hider=Route 8, known Pokémon]Common: #84 Doduo #161 Sentret #276 Taillow #396 Starly #399 Bidoof #659 Bunnelby #661 Fletchling Uncommon: Rare: [/hider] __________________________ [@Typical] So it actually does turn out that Arbok doesn’t really have a counter against a huge rock-snake coming barrelling towards it. Still, the snake was quick enough to just briefly get a mildly alarmed expression and then jump out of the way when Peri broke through and laid waste to a couple more trees on the way. This was enough time for Eryn and co to run past as Peri returned to her Pokéball and they ran towards the sound. Eventually, they came across a grove from where the flute music was coming. There, at the base of a tree, like some bard from parts unknown luring in the prey with his music, sat Nuzleaf blowing into his leaf-flute to create sounds. It wasn’t a normal flute-sound, however. As Nuzleaf’s Pokédex entry told, the closer she and her Pokémon would be inflicted with [i]uncertainty[/i], because that’s apparently what the flute does. And that’s not all. Gathering on trees around them were more and more Murkrows, staring down as if considering if to strike. Sableyes were also daring to come closer, some of the Pokémon hiding behind trees decently close. Seems like following towards the flute was a bit of a trap. Oh, and behind them, a decently annoyed Arbok that had barely avoided the falling weight of a whole baby Onix slithered after them, not about to let them get away that easily. So, what will Eryn do now? Aaaaaaaaaaand if she waits too long, a couple Murkrows are going to fly down to harass her and her Pokémon with some Pecks. Nuzleaf continues blowing his flute, keeping wary eyes open on the trainer that had arrived. The moon still shone down from above… and… was that some form of light, that came from between the trees? It was difficult to tell what exactly it was, but some form of light… was, but some form of light…