[quote=@DracoLunaris] This seems like it could be a lot of fun. I'd be interested in joining in as a chapter keeper. [/quote] Feel free to apply then! [hr] [quote=@Lugubrious] Alrighty, here's what I've got. I hope you enjoy! [hider=The Fodder Baron] [center] [b]Name:[/b] 'Director' Vitaphagas Graft [b]Gender:[/b] Male [b]Age:[/b] 38 [b]Appearance:[/b] A broad-shouldered man standing at 6'3” with a sickly complexion, more yellow-green than pale, with a platinum blond, closely-cropped beard. He wears heavy clothing, including a very old-fashioned industrialist suit jacket, vest, and pants in murky dark green, and a large black overcoat with a fur collar. He also wears an ascot cap, and a metal headpiece-mask that covers his eyes and nose and wraps around the back of his head, sort of like elaborate goggles. Underneath the clothing, most of his flesh is integrated with biotechnology. Countless cables, cords, and apparati snake in and out of his skin. His entire lower legs and arms are gray-green nanoflesh, ribbed and ridged with hardened, stretched skin. His back has an entire array of extendable tri-clawed tendrils attached to it, and both his coat's interior and his belt are lined with various devices. [b]Occupation:[/b] Industrialist Director of Research and Development [b]Residence:[/b] Chapter 2: The Factory [b]Character Focus:[/b] Support Commander (A mix of ally support, crowd control, and minion management) [b]Personality:[/b] Graft is by all accounts an exceptional gregarious and outgoing individual, constantly empowered by an overriding passion for his work. He conducts himself like a go-getter businessman-slash-salesman, enthusiastically throwing out jargon and pitches and offering deals in his quest for growth and gain. Always looking for new innovations and chances for expansion, he is highly opportunistic and practically shameless. The terrifying nature of his work apparently doesn't bother him in the slightest, and he coolly uses terms like 'productivity', 'employment', 'turnover', and 'mergers' to refer to horrific violations. As overly friendly entrepreneurs without boundaries go, however, he's an invaluable and helpful ally. [b]Notable Equipment:[/b] Graft's overcoat, the Baron Trench, was designed as stylish but protective gear for a boss unafraid to join his workers on-site, and adds a small multiplier Graft's RESIST. He carries with him a cane made of a tiny, malformed skeleton with a large, oblong head melded to a metal shaft with nanoflesh, the Squandered Pygmy. It can be used as a casting catalyst and as a sword if necessary. Graft also carries with him a few homemade devices that he can summon on cooldown, both deployables and weapons: [list][*]Bionic Regenerator – a deployable consisting of a heart held in a metal ring on an telescoping stand, surrounded by cables and diodes. Once set up, it can extend needles tentacles to attach to nearby allies, pumping in restorative blood to heal them. [*]Pneumatic Respirator – a deployable consisting of three lungs connected by a cylindrical flesh bulb, inside a metal ring of fasteners and diodes, with comb-toothed clamps around the lungs to apply pressure. Once set up, the lungs can pump toxic gas into the air. [*]Hydraulic Speaker – a deployable consisting of a bunched-up organism with finely-tuned vocal cords attached to a hydraulic activator. On impact, the activator begins by pumping the organism with a steroid that primes it, before the hydraulics jab into the organism to make it scream. Its howl, in addition to being painfully loud, also disrupts the electrochemical receivers in the nervous systems of living things, paralyzing them or even rendering them limp. [*]Filament Mine – a pale blob in a metal wire mesh, with skin that can camouflage to blend in with its surroundings. Once camouflage, it extends long, silky hairs in every direction that are highly sensitive. When its hairs are stimulated by contact, the organism opens its eye to check whether the target is friend or foe, and if it's a foe, it panics, standing its hairs on end. At that point a device in it releases a chemical that causes an immediate explosive reaction. [*]Corrosive Mine – a nanoflesh organism that, once attached to a surface, will lie in wait until its attached sensors pickup an nearby intruder. Once they do, the sensors let out a specific tone that compulsively makes the mine spit out a globule that explodes into a shower of equipment-destroying acid after a moment's exposure to air. [*]Nanoflesh Grenade – a mottled gray-green egg-looking thing. When broken, it releases a large globule of fibrous nanoflesh that rapidly infests all material it touches, joining it together. This rapid adhesive-fusion can disable enemy biology and technology, hindering movement and function. Stronger targets resist the nanoflesh, however, killing it and sloughing it off.[/list] [b]Creator Information:[/b] Graft was created by the Bandersnatch Lord Madegaine Vlafoess, an art student and passionate DMMO player inspired heavily by the works of H.R. Giger, and interested in horror. Madegaine, herself a rather ordinary Astrologian for gameplay reasons, made Graft to autonomously go about creating and managing a force in Bandersnatch that appealed to her creative sensibilities. He also fulfills a highly utilitarian role in R&D for new items, minions, and weapons, which was intentional after Madegaine -a loner- was nearly kicked out for not contributing anything to guild growth. [b]Total Level:[/b] 60 [b]Class Levels: 45[/b] Medic: 15 Commander: 10 Inventor: 10 Bioengineer: 10 [b]Race Levels: 15[/b] Homunculus: 10 Technoorganism: 5 [b]Alignment:[/b] Lawful Evil [b]Stats:[/b] [u][i]HP:[/i][/u] 60 [u][i]MP:[/i][/u] 70 [u][i]PHY. ATK:[/i][/u] 50 [u][i]PHY. DEF:[/i][/u] 40 [u][i]AGI:[/i][/u] 30 [u][i]MAG. ATK:[/i][/u] 50 [u][i]MAG. DEF:[/i][/u] 70 [u][i]RESIST:[/i][/u] 80 [u][i]SPECIAL:[/i][/u] 70 [b]Dominion:[/b] the Factory Chapter 2 of the Chateau is a nightmarish industrial facility. Inside, one can scarcely tell where architecture ends and living matter begins, so robust is the uncannily organic layout of green, black, and gray, the walls stretched like skin over sturdy pylons like bone. At its heart, the Factory is indeed a productions facility, and a spacious one at that. Its [url=https://steamcdn-a.akamaihd.net/steam/apps/698670/ss_9630c030fbffcd3f0b77033b37d2071ccd85fa2c.1920x1080.jpg?t=1533906097]hallways[/url] and [url=https://cdn.wccftech.com/wp-content/uploads/2016/07/Scorn-corridors-740x416.jpg]corridors[/url] lead to and overlook rooms of living machines, whirring and throbbing away as they process, refine, sort, and send on the Guild's resources, from ores to corpses. To progress through it, intruders are obliged to navigate through the eerie, mazelike facility, sneaking past or fighting through its immense security force. The [url=https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/39925b84-5ddb-44c4-afa0-f63c2b7240a2/dbssj4n-94ef8ce3-e677-4706-8df3-6d3ab2298e61.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzM5OTI1Yjg0LTVkZGItNDRjNC1hZmEwLWY2M2MyYjcyNDBhMlwvZGJzc2o0bi05NGVmOGNlMy1lNjc3LTQ3MDYtOGRmMy02ZDNhYjIyOThlNjEuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.M26kdCEc9gGLJKRUXiMubPCRX_Q8WXKv4iZg6Af0xa8]Guards[/url] fight with toxic weaponry, taking cover and shooting from afar or blitzing the enemy in squads. While not that powerful the Guards can steadily wear down intruders through poison and numbers. [url=https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/9955b5ea-1422-4b21-b965-322f5bf204ef/dchyeq8-fbd69527-87ef-430a-8333-3207e9b90ba8.jpg/v1/fill/w_783,h_1020,q_70,strp/fantasy_mob_by_trufanov_dchyeq8-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTE3MiIsInBhdGgiOiJcL2ZcLzk5NTViNWVhLTE0MjItNGIyMS1iOTY1LTMyMmY1YmYyMDRlZlwvZGNoeWVxOC1mYmQ2OTUyNy04N2VmLTQzMGEtODMzMy0zMjA3ZTliOTBiYTguanBnIiwid2lkdGgiOiI8PTkwMCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.ItmKgfNOB7sAog-HOpVSfisgtHG0U_6oK3Cpk-nqxaQ]Supervisors[/url] also roam the facility, more interested in production but more than capable of lending their dark magic to defense. Intruders might also run into [url=https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/39925b84-5ddb-44c4-afa0-f63c2b7240a2/dalw146-252faaf2-87f8-4cc6-a9aa-21401d399719.jpg/v1/fill/w_894,h_894,q_70,strp/legion__hatchery_by_22zddr_dalw146-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTAwMCIsInBhdGgiOiJcL2ZcLzM5OTI1Yjg0LTVkZGItNDRjNC1hZmEwLWY2M2MyYjcyNDBhMlwvZGFsdzE0Ni0yNTJmYWFmMi04N2Y4LTRjYzYtYTlhYS0yMTQwMWQzOTk3MTkuanBnIiwid2lkdGgiOiI8PTEwMDAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ.8ORO0Ho3Ukhel1YVV_vF1yCMiNsSUk52RRYv3ood9lM]Production Specialists[/url] gathering or moving around materials, and if they're especially unlucky, an intelligent tentacled juggernaut: a [url=https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/39925b84-5ddb-44c4-afa0-f63c2b7240a2/dbq85va-8a2a2c73-816b-4830-9b86-2d0638840402.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzM5OTI1Yjg0LTVkZGItNDRjNC1hZmEwLWY2M2MyYjcyNDBhMlwvZGJxODV2YS04YTJhMmM3My04MTZiLTQ4MzAtOWI4Ni0yZDA2Mzg4NDA0MDIuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.CkXhJfJlOYduFaNpSbjI8LdmK5V7dYm2gMom-fndZPc]Manager[/url]. However, just wandering the facility halls and rooms will never get intruders anywhere. Instead, with security locked down, they must instead willingly brave one of the scattered fleshy chutes in the walls, which all funnel down to the [url=https://gamepedia.cursecdn.com/scorn_gamepedia_en/5/55/Art_2.jpg]Testing Room.[/url] A large circular arena, the Testing Room is populated with monsters brought in from the Beast Pen for the purpose of evaluating new products. Once the room is cleared, intruders can proceed to the next Chapter, but two more chambers adjoining the Testing Room make this even more difficult. One is Graft's [url=https://pbs.twimg.com/tweet_video_thumb/DvmMHYyWkAAjBZX.jpg]office[/url], with its window overlooking the Testing Room, and the other is the [url=https://cdn.mos.cms.futurecdn.net/H6FoZLydvhWVAvK2vs4X6L.png]Barracks[/url]. Inside the well-defended core of the Barracks is [url=https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/38040708-bd10-4939-a941-50a5fea3460e/ddfleba-af9f0e66-3d10-4799-b557-86a3cf70b511.jpg/v1/fill/w_750,h_1066,q_70,strp/icarus_by_skirill_ddfleba-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTMwMCIsInBhdGgiOiJcL2ZcLzM4MDQwNzA4LWJkMTAtNDkzOS1hOTQxLTUwYTVmZWEzNDYwZVwvZGRmbGViYS1hZjlmMGU2Ni0zZDEwLTQ3OTktYjU1Ny04NmEzY2Y3MGI1MTEuanBnIiwid2lkdGgiOiI8PTkxNSJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.yiPzo_aXAcEs6oByVfeZNFhygqRqSsq3J7SCr48pBo4]Production[/url], a living engine fused to the bones of a seraphim. All biological matter put into the Factory's system ends up here, funneled through Production and remade through an unholy blend of science and magic into a technoorganic egg capable of hatching and quickly growing into a new technoorganism, usually a Guard. Since both Graft and Guards typically join the fight in the Testing Room, the final battle of the Factory is often a chaotic mess of technology and toxins, with a consistently high mortality rate. Once discovered in their trip through the Factory, intruders can enjoy being talked to by Graft the whole time through his speakers, narrating their journey while offering new products and hyping up his wares. Graft negotiated first rights to any intruders who fall or are captured in his domain, which must be overriden by any Bandersnatch Lords who desire otherwise. Bodies and equipment are recycled while still-living foes are taken directly to an Interview for Employment within the Factory, which doubles as one of Bandersnatch's premier methods of torture and/or punishment. When not on lockdown, the Factory is open to free perusal by the Lords and NPCs of Bandersnatch, as long as they can put up with the advertisements. Graft himself is happy to provide tours and even free samples, showcasing the ability of his Guards, the usefulness of his products, splendor of his machines, and the horrifying depths of his work.[/center] [/hider] [/quote] I absolutely love the H.R. Geiger-esque aesthetic that you went for with the floor's overall design. But, you forgot to add in the tags for (B)ase, (H)igh, and (R)are class levels, so until those are added, can't say that he's accepted. But literally as soon as you add those in, he's good to go into the Character tab. [hr] [quote=@Xaltwind] I made a character for this too! Please read and/or enjoy at your leisure. [hider=Character Concept and Evaluation] [center] [b]Name:[/b] Silke Valentine [b]Gender:[/b] Female [b]Age:[/b] 40 [i](Eternally 17~♪)[/i] [b]Appearance:[/b] [hider=Image(s)][img]https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/3b82a495-61f5-43ef-9886-3be98e05cea7/d7vq73l-7f4b0a2b-1a08-4af4-8a07-2796a2da9ccd.jpg/v1/fill/w_1024,h_1256,q_75,strp/disgaea__succubus_by_final_boss_emiko_d7vq73l-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTI1NiIsInBhdGgiOiJcL2ZcLzNiODJhNDk1LTYxZjUtNDNlZi05ODg2LTNiZTk4ZTA1Y2VhN1wvZDd2cTczbC03ZjRiMGEyYi0xYTA4LTRhZjQtOGEwNy0yNzk2YTJkYTljY2QuanBnIiwid2lkdGgiOiI8PTEwMjQifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ.giZkgsg0afYnUkNlfmX4FaMgFaux5RdJ3NG4cFa_bBY[/img] [img]https://vignette.wikia.nocookie.net/disgaea/images/e/e3/D3_Succubus_Concept.jpg/revision/latest?cb=20100826060729&path-prefix=en[/img][/hider]Silke has the appearance of a young and tremendously attractive woman in her mid-late teens. With smooth and fair skin, a bountiful bosom, shapely psterior and slender waist, it's almost as if she was hand-sculpted to the Golden Ratio. Her hair is pink, wasit-length and flowing with long sidelocks and looking glossy and silky. She has slightly pointed ears like an elf, as well as a pair of sharp, curved horns on each temple and a long, black devil's tail protruding from jst above her buttocks. Finally, her eyes are of lustrous amber color, with slit pupils. Her attire is nothing short of scandalous, being little more than a pink, revealing leotard with a black and pink brassier. She wears a pair of black, detached sleeves on each arm that start about two inches from her shoulders and ends at the wrists. She wears a pair of black high-heeled thighhigh boots, with pink undersides and soles, almost looking like plateau shoes. Finally, she has a pair of large, jet-black, bat-or-demon-like wings sprouting from her back. She stands at 160 cm / 5'3" tall. [b]Occupation:[/b] Chateau Idol (Roaming Executioner) [b]Residence:[/b] Courtesans' Chambers, Chateau Gothika [b]Character Focus:[/b] DPS Hybrid-Caster/Fighter. [b]Personality:[/b] [list][*]Bubbly [*][url=https://vndb.org/i246]Carefree[/url] [*][url=https://vndb.org/i604]Funny[/url] [*][url=https://vndb.org/i251]Friendly[/url] [*][url=https://vndb.org/i1251]Haraguro[/url] [*][url=https://vndb.org/i818]Loyal[/url] [i](to Rodias)[/i] [*][url=https://vndb.org/i1211]Puffy[/url] [*][url=https://vndb.org/i1249]Talkative[/url] [*][url=https://vndb.org/i775]Vindictive[/url][/list] [b]Notable Equipment:[/b] [list][*][i]Etherwind Armlet:[/i] The bracelet that looks like little more than a golden hoop around Silke's left wrist is in actuality a rather powerful item. It increases her mana regeneration-rate by a significant amount, as well as providing resistance to effects that would drain or otherwise directly harm her MP. Finally, it very slightly reduces the cost of her spells. [*][i]Barrier Raiment:[/i] The [i]clothes[/i] that Silke wears on her upper body is a deceptive piece of equipment. It provides a full-body barrier with the same defensive stats as a full set of Mithril Plate armor, but still being considered 'cloth' and, due to its design, causing no restriction to movement or loss of agility. In addition, due to its barrier-like nature, it also provides extra defense against some spells, in particular those of a projectile or beam-type nature. [*][i]Ring of Non-Depravity:[/i] A small ring om Silke's right hand, made out of gold and engraved with runes and studded with a black pearl. This ring, as its name would imply, renders the wearer completely immune to all [i]Charm[/i]-effects, be they spells, song, curses natural abilities, auras or other. This item does [i][b]not[/b][/i] protect against Mind-Control or Domination-effects however.[/list] [b]Creator Information:[/b] Silke Valentine was created by the player: BountyBritches. He was a lecherous and pervy person who adored attractive and sexy females, as well as being prone to playing H-games - and happily admitting to it. He created Silke primarily for his own sake, both as a dress-up doll and dancer for his private quarters in the Chateau, but also as an assistant to him when hunting in-game and no other guild members were online. The decision to make her the Roaming Executioner was only decided upon [i]after[/i] BountyBritches became less and less active in YGGDRASIL and he didn't want the NPC he had worked on to go to waste. Her main purpose was to deal damage and cause debilitating effects with her [i]Charm[/i] and [i]Illusion[/i] special abilities. [b]Total Level:[/b] 60 [b]Class Levels:[/b] 40 (B) Fighter (1) (B) Sorceress (10) (H) Elementalist: Fire (10) (H) Battle Mage (10) (H) Acrobat (5) (H) Dancer (4) [b]Race Levels:[/b] 20 Imp (10) Succubus (10) [b]Alignment:[/b] -100 (Neutral Evil) [b]Stats:[/b] [u][i]HP:[/i][/u] 45 [u][i]MP:[/i][/u] 65 [u][i]PHY. ATK:[/i][/u] 42 [u][i]PHY. DEF:[/i][/u] 33 [u][i]AGI:[/i][/u] 44 [u][i]MAG. ATK:[/i][/u] 77 [u][i]MAG. DEF:[/i][/u] 58 [u][i]RESIST:[/i][/u] 66 [u][i]SPECIAL:[/i][/u] 50 [/center][/hider] [/quote] Looks good to me! Feel free to post her in the Character tab. [hr] [quote=@Lucius Cypher] Ah my Irish, how long as it been? This piques my interest most certainly. I’ll be filling out a CS after work at my soonest convenience if you’re willing. [/quote] [quote=@Lucius Cypher] [hider=Manager Maid of Steel] [center] [b]Name:[/b] Mamoru Dracobreaker [b]Gender:[/b] Female [b]Age:[/b] 214 (Which is basically 20 years old) [b]Appearance:[/b] [img]https://i.imgur.com/ixXE3X2_d.jpg?maxwidth=640&shape=thumb&fidelity=medium[/img] [b]Occupation:[/b] Manager of Serving Staff [b]Residence:[/b] Bone Butler Quarters (Personal Room, much fancier than the actual butlers) [b]Character Focus:[/b] Aggro Tank [b]Personality:[/b] Dutiful yet at the same time increasing lazy. Mamoru is the type of person who would work really hard to make a simple job even simpler if it means she doesn’t have to do it again. Her strange drive to be as lazy as possible, and thus ensure everything is running fine and doesn’t need her Involvement ensures that she always have time to goof off but is also the first one to the scene of any incident in the Chateau. Mamoru can be a bit bossy when it comes to actual work, preferring to delegate and organize people into teams to accomplish specific tasks to achieve the overall goal. A strong believer in “Poor Communication Kills”, so she always wants to be in the know and frets whenever someone has gone quiet for a very long time. She tends to put her nose into other people’s business, often using her butler or other spies to stay in the information loop. At the same time, Mamoru is honest to a fault, to the point that it’s painful for her to lie or even be willingly deceitful, though she at least has enough tact to know when to keep the truth to herself instead of lying to someone’s face. In battle Mamoru is generally very supportive of her allies, not wanting them to be distracted or hurt. But instead of buffs and healing magic, she protects them by tanking hits. Mamoru quietly and gladly takes on any injury in behalf of her allies, knowing that they will avenge her. And even if not, she can certainly take care of any foe herself. Mamoru can be deviously cunning even if she claims to be a simple maid, often utilizing her own honesty as a knife to stab in the back of her enemies. She delights when her plans come together, as they’re often overly complicated or rely too much on random chance. [b]Notable Equipment:[/b] Iron Dragon Headdress - Mamoru’s signature item. This massive metal horned headpiece Grants Mamoru immunity to critical hits and attacks that cause her recoil damage (that is, attacks that also cause her to hurt herself). It also has a passive effect where as long as Mamoru is at full health, instant kill moves do not work on her, and any attack that would normally kill her instantly will leave her barely alive. Abyssal Bell - A shell shaped bell made of some dark ocean material. Anytime Mamoru strikes an opponent, she heals by 8% of the damage she inflicted. Maid Uniform - A simple uniform personally designed by her creator. Though she has other uniforms if the exact same design, this was the first one made by her creator, notably for having his signature inscribed on the corner of her apron. Though she could upgrade it with magical effects, she chooses not to do so for the original uniform, leaving it as a purely mundane and aesthetic maid uniform. Intentionally tarnishing it is an easy way for anyone to invoke her wrath. [b]Creator Information:[/b] Mamoru’s creator was {| || || |_} (aka Loss), something of a jokester of the guild. He would often boast about crazy or impossible things he did or didn’t do, and was always present for any inter guild drama to stir up the pot and escalate things. Yet despite his trolling nature he was also the most passionate and always willing to put his money where his mouth was, and one of the people in the guild who would always repay his debts. He made Mamoru mainly as a joke on “Iron Maid”, making her into a tanky character just so she’d draw in mobs while he collected resources in the wilds. But after a while he decided to reward her with some spare gear, tailoring her classes into an actual viable character, and finally a name. She was christen the Dracobreaker after a particularly dangerous resource run resulted in Mamoru aggroing all of the dragons in an area. Due to the skills on her, however, she was able to maintain aggro long enough for Loss to safely exit the area, even picking up a few rare resources he otherwise wouldn’t be able to get. Though she didn’t survive she was revived and Loss made sure to take better care of her, creating a custom outfit for her, something that Loss hasn’t even done for himself. [b]Total Level:[/b] 60 [b]Class Levels:[/b] Monk (B): 10 Martial Lord (H): 10 Guardian (H): 5 Striker (R): 5 Ki Master (Physical) (R): 5 [b]Race Levels:[/b] Dragonoid (10) Primal Beast (5) [b]Alignment:[/b] Neutral Good [b]Stats:[/b] [u][i]HP:[/i][/u] 60 [u][i]MP:[/i][/u] 10 [u][i]PHY. ATK:[/i][/u] 45 [u][i]PHY. DEF:[/i][/u] 95 [u][i]AGI:[/i][/u] 30 [u][i]MAG. ATK:[/i][/u] 20 [u][i]MAG. DEF:[/i][/u] 70 [u][i]RESIST:[/i][/u] 80 [u][i]SPECIAL:[/i][/u] 70 [/center] [/hider] [/quote] [url=https://i.imgur.com/kKRSORm.jpg]Holy shit its Lucius[/url] I wanted to vomit after seeing the creator's name. Just a little bit. But, she's a wonderful maid, and I'm proud to accept her as the Head of Serving Staff! [hr] Wow, people are filing into this RP really dang fast.