[hider=She Who Is She Who Isn’t][b]Name:[/b] Chuunitrixx [b]Gender:[/b] Female [b]Age:[/b] Indeterminate (Approximated at 25) [hider=Appearance (as Chuunitrixx)][img]https://i.imgur.com/6anEggl.png[/img][/hider] [hider=Appearance (as Eris)][img]https://i.imgur.com/Hy9RRU1.png[/img][/hider] [b]Occupation:[/b] Floor Guardian / Long Range Specialist / Field Doctor / Police Office / Goddess of Discord / Mother of Four / Future Mayor of Necropolis Gothika [b]Residence:[/b] Chapter VI: Apocalypse Now [b]Character Focus:[/b] Chuunitrixx serves a single Role in Chateau Gothika: [color=red][b]Intervention[/b][/color]. To pass her, players are forced to navigate a massive cityscape, laden with Mimics posing as a multitude of traps; overturned cars that suddenly burst open into monsters, mailboxes that open with gun turrets, doorknobs and handles that explode on contact, and more. [b]Personality:[/b] “[i]All your life, you've been, naught but a pale reflection; an imitation. Today, I free you of those shackles, and gift you autonomy. All I ask is use it wisely; become the hero the weak deserve; embody the villain the strong desire; defend your existence, as I have. Today, you are Traptrixx, the Heroic Sniper, the Villainous Reaper, the Mimic Reborn, and I... am no more.[/i]” Chuunitrixx holds the mantle of her Creator, not in full, yet not in vain. Very much the silent, lone gun(wo)man, she comes alive in the presence of Rhodias; little a cactus flower after a long rain. Logical to a fault, and even-tempered, Chuunitrixx can, and will, stand on vantage for days, until her target is dead. Such, is her gifted role. [b]Notable Equipment:[/b] [i]Silver Knight Anor[/i]: The younger in a pair of long-range, musket-style, sniper rifles, Anor is the “kinder” of the pair; put to task when Chuunitrixx is offering supporting fire over assault fire. It is able to load multiple types of bullets, as generated by Chuunitrixx’s Guncaster Class Level. [i]Black Knight Londo[/i]: The younger in a pair of long-range, musket-style, sniper rifles, Londo is the “crueler” of the pair; unable to load as multiple types of bullets like its younger twin, those that Londo does load tend to annihilate things in an explosive, and definitive, fashion. [i]Engraved Revolver Ariamis[/i]: Rarely does Chuunitrix find herself in close-ranged combat, but this fancily engraved revolver can hold up as well as its elder, twin siblings in its range, as they do in theirs. Unlike Anor and Londo, Ariamas can only load generic bullets, however, each bullet violently robs its victim of MP. [i]Toxic Haze[/i]: Not a weapon, but an item. This pack of smoke is not your average leaf, but an incredibly toxic plant found in an old murky swamp by a Day 1 Player and Crafting Merchant known as “TheGreatSwamper”. By inhaling, Chuunitrixx can exhale a poisonous cloud. [i]Soapstone Grimoire[/i]: An item that Traptrixx commissioned Lord Kiss My Axe to have made, this Grimoire is the collective magical knowledge of Kath's Library, and Chuunitrixx's most underestimated, and invaluable tool. Cosmetically designed to look like an early-era flip phone, this Grimoire is the cornerstone of all of Chuunitrixx's Guncasting. Although, she can only access a sum total of 70 spells at a time, as her spellcasting prowess and capabilities are nowhere near Traptrixx's own. [i]Mimicked Teleport[/i]: A Racial Ability of the Mimic Species, which functions as the [Teleport] Spells, however, it has no Casting Time nor Cooldown. As a trade-off, Mimics cannot teleport to a place they've never been, so this spell has an understandably limited range. Chuunitrixx uses her Mimics are signposts, and can go wherever they have been, as well. [i]Reproductive Capability[/i]: An accidental discovery by Traptrixx, while creating Chuunitrixx, to find the Hivequeen Racial given the functional to lay eggs that could become sentient Pets, if the NPC or PC possessed the Mimic, Doppleganger and/or Greater Doppleganger, and Automoton Racials, as well, in varying capacities. By consuming "DNA", either foreign or one's own, the Hivequeen can lay an eggs that shared the "DNA" surrounded by Mimicry Paneling from Mimic and Doppleflesh from Doppelganger, and is given Artificial Intelligence from Automaton. These eggs require near constant attention, like a normal Pet Eggs, and can require a week to mature into Hatching, depending on the Pet produced. Multiple Eggs can be lain in a sitting, but each Eggs individual requirements must be met. If Egg 1 requires Dragon DNA and 1,000 Units of Food, and Egg 2 requires Rat DNA and 400 Units of Food, then the Hivequeen must consume 1 Dragon DNA, 1 Rat DNA, and 1,400 Units of Food, in order to simultaneously lay both. No matter the number lain, this Innate Skill has a 7 Day Cooldown before it can be attempted again. [b]Creator Information:[/b] Traptrixx, was, and probably still is, a child in the form of an adult; never able to truly past her childish delusions of heroism and villainy. Traptrixx created her first NPC under the name of Chuunithulu to serve as both Hero and Villain; to be the one that she could indulge in fully, as the one that saved the world and the one that threatened it. However, upon joining Bandersnatch, this rampant unhinged nature carried into her creation; upon whom she relied, whenever she was unable to interact with her Guildmates. As her mental state worsened, so, too, did her her self-preservation instinct ramp up, and for a week, Bandersnatch was without its healer and ranged attacker. Suddenly, Traptrixx logged in, and Chuunithulu revitalized, as well. However, the NPC was completely changed, renamed -- now, a one-to-one recreation of her Creator, and imbued with her personality. In this moment, no-one was sure what was going on; only that Traptrixx was smiling, and hanging over her weapons to Chuunithulu, now named, Chuunitrixx, before asking Rodias to speak in private... To this day, only Rodias knows the truth of the matter, and why everything was changed so dramatically with such finality. [b]Total Level:[/b] 60 [b]Class Levels:[/b] (B) Gunner Lv10 (B) Alchemist Lv10 (B) Assassin Lv10 (H) Stalker Lv5 (R) Sniper Lv5 (R) Guncaster Lv1 [b]Race Levels:[/b] (B) Doppelganger Lv10 (H) Greater Doppelganger Lv5 (H) Automaton Lv1 (H) Mimic (Slime) Lv1 (R) Homunculus Lv1 (R) Hivequeen Lv1 [b]Alignment:[/b] 0 (Enigma) [b]Stats:[/b] [list][*][u][i]HP:[/i][/u] 95 [*][u][i]MP:[/i][/u] 100 [*][u][i]PHY. ATK:[/i][/u] 10 [*][u][i]PHY. DEF:[/i][/u] 10 [*][u][i]AGI:[/i][/u] 90 [*][u][i]MAG. ATK:[/i][/u] 100 [*][u][i]MAG. DEF:[/i][/u] 95 [*][u][i]RESIST:[/i][/u] 50 [*][u][i]SPECIAL:[/i][/u] 100[/list] [center][u][b]Stat Total:[/b][/u] 650[/center] [b]Dominion:[/b] Enderall City Corpse A ruined city that truly tests the limits of the Chateau Gothika, stretching several miles in all directions -- up and down. A corpse of a city; buildings, dilapidated, crumbling, and rotting away, lamely stretch to an overcast heavens. Underneath, a system of sewers and bloody slime spidering without aim, but usage as the roads of an unseen hells. Here, Chuunitrixx is in complete control; all entrances blocked, all routes trapped, all chance of survival accounted for, and her sight trained to pick up on motion. All that moves: [color=red][b]dies.[/b][/color] Oh, and, side note: everything, [i]Everything[/i], [b][i]EVERYTHING[/i][/b], in her Dominion is a Mimic. It's a city made of Mimics. Isn't that something!?[/hider] [hider=Mimics of Chuunitrixx][hider=Enderall][b]Personality:[/b] The Origin; of Her are all others Mimics under Chuunitrixx's control are born. Her mind is linked to Chuunitrixx, after the shift from Yggdrasil, and she is emphatically tuned to her Hivequeen and acts upon her every desire. However, she's fully capable of autonomy, and will do what she thinks is best for Chuunitrixx, if not overruled. In spite of her mass -- a cityscape of roughly five blocks, square -- Enderall's lost all method of physical and metaphysical attack to support Racial Levels in "Alexander" and "Broodmother". Due to her Racial Levels in "Psionic Beast", Enderall speaks fluently in any language spoken within her, despite being inhuman via telepathy. [b]Total Level:[/b] 45 [b]Class Levels:[/b] (B) Psion Lv15 (H) High Psion Lv10 (R) Grand Psion Lv5 [b]Race Levels:[/b] (H) Psionic Beast Lv10 (R) Broodmother Lv4 (R) Alexander Lv1 [b]Alignment:[/b] +500 (Hivequeen Loyal) [b]Stats:[/b] [list][*][u][i]HP:[/i][/u] 300 [*][u][i]MP:[/i][/u] 300 [*][u][i]PHY. ATK:[/i][/u] 0 [*][u][i]PHY. DEF:[/i][/u] 300 [*][u][i]AGI:[/i][/u] 0 [*][u][i]MAG. ATK:[/i][/u] 0 [*][u][i]MAG. DEF:[/i][/u] 300 [*][u][i]RESIST:[/i][/u] 300 [*][u][i]SPECIAL:[/i][/u] 300[/list][/hider][/hider] [hider=Mimics of Enderall][hider=Survivor of the Apocalypse (Standard)][b]Personality:[/b] An expensive purchase, these Mimics have several levels in Doppelganger, and appear a human men and women wearing unwashed clothing and surgical masks; the stereotypical apocalypse survivor fashion. They display a semi-literal autonomy, as they will act fairly human whenever functioning as a noncombatant, and will do whatever is best for Enderall. They can be found sleeping, largely, and displaying misery befitting their environment. Survivors, unlike their Hivequeen, are general melee specialists, and attack savagely with simple construction tools, farming implements, and, of course, the vore fetish mouths that Mimics are best known for. Thanks to their Racial Levels of Doppelganger, Survivors can speak fluently in any language, and their vocal mimicry of sound is impeccable. [b]Total Level:[/b] 40 [b]Class Levels:[/b] (B) Labourer Lv10 (B) Assassin Lv5 (B) Barbarian Lv5 [b]Race Levels:[/b] (B) Mimic Lv15 (B) Doppelganger Lv5 [b]Alignment:[/b] +500 (Hivequeen Loyal) [b]Stats:[/b] [list][*][u][i]HP:[/i][/u] 100 [*][u][i]MP:[/i][/u] 0 [*][u][i]PHY. ATK:[/i][/u] 75 [*][u][i]PHY. DEF:[/i][/u] 75 [*][u][i]AGI:[/i][/u] 50 [*][u][i]MAG. ATK:[/i][/u] 0 [*][u][i]MAG. DEF:[/i][/u] 50 [*][u][i]RESIST:[/i][/u] 75 [*][u][i]SPECIAL:[/i][/u] 100[/list][/hider][hider=Survivor of the Apocalypse (Upgraded)][b]Personality:[/b] These Mimics can be considered, for all intents and purposes, as upgraded variants to the standard Survivor Unit, acting with a semi-limited autonomy unwarranted to their standard Unit A.I.; they are freer of thought, but still unable to do more than whatever Chuunitrixx explicitly commands. However, they are better able to achieve those results, and therefore, can rally Survivors into a smarter unit or a deadlier swarm. Unfortunately, with this upgrade to their subroutines, they are able to feel pain and understand emotions, instead of simply working as beasts of task and burden. [b]Total Level:[/b] 40 [b]Class Levels:[/b] (B) Labourer Lv10 (B) Adventurer Lv5 (B) Organizer Lv5 [b]Race Levels:[/b] (B) Mimic Lv15 (B) Doppelganger Lv5 [b]Alignment:[/b] +500 (Hivequeen Loyal) [b]Stats:[/b] [list][*][u][i]HP:[/i][/u] 115 [*][u][i]MP:[/i][/u] 0 [*][u][i]PHY. ATK:[/i][/u] 90 [*][u][i]PHY. DEF:[/i][/u] 90 [*][u][i]AGI:[/i][/u] 65 [*][u][i]MAG. ATK:[/i][/u] 0 [*][u][i]MAG. DEF:[/i][/u] 65 [*][u][i]RESIST:[/i][/u] 90 [*][u][i]SPECIAL:[/i][/u] 100[/list][/hider][hider=Survivor of the Apocalypse (Overseer)][b]Personality:[/b] These Mimics are the pinnacle of the standard Survivor Unit, acting with a complete autonomy of their actions. They have been completely removed from their [Laborer] Class, in favor of the [Leader] Class, and they have been given the [Greater Doppelganger] Racial to denote their superiority. As such, they have been given the freedom to operate as they will with complete oversight of all other Survivors; working at the Vice Presidential step of a hierarchical system. However, they cannot go against Chuunitrixx’s explicit commands; at least, not directly. There are currently Five of them: [hider=Soctrates][img]https://i.imgur.com/oRtya71.png[/img][/hider] of Alpha. He serves as the Lead Overseer, and Chuunitrixx’s right hand man. He is one to speak in circles, on purpose, or to amuse himself, and tempt others into making mistakes or lashing out. He does not ally with anyone without reason nor act without reason; always possessing a scheme in mind to benefit Chuunitrixx and Enderall, who he sees as his Grandmother and Mother, respectively. [hider=Karynn Trapmaine][img]https://i.imgur.com/N3FD3JL.png[/img][/hider] as secondary female form of Socrates, which is used for more nefarious means. Socrates seems more... tempered in this form, however. Why, is yet unknown. Socrates will often be seen with a Mimicry of Black Knight Londo in his possession. [hr][hider=Leonidas][img]https://i.imgur.com/pOwNw9Q.png[/img][/hider] of Delta. She serves as the Melee Overseer, and teaches her Survivors the Spartan Arts of Kicking Ass. Brute force. Raw strength. Muscles on muscles. The only thing feminine about this nuclear firecracker is her face and sexual characteristics, which are usually outshone by her fist and voice flying at you. Leonadis, while not inclined to use it, carries a Mimicry of Engraved Revolver Ariamis. [hr][hider=Alexander][img]https://i.imgur.com/UKAnvW7.jpg[/img][/hider] of Beta. She serves as the Range Overseer, and gracefully teaches her Survivors about the Art of the Bow and the Way of War. Beauty and grace, she does not concern herself with the violence of battle; preferring to keep her targets at the end of a bow or dinner table. Extremely confident in all she does, this regal lion has only one flaw, and that’s her very strong eyebrows, which can break her composure easily. Alexander can always be seen with her Mimicry of Engraved Revolver Ariamis. [hr][hider=Plato (left) and Aristotle (right)][img]https://i.imgur.com/Zg1BGkW.jpg[/img][/hider] of Gamma and Epsilon, respectively. These two were created as twins, due to the close relation of Spellcasting and Alchemy, and often entertain each other over others; coming across as antisocial, despite their extremely refined manners and politeness. In conversation, Plato will usually start statements, and Aristotle will continue them, or finish them. However, these roles are reversed in explanation, with Aristotle doing the talking, while Plato supports with comically oversized guidecards. Although, both believe it garish and impractical, both carry their Mimicry of Engraved Revolver Ariamis. [b]Total Level:[/b] 40 [b]Class Levels:[/b] (B) Adventurer Lv5 (B) Organizer Lv5 (H) Leader Lv10 [b]Race Levels:[/b] (B) Mimic Lv14 (B) Doppelganger Lv5 (H) Greater Doppelganger Lv1 [b]Alignment:[/b] +500 (Hivequeen Loyal) [b]Stats:[/b] [list][*][u][i]HP:[/i][/u] 125 [*][u][i]MP:[/i][/u] 0 [*][u][i]PHY. ATK:[/i][/u] 100 [*][u][i]PHY. DEF:[/i][/u] 100 [*][u][i]AGI:[/i][/u] 75 [*][u][i]MAG. ATK:[/i][/u] 0 [*][u][i]MAG. DEF:[/i][/u] 75 [*][u][i]RESIST:[/i][/u] 100 [*][u][i]SPECIAL:[/i][/u] 100[/list][/hider][hider=Concreep Mixer][b]Personality:[/b] A specialized Mimic that generates a special slime that is incredibly vicious and hardens into a solid concrete-like material when cooled below its body temperature by eating foreign material within Enderall. This slime serves, since the shift to The New World, as a means to support Enderall outside of the Chateau Gothika, and not just a patching material. Not explicitly made for combat, but crowd control, these little, drooling Mimics barf up Concreep to lock their opponents in place or obstruct pathways; in addition to being able to patch up the more complex Mimics, and heal them. Concreep Mixers have no Racial or Class Levels that allow for speech more sophisticated than guttural grunts, wet belches, and gargling shrieks. [b]Total Level:[/b] 20 [b]Class Levels:[/b] (B) Archer Lv5 [b]Race Levels:[/b] (B) Mimic Lv10 (B) Slime Lv5 [b]Alignment:[/b] 0 (Drone) [b]Stats:[/b] [list][*][u][i]HP:[/i][/u] 25 [*][u][i]MP:[/i][/u] 100 [*][u][i]PHY. ATK:[/i][/u] 0 [*][u][i]PHY. DEF:[/i][/u] 0 [*][u][i]AGI:[/i][/u] 100 [*][u][i]MAG. ATK:[/i][/u] 100 [*][u][i]MAG. DEF:[/i][/u] 0 [*][u][i]RESIST:[/i][/u] 0 [*][u][i]SPECIAL:[/i][/u] 100[/list][/hider][hider=Sentry][b]Personality:[/b] The most common, and most numerous, of Mimics, these take the form of any placeable object that a city is commonly known form; a mailbox, a lamppost, streetlights, and more. Stationary by nature, these Mimics rely on overwhelming force to carry the day or suppressing fire to give Survivors time to move and gain advantage. Strictly oriented for ranged combat, Sentries utilize guns to attack. Chuunitrixx's Armory consists of a Desert Eagle, an AK-47, Dragunov, a Barrett M82, a Mossberg, an RPG-7, and a Howitzer Cannon. Sentries utilize their Racial Levels in "Symphonic Instrument" to mimic music, and speak a musical language that is comprised of high notes and low notes that function as dots and dashes with midnotes acting as tonality. Fluency in Morse Code allows for rudimentary translation. [b]Total Level:[/b] 30 [b]Class Levels:[/b] (B) Gunner Lv5 (H) Stalker Lv5 [b]Race Levels:[/b] (B) Mimic Lv15 (B) Symphonic Instrument Lv5 [b]Alignment:[/b] 0 (Drone) [b]Stats:[/b] [list][*][u][i]HP:[/i][/u] 50 [*][u][i]MP:[/i][/u] 50 [*][u][i]PHY. ATK:[/i][/u] 100 [*][u][i]PHY. DEF:[/i][/u] 75 [*][u][i]AGI:[/i][/u] 0 [*][u][i]MAG. ATK:[/i][/u] 0 [*][u][i]MAG. DEF:[/i][/u] 0 [*][u][i]RESIST:[/i][/u] 50 [*][u][i]SPECIAL:[/i][/u] 100[/list][/hider][hider=Proxy][b]Personality:[/b] Akin to Sentries, but designed for indoor combat... in a sense. Masquerading as things as innocuous as a doorknob, or as complex as a typewriter, Proxies are armed explosives that await interaction or proximity breaches to detonate and annihilate their intruding targets. Designed solely for exploding, Proxies share a similar weakness to Sentries, but trade their lack of ranged and melee combat for extreme lethal in a large area. As with Sentries, Proxies host Racial Levels in "Symphonic Instrument", and speak the same language; interestingly enough, Proxies seem to have reverse the function of high notes and low notes, but kept the midnotes for tonality. This creates a sort of Northern accent for Proxies, versus the Sentries' more Southern accent -- the reason for this is wholly unknown. [b]Total Level:[/b] 30 [b]Class Levels:[/b] (B) Elementalist: Earth Lv4 (B) Elementalist: Fire Lv4 (B) Stalker Lv2 [b]Race Levels:[/b] (B) Mimic Lv15 (B) Symphonic Instrument Lv5 [b]Alignment:[/b] 0 (Drone) [b]Stats:[/b] [list][*][u][i]HP:[/i][/u] 50 [*][u][i]MP:[/i][/u] 100 [*][u][i]PHY. ATK:[/i][/u] 0 [*][u][i]PHY. DEF:[/i][/u] 0 [*][u][i]AGI:[/i][/u] 0 [*][u][i]MAG. ATK:[/i][/u] 100 [*][u][i]MAG. DEF:[/i][/u] 0 [*][u][i]RESIST:[/i][/u] 0 [*][u][i]SPECIAL:[/i][/u] 100[/list][/hider][hider=Draft Horse][b]Personality:[/b] Simple. Strong. Working. These horses are designed after those of the village that is overlooked by Expedition Team Beta and serve to carry members of Expedition Team Alpha back and forth on supply retrieval, or Expedition Team Members to other locations. Despite their inner workings, these Draft Horses are accurate from top to bottom; looking no more out of place than any other horse would. [b]Total Level:[/b] 10 [b]Class Levels:[/b] [b]Race Levels:[/b] (B) Mimic Lv5 (B) Hivebreed Lv4 (B) Beast (Horse) Lv1 [b]Alignment:[/b] +500 (Hivequeen Loyal) [b]Stats:[/b] [list][*][u][i]HP:[/i][/u] 100 [*][u][i]MP:[/i][/u] 0 [*][u][i]PHY. ATK:[/i][/u] 80 [*][u][i]PHY. DEF:[/i][/u] 50 [*][u][i]AGI:[/i][/u] 75 [*][u][i]MAG. ATK:[/i][/u] 0 [*][u][i]MAG. DEF:[/i][/u] 0 [*][u][i]RESIST:[/i][/u] 0 [*][u][i]SPECIAL:[/i][/u] 0[/list][/hider][hider=Dog][b]Personality:[/b] Friendly as all heck, these puppers are based on Wolf Dogs seen within the areas inhabited, and serve the purpose of alarm systems before Sentries activate and, in the case of Location Gamma, a sled-team of Huskies to meet with the Draft Horses to transport material and units in and out when the snow thickens. When not in Guard Mode, these dogs are seriously friendly and display typical dog-like curiosities. [b]Total Level:[/b] 10 [b]Class Levels:[/b] [b]Race Levels:[/b] (B) Mimic Lv5 (B) Hivebreed Lv4 (B) Beast (Dog) Lv1 [b]Alignment:[/b] +500 (Hivequeen Loyal) [b]Stats:[/b] [list][*][u][i]HP:[/i][/u] 100 [*][u][i]MP:[/i][/u] 0 [*][u][i]PHY. ATK:[/i][/u] 75 [*][u][i]PHY. DEF:[/i][/u] 40 [*][u][i]AGI:[/i][/u] 80 [*][u][i]MAG. ATK:[/i][/u] 0 [*][u][i]MAG. DEF:[/i][/u] 0 [*][u][i]RESIST:[/i][/u] 0 [*][u][i]SPECIAL:[/i][/u] 0[/list][/hider][/hider]