By the time you arrive to the upper deck your men had cleared out most of the weapons and chest, except the ones locked behind a metal steel grate. Hector and Derrick were taking an axe to the wall trying to hack the door off it's hinges, though your sharp eye would allow you to realize that the key to opening the locked bar door was literally on the other side. Your men had been so focused on the treasure and the door they didn't bother to check the surroundings inside, allowing you to deftly swipe the key and open the door without wasting any more time. Inside were two metal chests, certainly something valuable in these. Unfortunately the key you did have would not open this chest, and no one else in your crew is particularly well versed in lock picking tools. Tayang would soon return to your after stripping the corpses of their equipment, but reports no keys or any similar objects aside from some pearls and coral, trinkets which could be sold as part of the plunder. Chances are one of the elves would have the key to these chests, and an even greater chance would tell you that the captain of these elves would likely keep it on his person. Eventually your men would finish looting what they could from the vessel. In total, ten sea elf shortbows, two hundred or so shell tipped arrows, twenty which are treated with alchemical silver, two regular steel daggers, an elven shortsword, a steel longsword, and a bronze axe. They also found two more longswords in the upper quarters of regular steel quality. As for plunder off the sea goblins, roughly twenty usable sea stone javelins and five salvageable sharp horn tridents. The real treasure was their scalemail armor, which the crew had taken careful caution to not damage too much so that they themselves could salvage it. It would take Tayang a few days to get them properly fitted for your crew, but with seven sets of scale mail, almost everyone in the crew could get one, sans Nix who doesn't do armor. Finally as for cargo plunder, it would seem that the sea elves were mostly shipping textiles. The crew was able to obtain twelve units of Flax Cloth, six units of animal hide, ten units of wool, and three units of raw silk. They also plundered the larder and managed to obtain two units of salted pork, four units of cram bread, and a unit of cheese. They also managed to find an uneaten loaf of Coimas, a special type of elven bread. It kept as well as cram bread, but remained sweet and flaky instead of tasteless and hard enough to bludgeon someone to death. [hider=Rolls and Info] For the same of simplicity, a "Unit" is a catch-all term for a section of space/weight that can be stored onto a ship. Most individual items would not count as a unit unless in sufficient quantities. For example a single longsword would not be considered a unit, but fifty or a hundred longswords would be a Unit of longswords. Some items such as life rafts, livestock, or ship weapons may take up one or more unit. Generally speaking any sea worthy vessel can carry up to a hundred units, though that doesn't take into account personal belongings and such which may affect it, such as sleeping arrangements, personal effects (such as chests or armories), supplies, and so forth. Some vessels may have more (such as freighters) or less (such as junks). [/hider]