[@duskshine749] Creating sustained physical weapons with Violet magic is going to be incredibly taxing, especially if they can change their form on the fly. I don't think you'll be able to do that [i]and[/i] other magic at the same time, at least not without a lot of training. Holograms work too, but in order for them to actually move you need to focus on their actions as much as your own for the illusion to still seem realistic - though it may not need to seem realistic to be effective. Ignoring pain is good, that's a good use of black magic. Blue magic cannot safely teleport you to a place you cannot see and do not have good familiarity with - I'll certainly let you try, but at some point that will end quite badly for Zephyr. As for sharpen senses, the concept is certainly fine but bullet time doesn't exist in this world, so while a moment might last a little longer for him it won't necessarily let him outfight someone who's just better than he is - for example, he might see the blow coming, but if he's been maneuvered into a position where he's at that kind of disadvantage it might just mean he has a subjectively longer period of time where he knows he's about to get hit. Sharpen Senses will let him see details on the fly where anyone else might miss them, it'll help him analyse his opponents if he's fighting, and so on - but it's not necessarily going to be the be-all end-all to melee combat. Keep in mind as well that simply being able to have a sword and shield on hand doesn't necessarily mean you know how to use them - and that even if you do, most FOE agents just shoot people. EDIT: I realise that all sounded really critical, sorry about that. I like the concept so far, and I liked Zeph in the previous RP, just to make that clear lol.