Here's my character. Let me know what you think of her. I decided to make a support/healing role! [hider=De'Kae, the Druid Elf] [center][h3][u][color=39b54a]The Druid[/color][/u][/h3][/center] [color=39b54a][b]Name:[/b][/color] De'Kae N'nm. Her friends call her Kay. [color=39b54a][b]Age:[/b][/color] 22 [color=39b54a][b]Gender:[/b][/color] Female [color=39b54a][b]Appearance:[/b] [/color]Kay is wearing a traditional ritual garb of her people, the Druid Elves. All vibrant green and revealing skin, a majority of it is crafted from the Sun-Weave. A green, plant-like crop top shows off the enchanted tattoos around her navel and on the small of her back. A mini-skirt is cut in the front, and she wears two thigh-high, toeless, segmented greaves. She also has two gauntlets on. Her long black hair has been let down and tied into several dreads, and she has a bifurcated cape clasped around her neck. She also has an enchanted green tattoo on her forehead. There are markings like this on several parts of her body, including her arms, on her cheeks, and at the back of her neck. If it wasn't for her ostentatious outfit, the first thing one would notice about Kay is her massive ears, covered in green markings. They stick out proudly from the stands of her black hair. They quiver, move, and perk up, the ears having their own muscles that can be manipulated by the Druid Elf. Overall, her look is far more eyecatching than Kay would usually prefer. Normally a simple cloth tunic and pants tucked into boots would suffice, but the day she was taken was a special day and Kay wanted to show off the pride she had in her ancestry and culture. Shorter than most of her Druid Elf brethren, Kay stands at 5 feet and 8 inches tall. [hider=Image] [img]https://c4.wallpaperflare.com/wallpaper/512/617/300/druids-fantasy-art-elves-wallpaper-preview.jpg[/img] [/hider] [color=39b54a][b]Personality:[/b] [/color]Kay is an idealistic and a rebel. Fiery kindness burns within her, the kind that pursues evil with a vengeance, and grants those who seek it mercy and forgiveness. Protecting the people and places she cares about are top priority. She is sharp as a whip and tries to think her way out of most situations. Kay chooses to believe in the best of people, though whether this is born out of naivety or stubborness is hard to tell. Either way, The Druid tries to leave every place better than she found it. The Druid believes in forging friendships with those around her. To her, the most important thing in life is one's connections with others. [color=39b54a][b]Armaments:[/b][/color] Sun-Weave: The armor Kay wears is surprisingly durable and light weight. They channel energy throughout her body. Even her bare skin projects a field of defensive energy equivalent to that of light armor. The Sun-Weave also helps to channel her powers more precisely. Tattoos: The tattoos on Kay's body light up whenever she activates a spell. They help her draw power from the nature around her. However, in order to do this they must be exposed to sunlight, or near another lifeform of any kind. Life-Weld: Kay is a wielder of a magical force call the Life-Weld. She draws it from within herself and from other living beings. The Life-Weldi s a skill she has built up over the course of her life and allows her many magical abilities. Heal: Upon placing her hands directly on the wound of an organism, Kay can restore the damage. She can do it slowly, or immediately, though the drain of healing people increases exponentially the faster she wants to heal. Due to the nature of the Life-Weld, she cannot directly heal herself. Structure: A common offensive and defensive form of the Life-Weld is structure. Out of thin air Kay can generate a kind of hard light. It is the same kind that automatically protects her body and is channeled by the Sun-Weave. She can use it to create a ten foot by ten foot wall, or a dome. She can use it to create a blade, spear, or shield. She can use it to create hand holds or platforms aswell. Blast: The same kind of hard light energy used to create Structure can also be concetrated into a blast. Whether it be a grenade like exploding ball that can bounce, or a beam of focused energy like an assault rifle, Kay can generate these attacks and use them at great ranges as long as her accuracy is good. Drain: Nature is just as much about death as it is life. While Kay is not as practiced in the field of Drain, it is something she is somewhat well versed with. Just as she can heal people with with a touch of her hands, she can also hurt them. It is one of her more powerful attacks, though she has to get close enough to touch the same spot on their bare skin for a significant amount of time. Draining someone uses up her energy, and the faster she wants to hurt her enemy the more energy it costs her. Keen Hearing: Her Druid Elf ears allow Kay incredibly advanced hearing. [color=39b54a][b]Biography:[/b] [/color]The Druid Elves of her homeworld are a persecuted race. Their rituals are believed by the Empire to be savage and barbaric. They are believed to be inherently inferior to the other races, tricksy, manipulative, and animalistic. As such the Druid Elves mostly keep to themselves in the temperate forests, but even those forest shrink with time. Most of the Druid Elves are afraid to do anything, and those that do fight spend their lives fighting their guerilla war against the Empire. Kay was born into this climate. She was one of the Druid Elves who wanted to fight, but the Senators of her village have taken a peaceful stance. Kay ran away from home and joined a band of guerillas when she was 16. She had spent most of her life learning how to use the Life-Weld at this point, and these years of guerilla warfare taught her to be even more skilled. She spent most of her time as a combat medic. The guerilla campaign failed, and Kay had a crisis of faith and identity. Unsure of what to do she fled west, far away from the Empire as she could possibly get. There she found a fishing town called Woodwater. It was a surprisingly large town, but being on the frontier it was dangerous to travel too. The village elders there took her in. They protected her for a while, and they taught each other many things. The townspeople got used to her and eventually a kinship was formed. Woodwater was a frontier village, and many wild beasts and monsters stalk the Western boundaries. She took it upon herself to repay their kindness by protecting Woodwater from the ravages of truly wild nature. She also acted as a village healer for the men and women wounded during hunts or monster attacks. It was here, on the frontier, that Kay managed to find some peace. Though one day she must return East and try to save her people...somehow. The village elders gave Kay a gift. A large box of leaves from the Sun-Weaver Plant. Grateful, Kay took them and crafted a traditional Druid Elf garment, and was in the middle of preparations for a Druid Elf holiday festival when her memories of Woodwater cease and her memories of the Gauntlet begin. [/hider]