[@Majoras End] Um...don't take this the wrong way, but I'm actually REALLY worried about the implications of bringing a character like Frisk into...literally any roleplay. Mainly, Determination. Saving and Loading are real forces of nature in Undertale. Most of these characters we're playing are based on some combination of game mechanics and narrative/lore stuff, sure, but Determination, in Undertale, is functionally like time-travel. Sans even says during your fight with him that when you save and load, you're jumping timelines. Think about what that means for everyone else. Yes, you could probably be permanently eliminated by being killed at a save point (if such things exist, I'd have to ask [@Lugubrious]) in such a way that you revive unto death infinitely, so I'm not calling you INVINCIBLE, but when you save and load, what you're doing is forcing everyone in the world to replay their actions until you get the desired result. Frisk IS about dodging, sure, but they're also about saving and loading. Try, try again and all that. And I'm not sure that having a character that has Save Scumming as part of their M.O. is really a good idea. Even if you remove that, you're still dealing with a character that's a complete glass cannon and is either completely overpowered, a complete pacifist, or is a bit of the best of both worlds if you go the neutral route but you should probably take that into account beforehand. Again, I don't want to backseat-drive. Do whatever you want, if you can make it work. But I'm [i]really[/i] concerned about Frisk.