Hey guys, this is my first time managing a CYOA quest thingy. I hope you guys can guide me in this endeavor and I hope this will all be fun. This CYOA will be about Girls' Frontline, a Chinese mobile game that features characters that are the (metaphorical) manifestations of real life guns. The game features cyberpunk, post-apocalypse, alien viruses and lots of government conspiracies. The player character is a T-Doll Commander in Griffin & Kryuger The story will mainly be a retelling of the game's events with small yet significant changes to it. Especially regarding the nature of the Commander as well as the gameplay mechanics. There will be mechanics in this CYOA but they will be, obviously, quite different from that of the game. These will be explained below. THE MAP Maps will be provided by me and each node will have a designation on them to make things easier for all of us. However, I am no wizard so there will be times when the situation will be confusing. I'll try my best to keep track of it all so just ask if there is confusion. ENEMIES Unlike in the game, enemies in this CYOA will behave intelligently. While they cannot take the Command Post, they will do their best to hamper and hinder the operation as well as score as many kills on T-Dolls as they can. They cannot be underestimated, though even they cannot know what the Commander has up their sleeve. T-DOLLS T-Dolls are the backbone of G&K's forces. They may be numerous but they are not exactly replaceable. They come in six classes: Handguns (HG), Submachine Guns (SMG), Assault Rifles (AR), Rifles (RF), Machine Guns (MG) and Shotguns (SG). T-DOLLS & ECHELONS T-Dolls are put in five-man squads known as Echelons. In the game, each T-Doll gives buffs to their echelon mates which makes echelon composition and placement very important. This CYOA, however, will focus more on the narrative rather than any hard numbers. Generally, HG-RF echelons will beat enemy RF teams, MG teams and armored teams but are vulnerable to mobs and AR-SMG teams. AR-SMG echelons will beat fellow AR-SMG teams and mobs but vulnerable to RF teams, MG teams and armored enemies. MG-SG echelons will beat enemy MG teams, AR-SMG teams, armored enemies and mobs but are vulnerable to RF teams and special enemies. I will be the sole arbitrator of what the outcome of the battle will be. I can only give you my word that I will be fair in this as possible. T-DOLL ACQUISITION AND LOSS In this CYOA, new T-Dolls are acquired after each mission. They are randomly chosen and they cannot be acquired again until they are lost. For example, if IDW is acquired then she is removed from the pool of possible acquisitions until she is lost. A T-Doll is potentially lost when an Echelon loses a battle or sustains too much damage, usually in a disadvantaged fight. Some T-Dolls, however, cannot be lost as they are essential to the story. Lost T-Dolls can be re-acquired but her relationship to the Commander will be reset. THE COMMANDER G&K's newest commander has a past, one that he or she can call upon in times of ordeal. But be wary, these gifts have a price. Both in the short-term, and the long-term. 1) The Astral - Separate the flesh from the spirit. Allow the soul to escape its mortal coil and seek out another vessel to contain it. But no matter how mighty the ethereal is, it still needs a house. A spirit without a home is like a ship without an anchor. It will drift and float away until the boundless ocean puts it out of its misery. 2) The Beast - A primal, brutish force lies shackled within. It is powerful, unbreakable and relentless. Break the chains to unleash it at the foe. Watch it rend and rip. Watch as the enemy crumble before it. 3) The Chosen