Salutations, I love DnD. That is all. So here is my character idea [hider=Ru Davian the Uncaring] Female Forest Gnome Hermit Wizard 1 Maximum Hit Points: 7/7 Speed: 25 feet Armor Class: 11 Initiative modifier: + 1 Size:Small Height: 3' 3" Weight: 38 lb Skin: Pale Eyes: Blue Hair: Orange Straight [hider=Proficiencies] Languages: Common Elvish Gnomish Armor: None Weapons: daggers, darts, slings, quarterstaffs, light crossbows Tools: Herbalism Kit [/hider] [hider=Features] [b]Gnome[/b] -Darkvision (see 60 feet black-and-white in pitch-dark) -Gnome Cunning: Advantage on all intelligence, wisdom and charisma saves against magic -Forest gnomes can communicate simple ideas with small / smaller beasts. [b]Wizard[/b] -Arcane Recovery: Once per day, recover expended spell slots (level 6 or under) up to half your wizard level rounded up. [/hider] [hider=Equipment] Carry capacity: 120 lb maximum Dagger [+3 to hit; 1d4+1 piercing, 1 lb, finesse, light, thrown (range 20/60)] Backpack Bedroll Blanket, winter Common clothes Mess kit A scroll case stuffed full of notes Herbalism Kit Rations (1 day) x 10 Rope (50', hempen) x 1 Tinderbox Torches x 10 Water-skin 5 gp Spell component pouch Spellbook [/hider] [hider=Familiar] [b]Snake[/b] Str 2 (-4) Dex 16 (+3) Con 11 (+0) Int 1 (-5) Wis 10 (+0) Cha 3 (-4) AC 13; HP 2; Speed 30 swim 30; blindsight 10 feet, pasive perception 10; these familiars do not attack [/hider] [hider=Stats] Strength=8 (-1) Dexterity=12 (+1) Constitution=12 (+1) Intelligence=17 (+3) Wisdom=14 (+2) Charisma=12 (+1) Strength save:-1 Dexterity save:+2 Constitution save:+1 Intelligence save:+5 Wisdom save:+4 Charisma save:+0 [b]Skills[/b] *=Proficiency bonus: +2 Acrobatics= 1(Dex) Animal Handling= 2(Wis) *Arcana= 5(Int) Athletics= -1(Str) Deception= 1(Cha) History= 3(Int) Insight= 2(Wis) Intimidation= 1(Cha) *Investigation= 5(Int) *Medicine= 4(Wis) Nature= 3(Int) Perception= 2(Wis) Performance= 1(Cha) Persuasion= 1(Cha) Religion= 5(Int) Sleight of Hand= 1(Dex) Stealth= 1(Dex) Survival= 2(Wis) [/hider] [hider=Personality] Personality Traits: I feel tremendous empathy for all who suffer. Ideal(s): My gifts are meant to be shared with all, not used for my own benefit. Bond(s): I will support those that support me. Flaw(s): I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them. More about Ru Davian: I was exiled for a crime I didn’t commit. I took it as I had to protect those that would suffer if I did not. I know one day I will have to go back to my home. I don't know how, but if I need to change reality itself too I will. [/hider] [/hider] added the spell book [hider=Spell Book] Prepared spell number = wiz. level + Int. mod. Spell save is 10+prof. bonus+ int. mod= 13 [b]Cantrips[/b] Minor Illusion (Forest Gnome) pg 260 PHB Prestidigitation pg 267 PHB Message pg 259 PHB Fire Bolt pg 241 PHB (+5 to hit, 1d10 fire damage) [b]Level 1 spells[/b] Find Familiar pg 240 PHB Detect magic pg 231 PHB Mage Armor pg 256 PHB Comprehend language 224 PHB Shield pg 275 PHB Tenser’s Floating Disk pg 282 PHB [/hider]