To Lothair's surprise, a familiar group of people found their way to the barracks. "What a coincidence." He commented to the group as theycwere led into the building. Lothair looked around the barracks and was impressed it was a cozy, sturdy building, very well designed. The devs took a lot of time with the artwork and paid attention to the little details.... or maybe... this was just designed by the NPCs? If so the AI was VERY intelligent to be able to do some serious architecture and interior design. This game world was HUGE. If the entire game was this well-designed... James couldn't help but wonder how many hours developing all this took as Tu Tuari Al began to speak to the group with natural charm and convincing personality. Lothair equipped the little badge that they had received though it seemed more like a cosmetic item like his cape as it difn't seem to have stats based on his cursory look. Still, it would likely help him stand out in the wave of new adventurers. Lothair looked around for this Fumb fellow. Every guard seemed pretty big and armored, but then he spotted one who seemed particularly big and armored. Lothair approached the man and said "Hello Captain Fumb. I'm Lothair. I was asked to help with the wolf problem that the city is having and wanted some advice as Tu Tuari Al pointed me to your direction if I had any questions. So, I was hoping to find out where the wolves are, and learn a bit about them before I set off. If you have a bit if time, I would love to learn things like: How do they fight? Anything I should look out for? And what's going on that the city is suddenly having wolf problems? Are they a pack that just happened to recently migrate here?" Lothair also made a mental note to visit the market to see if he could get new equipment before setting out to fight the wolves. He got some coin from the slime mission after all.