[u][b]Notable Locations[/b][/u] this section is still a work in progress I will add more later and as we go [u][b]The Pastoria Empire[/b][/u] The Pastoria Empire originated rather early in the Age of Order starting as a one of many small island countries. The Pastoria Family originally ruled over their island thanks to a fortune in their Merchant Guild. They were chosen by the people of the island to act as their lords for all they’ve done to help the people of the island via their trade and protection. Negotiation with nearby islands began to provide trade and aid just as they had for their own island. Many welcomed it as not all islands were as agriculturally sound as Pastoria or as well protected, often struggled with fresh water as well. The ideal to unify humanity came about under the Third Emperor, Clover Pastoria. Even though many islands willingly joined there was also a lot of resistance. Negotiation alone wouldn’t be enough for some islands. The Pastoria Imperial Knights had long since had the chance to grow with all the islands under their protection so they went forth and conquered. Most of Mysteria fell under the Empire’s influence apart from the Cibnask Kingdom due to the sheer cliff of the islands making a natural fortress and a handful of island deemed uninhabitable. As strange occurrences started appearing The Order came to be. The Arch-Druid Jack Mystic founded it to stop the demon threat and help the Empire in its unification of humanity. The Order became an integral part of the Empire, it’s Druids becoming regarded as the heroes of the people. The Arch-Druid himself became well trusted by the imperial family. After the assassination of the Third Emperor by an unknown party, his son Marcius Pastoria came into power at a very young age. He often left matters of state to Chancellor Ianthe Jonquil, General Lupin Mankua, and Arch-Druid Jack Mystic even as he got older. The Chancellor handled the Emperor’s typical day to day duties while the General focused on expansion and protection of the people, and the Arch-Druid advised and assisted in all matters while being the charismatic face when they needed it. [u][b]Lurline[/b][/u] The capital city of the Pastoria Empire. The massive city is the height of luxury in the Empire with the Imperial Castle at it's heart. The Order's compound also centered in Lurline. [u][b]Belfaygor Tower Fortress[/b][/u] An island Fortress built by the Pastoria Empire to accommodate it's ever growing Imperial Knights and Naval Fleet. An island just to the west of the mainland of the Empire. [u][b]Lambertine[/b][/u] Known as the City of Craftsmen this town is comprised of many crafting and smithing guilds and is the center of much of the Empire's trade goods. [u][b]Piccani Frostlands[/b][/u] In the far north a set of snow covered islands rather dependent on the Empire's aide in food and support. These lands have the largest Rune Mines in the world and is well known for it's Fisherman Guilds. [u][b]Cibnask Kingdom[/b][/u] A rather isolated Kingdom resting atop a group of interconnected islands raised high off the water by sheer cliffs. Not much is known about the Kingdom from an outsider standpoint aside from their forces are well adept at using the natural fortress of theirs to their advantage when protecting the Kingdom from outside forces. It is speculated that they a very much capable of self sustaining themselves given how long they've been isolated with no means of trade with other islands. [u][b]Mori Isle[/b][/u] This island was long since declared off limits by The Order. It is rumored to be filled with demons and the land itself is dead. [u][b]The Lost Continent[/b][/u] A place thought to be a mere myth. A continent that was once so advanced, sunk to the bottom of the sea. Not many people know about the Lost Continent and most that have heard of it think it's just a tall tale.