[b]Pilot Sheet[/b] [b]Name:[/b] Alistar Gray [b]Appearance:[/b] [img]https://img.roleplayerguild.com/prod/users/be5a623a-6d30-4bc3-b5a4-9bf3b0dbb9bc.jpg[/img] [b]Personality:[/b] Alistar Gray is a rather serious individual. He prefers keeping objectives and goals solid in his mind, though he does loosen up after missions. He's rather caring over his squadmates, putting himself on the line to protect them should the need arise. He shows great interest into the people he works with, ensuring his ability to work with them, alongside that he shows traits that are useful for leading a squadron, a strong voice and a quick decisive mind. [b]Backstory:[/b] Born in Canada, he originally belonged to a poor family, joining the Unified Empire military at 18. He showed promise as a HELIX Frame pilot, having undergone the surgery and going through practice well. He served in various Canadian squadrons, nearly losing his arm to protect his allies in an ambush by a pirate faction. He had chased them off and survived with his squad barely limping. His courage and bravery for standing against a group that outgunned his squad was noted. In a later attack by the same pirate group, they had managed to kill one of his friends, him lashing out at the enemies and narrowly escaping. His courage and bravery lead him to gaining his own squadron, where he requested to train recruits so no one needs to die for no reason. [b]Misc Info:[/b] None. [hr] [b]HELIX Frame Sheet[/b] [b]Codename:[/b] EYE2 [b]Appearance:[/b] 10 meters tall [img]https://cdn.discordapp.com/attachments/677134462991204354/677168943168749568/23335620_p0.jpg[/img] [b]Class:[/b] Medium [b]Role:[/b] General purpose brawler. [b]Equipment:[/b] Plasma Lances (x2) - Arm - These plasma lances are used against machines close up or to quickly strip down Phalanx Shields, they can also be charged up to fire a beam of plasma a short distance, capable of piercing through a Frame at maximum charge. They cannot be used while holding weapons, otherwise it'll cut right through them. Smoke Capsules (x6) - Torso - These smoke capsules are used to hide itself from machines up close, they allow EYE2 to have enough time to move into an advantageous position. Anti Missile Laser (x2) - Shoulder - The AML allows EYE2 to destroy incoming missiles with pinpoint accuracy. Interestingly, they also kill infantry instantly, and can hit them. When fired for too long they must vent their heat, and inadvertently affects the sensor arrays on EYE2. MOTORVIPER - Hand - The MOTORVIPER is a general purpose assault rifle, capable of being used by any similarly sized HF with normal hands. It has enough ammo to tough through standard operations thanks to extra mags being kept hidden on the hips of EYE2. Due to not being a specialized weapon, it is special in no way, though EYE2 hits further and more accurately than predicted specifications. NIGHTLING - Hand - The NIGHTLING is a heavy shotgun produced specifically for EYE2, it has a heavy round load capable of shredding through lighter Frames up close, however due to the recoil, it cannot be fired in quick succession. The NIGHTLING has a somewhat long reload time, as it must be fed rounds by an autoloader contained in EYE2's left hip.