[hider=Knight of Owner] [color=gold][h1][center]"Did anyone call for a hero?"[/center][/h1][/color] [center][img]https://i.imgur.com/xjc1EHr.png[/img][/center] [color=gold][center][H1]Gunnar Hámundarson[/H1][/center][/color] [h2][color=gold][center]Chief of Honor[/center][/color][/h2] [hr] [center][b]Class:[/b] Lancer [b]Gender:[/b] Male [b]Attribute:[/b] Earth [b]Alignment:[/b] Heroic Good [b]Objective for the Grail:[/b] Lancer has no wish of his own, content with his life. It is, however, his nature as a pure hero, to answer any call for aid. [b]Personality:[/b] A noble man who seeks to uphold honor, chivalry, and peace above all. The type of man to first entreat peace before escalating to violence. Consequently, however, in the face of evil or other unsightly behaviors, not even the law of men would hold his righteous fury back. [b]Biography:[/b] https://sagadb.org/brennu-njals_saga.en [b]Weapon:[/b] Atgeir, Body Armor, Sword (Oliver’s Gift).[/center] [hr] [center] [b]STR:[/b] B | [b]AGI:[/b] A| [b]END:[/b] B|[b] MGI:[/b] D| [b]LCK:[/b] D [hr] [b]Class Skills: [/b] [hr] [b]Magic Resistance:[/b] [i]D[/i] While a great hero who has encountered magecraft of some form, Gunnar never truly faced an adversary wielding it against him. As such, his resistance to magecraft is at the bare minimum to qualify for Lancer. Cancels single-action spells, magic resistance equivalent to that of an amulet that rejects magical energy. [hr] [b]Personal Skills:[/b] [hr] [b]Over the Rainbow Bridge:[/b] [i]B[/i] A mutation of Over the Royal Road. Just like Over the Royal Road, it is a self admonishment type skill that improves his parameters, however, the conditions for activation differ. Rather than being contingent upon behavior that upholds and strives towards the ‘image’ of kingship, it is instead tied to Gunnar’s status as a ‘hero’. With gleaming armor and shining smile, Lancer will strive to fulfill that glorious burden known as a ‘hero’. [b]Revelation:[/b] [i]C-[/i] One’s ability to receive the instructions from the ‘heavens’. A skill equivalent to instinct as a sort of sixth sense. However, Revelation also encompasses all matters related to the accomplishment of a goal. While Lancer has received prophetic visions and exhibited great skill in combat, it is only in defensive situations where this skill would activate. [b]Valkyrja’s Descent:[/b] [i]A[/i] A skill akin to that of a certain roman emperor born from similar circumstances. Close in nature to God Hand, it must be activated beforehand, a sort of phenomenon akin to a ‘second wind’ for Lancer. One joyful song, drifting from the cairn in which he was laid. Four lights shining upon his ruddy face, with a voice so loud it could be heard from across the field. [b]Swift Reprisal - Three Blade Strike:[/b] [i]-[/i] A technique that surpasses mere martial prowess, and begins to enter the domain of High Thaumaturgy. Lancer’s skill and speed with both sword and bill have attained with it a mystery that surpasses even servants. It is not Multi-Dimensional Refraction Phenomenon, but rather, a form of spatial interference. Three blades that split from a single blow. Three strikes aimed at vital points. To escape from one is to be exposed to two. [/center] [hr] [center] [b]Noble Phantasm: [/b] [b]Name:[/b] Atgeir [b]Title:[/b] [i]The Prophetic Blade[/i] [b]Rank:[/b] [i]C[/i] [b]NP Type:[/b] [i]Anti-Unit[/i] [b]Range:[/b] 1 - 2 [b]Maximum Number of Targets:[/b] 1 [b]Description:[/b] Professed to be a simple cursed weapon, but within it carries mysterious existence excited by the prospect of bloodshed. While it had fulfilled the destiny it was given, Atgeir still sang out whenever there may be death. This property of Atgeir not only serves as some means of divining the future, but also carries with it the capabilities to make sonic attacks. Much like its owner, a truly versatile weapon capable of filling both melee and ranged roles. When it’s true name is released, Atgeir gains with it the property of ‘cutting’ and greatly enhances the power of its own sonic attacks for a minute. [/center] [/hider] [hider=Heaven's Fall] [h1][center][color=turquoise]"For the sins you've committed before me eyes, perish."[/color][/center][/h1] [center][img]https://i.imgur.com/VZOlX4X.png?1[/img] [color=turquoise][h1]Talia Heigen-Schwertz[/h1] [h2]Heaven Personified[/h2][/color][/center] [center][b]Gender:[/b] Female [b]Age:[/b] 126 [b]Alignment:[/b] Chaotic Neutral [b]Rank:[/b] Pride [b]Command Seal:[/b] A stylized Lunar Calender [b]Personality:[/b] A traditionalist of the highest order. To her the most important thing there is to life is the advancement of her magecraft, as such she usually avoids any troublesome thing that may take her away from her station. [b]Bio:[/b] A family who wishes to embody the heavens above in their pursuit of [ ]. A family that has recently matured with the birth of Talia. In their pursuit of this goal, Talia has inherited the karma of the Schwertz, being born with a body that embodied their goal. Like a family of witches destined to always birth a witch, the Schwertz will always gain a body suitable for embodying the heavens. Their pursuit has taken them many a generation, each member adding their own significant contributions generation after the next. From aligning their own circuits to the heavens rather than the crust of the earth, to even the lowly action of dying with regret within their hearts, Talia herself is the product of hundreds of years of yearning. Her own youth is something of a symbol of that dedication, a sign that their family has matured. It is only time now for the Schwertz to break past this comfortable post. While she has not yet raised a successor, the thought of doing so now plagues her as she approaches her limits. But still, once cannot be faulted for indulging themselves just a bit, can they? Just this once, Talia will risk both life and legacy, to show the world that the Heigen-Schwertz are ready to step out onto the worlds stage. [hr] [b]Magic Circuit Switch:[/b] [i]Imagining Shooting Stars[/i] [b]Number of Magic Circuits:[/b] [i]A [/i] [b]Quality of Magic Circuits:[/b] [i]A[/i] [b]Magic Circuit Composition:[/b][i] Spiral[/i] Magic circuits that act as a place where power gathers and flows, a composition especially fitting for those who seek to emulate the stars due to its own similarities to that of constellations. A Noble Color Talia proudly carries as her heritage. [hr] Elemental Affinity: Wind Magecraft: [b]Attribute: Movement:[/b] The basis for which her magecraft works. An attribute based around ‘change’ and ‘development’. General Fundamentals: The basics anyone who calls themselves a magus would know. Concerns things such as fixing glass and a basic curse of self-healing. Basically anything someone who took five years of entry-level courses at the Clock Tower. [b]Astrology:[/b] Magecraft concerned with the movement of celestial bodies and their relation with the world. The Schwertz turn their bodies into the “Heavens”. It is said that the microcosm reflects the macrocosm, and by utilizing this principle they are able to enact mysteries with their own bodies. The most central idea in astrology is that the movements of the celestial bodies above dictated the happenings of the world and its inhabitants, as such by creating a heavenly microcosm within themselves they affect the greater world. In addition to mystical theory, certain techniques have been developed to aid the family in utilizing their bodies to the highest standard. [b]Angels (False):[/b] In the modern era the mystery of angels is one of great stability. Spread worldwide it is a popular choice for magi to stabilize and hide their own magecraft. However, Schwertz choose to instead utilize Roman gods as a way to strengthen and stabilize their own foundation as the planets themselves carry the name, and thus the concepts, of the gods. [b]Familiars:[/b] Utilizing their understanding of Greco-Roman mysteries, they use the idea of planting objects for the creation of “soldiers”. A way to quickly create and deploy familiars of varying quality. [b]Wind Magecraft:[/b] Magecraft that utilize the Schwertz’s understanding of the gods. By borrowing the concepts of the four cardinal winds and their associated gods, further combinations of movements and meaning can be added to their own magecraft. [b]Crest:[/b] 873 Years Old. [b]Weapon:[/b] [b]Sparagmos:[/b] A set of 11 mystic codes composed from the skeletons of animals associated under the jurisdiction of planets plus two more for the Sun and the Moon. Something that embodies Talia’s mastery over the attribute of Movement while being the perfect spellcasting tool. While they may act like familiars, they are devoid of crucial mechanisms that define such. They follow Talia not as a result of a karmic bond, but because ingrained within them is something like a burden of existence that ties them to her. [b]Polaris Launcher:[/b] Formalwear that functions as a 'reference point'. Nothing more then a tool that helps in tasks that require either alignment or as an extension of the body. [b]Azoth Blade:[/b] A common mystic code that aids in spellcasting. [b]Exceptional Benefit:[/b] Finality[/center] [/hider]