[hider=Magical Astolfo-Chan] [h2][centre]Astolfo[/centre][/h2] [h2][centre]Twelfth Paladin of Charlemagne[/centre][/h2] [centre][img]https://vignette.wikia.nocookie.net/fategrandorder/images/c/c2/AstolfoSaber4.png/revision/latest?cb=20191130063610[/img][/centre] [centre][b]Class[/b]: Saber [b]Gender[/b]: Le Secret ♪ [b]Attribute[/b]: Earth [b]Alignment[/b]: Chaotic Good[/centre] [b]Personality[/b]: An optimistic and curious adventurer lacking in what most humans would consider 'common sense'. A person who arbitrarily follows whatever his heart desires without caution or regret. A blabbermouth who talks without thinking as much as he acts without thinking, speaking from the heart no matter the circumstances. He's proud to be summoned as the strongest class of Saber, and as such attempts to act more 'knightly', though he's easily distracted from this, and his understanding of what a knight is in the first place is pretty flawed. [b]Objective for the Grail[/b]: There is no particular wish, but he desires to continue the grand adventure of life for as long as possible. [b]Biography[/b]: One of the knights of Charlemagne who went on various adventures, both as part of the group and as a lone chivalrous wanderer. He was briefly a tree for a while before being rescued, once captured a giant and paraded him around to show off, and met Prester John in Ethiopia and saved him from harpies. Interacting with many of the other paladins, he loaned them equipment and was loaned in turn, including Ruggiero's hippogriff. His greatest accomplishment was visiting the moon to recover Roland's lost sanity, before returning to Earth to help the armies of Charlemagne against the Saracen invaders. [b]Weapon[/b]: A [s]net[/s] sword. [centre][b]Parameters STR: C+ ||| END: C ||| AGI: A ||| MAN: B ||| LCK: A++[/b][/centre] [centre][b]Class Skills[/b][/centre] [b]Magic Resistance[/b]: A Grants protection against magical effects, cancelling them entirely. Cancels spells of A-rank or below, leaving one practically untouchable to modern magi. The rank is passively heightened due to the possession of his book Noble Phantasm. [b]Riding[/b]: A The class skill of both Saber and Rider, denoting the capacity to ride mounts and vehicles. A rank that gives aptitude for the Rider class, allowing all vehicles as well all creatures except those of Phantasmal Beast and Divine Beast rank. [centre][b]Personal Skills[/b][/centre] [b]Evaporation of Sanity[/b]: D The dissolution of reason to the point that keeping secrets is impossible. One who carelessly blabbers about the abilities and secrets of allies, making an alliance a difficult prospect. It also serves as a minor form of instinct; feeling the correct course of action during battle. [b]Independent Action[/b]: B Derived from Astolfo's solo adventures across the world and beyond. Arbitrarily ranging away from one's Master for various reasons is naturally something Astolfo excels at. At this rank, it's even possible to remain in the world without a Master for a maximum of two days, achieved by conserving mana by avoiding fighting or use of one's Noble Phantasms. [hider=Noble Phantasms] [centre][b]Vulcano Caligorante: Capturing Net of Good Fortune[/b] Rank B Anti-Unit Range: 1-5 Maximum Targets: 1[/centre] A net that can capture gods, owned originally by the giant Caligorante. Unfortunately, he got tangled in his own net due to panic at Astolfo's horn. Upon becoming a Saber, this Noble Phantasm was turned into a sword, since its the most sword-like of Astolfo's Noble Phantasms. It retains its flexibility as a whip sword or galient sword. [centre][b]La Black Luna: Magic Flute that Calls Panic[/b] Rank C Anti-Army Range: 1-50 Maximum Targets: 100[/centre] A magic flute that makes a sound similar to the roar of a dragon and the cry of a divine horse. A mass auditory attack that slams into everything in the area with an explosion. Since its power is weak, it can destroy small fry but won't do much damage to Servants. However, it does have the additional effect of possibly deafening those who hear it. A mild disadvantage to a Servant, but a disadvantage nontheless. Normally takes the form of a small horn at Astolfo's hip, but when the time comes to blow it, it grows to encircle him. [centre][b]Casa di Logistilla: Destruction Declaration[/b] Rank C Anti-Unit (Self) Range: - Maximum Targets: 1[/centre] A magic tome given to Astolfo by the witch Logistilla. It contains the means to shatter any magecraft, and passively grants A-rank Magic Resistance due to possession alone. If the true name is invoked by reading the book, one can discover the possibility of destroying any spell. A true cheat ability that makes one an undeniable Magus killer, if only Astolfo had the mentality to use it efficiently. [centre][b]Crazy Trip Drive Idol: Senseless Berserk Idol[/b] Rank B+ Anti-Unit (Self) Range: 0-99 Maximum Targets: 1[/centre] A Noble Phantasm that invokes the power of the Hippogriff that Astolfo would have as a Rider. An imaginary numbers-like existence that is everywhere and nowhere at the same time, throwing the enemy camp into disorder. Turning into multiple illusory copies, and further multiplying after a certain amount of time has passed, it is the worst nightmare for a specific group of Servants. [/hider] [/hider] [hider=The King of Infinite Hells] [centre][h3][url=https://www.youtube.com/watch?v=J8_XJn7Jhrk]“As Life and Death dance, I play the tune they move to. I am their weapon. I am their Hope and I am their Despair. So - shall we begin that dance?”[/url] [b]Markansas Valdark Reschyshyn Devourer of Vice[/b][/h3] [img]https://gbf.wiki/images/2/27/Npc_zoom_3040219000_01.png[/img][/centre] [b]Gender[/b]: Male [b]Age[/b]: 24 [b]Alignment[/b]: Chaotic Evil (False) [b]Rank[/b]: ? [b]Objective for the Grail[/b]: “To plunge the world into sin and despair, the likes of which have never been glimpsed before!” In actuality, his goal is to create a grand utopia; a world where nobody has to suffer. To that end, he’ll stain his hands red if he has to. [b]Personality[/b]: A monstrous villain who embodies all the world’s evils. A creature who feasts on sin and despair, spreading it throughout the world as a plague. In truth, this is merely a facade. Markansas is a man thoroughly stuck in the mentality of an edgy middle-schooler. Cultivating an act similar to a supervillain, making various grand declarations about his own power and wisdom. Though his excuse for the act for any who see through it is that it’s essential for both his Magecraft and makes others underestimate him, it is also a method of disguising his true feelings. Those who think he’s a villain, or those who think he’s a fool [b]Biography[/b]: A demon born from the ashes of ruin, to split the world apart in his mad quest for vengeance. In reality, Markansas is a failure of a Magus. Born to a family that bore multiple children to compete for inheritance of the crest, integrating some Eastern methods in an attempt to strengthen their weakening magecraft. Markansas was one of the youngest, and barely stood a chance to inherit in the first place. Rather than simply wallow in failure, he decided to play the role of the villain, to unite his conflicting siblings, forcing them to cooperate and even befriend each other. Of course, there could only be one heir, and it couldn’t be the one who’d spent all his effort making the rest of the family hate him. Perhaps he learned the wrong lesson from this, considering his villainous act a complete success despite not benefiting him in the slightest. Nonetheless, he was able to attend the Clocktower for lessons, where he succeeded at not making any friends. After some time, he left for Japan in search of a certain genius puppet-user and mystic eye expert, but got distracted by the Fuyuki ritual, which seemed much more important at the time. [b]Magecraft[/b] [b]Magic Circuit Switch[/b]: The feeling of crushing his right arm. [b]Number of Circuits[/b]: C [b]Quality of Circuits[/b]: C [b]Elemental Affinity[/b]: Wind, Fire Magecraft Abilities: [b]General Magecraft[/b] The basics. [b]Sin-Eating[/b] The ritual purification of the dead by eating a cake that has soaked in the sins (grudges) of the deceased. Drawing these grudges into food and then devouring them, allowing them to be housed within. [b]Scapegoating[/b] The purification of a society by casting an innocent, usually a goat, as a being that takes on the sins of the entire group and is cast out. Various rituals also used humans for the role. Taking on this role, Markansas must make himself 'noticed' by the society as the source of their evil, before being driven out. The more it is done, the more he becomes a being that naturally accumulates grudges simply by existing. Combining Sin-Eating and Scapegoating, one takes on ‘all the evils of the world’. Taking in these grudges is taxing on the human body, akin to a curse, even if they are only housed there temporarily. [b]Puppet Creation[/b] The creation of puppets. Puppets that exceed humans in strength but are somewhat lacking in dexterity. They have no minds, but are controlled with simple commands, or directly through a karmic link. [b]Angels and Demons[/b] Added to stabilise the craft. Puppets are created in the shape of angels, as a sinless shell. When tainted by the sins passed on through Markansas, they become fallen angels (demons); the natural minions of a king of darkness. Utilising the sins as fuel to go beyond their ordinary status as puppets. They are also equipped with what Markansas calls 'Dread Destruction:Demon Detonation', wherein they rapidly burn through all of the grudges within them to cause an explosion that leaves no trace. [b]Mystic Eyes of Command[/b] Mystic Eyes that briefly impose a simple command on the target. They’re weak enough to only be able to influence the target momentarily, for a single action; stalling the enemy by ordering them to halt, or placing them in a disadvantageous position by making them kneel or fall to the floor. Repeated use leaves the target with resistance and immunity, but since it’s a mutation of ESP and not a form of hypnosis, it can’t be simply countered with magical energy. Magic Crest: None [b]Equipment[/b]: Mask of Perdition: A mask forming a lens that amplifies the scope of Mystic Eyes. It doesn’t increase their power but allows multiple targets to be affected, as many as fit within Markansas’ vision. It also has the effect of hiding his face. Puppets: 2 puppets. Fake Masks: Masks identical to the Mystic Code, simply used to hide the inhuman faces of the puppets. Changes of Clothes: 1 set of civilian clothes and 30 sets of Markansas’ elaborate supervillain outfit. 3 pairs of boxers. Money: Markansas’ life savings. Most of it’s been spent on copies of the same set of clothes and materials for puppets, so he’s only got a hundred thousand yens or so. Guitar: An ordinary electric guitar. Exceptional Benefit: Preparation. [/hider]