[hider=Delilah "Della" Amano] [center] [color=008000][b][D E L I L A H A M A N O] [23] | [FEMALE] | [5’4”] | [AB-][/b][/color][/center] [color=008000][h3][i]General Information[/i][/h3][/color] [color=#0047ab][center][i] "The way I'm travelling the Labyrinth—like a wizard. A Shaman.”[/i][/center][/color] [color=008000][b]NAME:[/b][/color] Delilah Amano "Del" or “Della” to close friends, of which there are few [color=008000][b]ALIASES // TITLES:[/b][/color] "Shaman", colloquially; "Flux Shaman" to you. [color=008000][b]SEX:[/b][/color] Female [color=008000][b]AGE:[/b][/color] 23 [color=008000][b]APPEARANCE:[/b][/color] Delilah is by no means an imposing individual. To categorize her as a threat in a large crowd would be a laughable error. Standing at only 5’4” and carrying herself on a lithe and fragile body. Even what little flesh remains on her heavily augmented form, Delilah moves very freely. While glancing upon her leaves watchers with no imposing sense, when one stares into her eyes, shivers may be sent down the spine. Everyone says it— there’s something off-putting about those bright blue eyes. Delilah’s gaze is absent, distant, and almost zombie-like in nature. Even in her moments of greatest excitement, that lingering void still hides behind her eyes. Her hair, while varying, is most often kept in a slightly unkempt short style, just reaching her neck. It is most often dyed a slight pink color, but the underlying tones of blonde always pervade through. When she did any work for her old job in public, Delilah had a habit of dying her hair a vibrant blue. This can still be seen sometimes today. Delilah’s common outfits vary on the day-to-day. It isn’t uncommon, though, to see her sporting some sort of loose-fitting t-shirt and flowing skirt. She keeps a number of techwear jackets on hand for a mixture of fashion and utility. Long black boots complete her look and keep her standing sturdy when hard at work. Delilah often keeps a messenger bag on hand, usually heard rattling with various bits and components of broken tech. [color=008000][b]OCCUPATION:[/b][/color] Delilah was once stuck in quite an unorthodox industry. Springing from her love of the Cyber Matrix and her strange connections to Neo-Transhumanist radicals, she worked cracking through various Intrusion Countermeasures Electronics systems for the cell she found herself to be a part of as well as acting as tending to maintenance and general upkeep of the tech utilized by her crew. After fleeing to the Reclaim Zone, Delilah caught the attention of Dexter Campbell’s campaign staff and was hired as the campaign’s Technician. After his death and her pseudo-death in Labyrinth, Delilah spiraled into the final visions she saw in cyberspace. She went rogue, following ghosts in the Labyrinth that all seemed to culminate around the politics of the Twin City Sprawl. Delilah has become quite well versed in navigating the intricacies of electronic wiring just as much as she has in running at the speed of bioelectric lightning in Labyrinth. When it comes to dealing with the management of technology, the wider net whether black hat or white hat, Delilah is the person to go to. This more passive role in the public eye has also caused a number of more active duties to be relegated to her. Delilah does well to manage team communications and oversee operations in the field by ensuring a well-connected set of operatives. [color=008000][h3][i]Psychological Profile[/i][/h3][/color] [color=#0047ab][center][i] “Not yet the best machine, but ascending as we speak.”[/i][/center][/color] [center][b][color=008000]Forthright | Incisive | Excessive | Inattentive | Mischievious | Enigmatic[/color][/b][/center] [color=008000][b]PERSONAL GOAL:[/b][/color] A part of Delilah’s mind will always be fragmented by the plague-like thoughts that were essentially implanted into her by the Neo-Transhumanist movement. Above all else, Delilah relies on herself. She is the center of her own reality and that reality itself is faltering right alongside the Earth as it rocks on its hinges. A small part of her wants to keep it together— to stop her mind from crumbling— but consciously Delilah reaches only towards that greater goal. She knows that potential lies inside of her, if only she were able to further augment, improve upon, and extrapolate that self. Her interest in cybernetic enhancement as well as other forms of human enhancement have become a ravenous obsession. She seeks only to improve; only to close the distance between man and machine. Of course, there is reasoning behind Delilah’s obsessions, and looking deeper into them only reveals another esoteric motivation. Something cracked within her during the AI Crisis and Delilah has never been the same since. Having seen the distant secrets of the Cyber Matrix and the unsolvable puzzle of Labyrinth, Delilah fancies herself a modern-day frontier explorer, traversing cyberspace with endorphin-fueled enthusiasm. To gaze upon the eternal coded landscape brings shivers to her spine. There always was a reason that the best netrunners and cyber-jockeys were compared to Icarus… Delilah ignored it. [color=008000][b]CAMPAIGN GOAL:[/b][/color] Put in its simplest terms, when Delilah found herself at a loss for work or contacts that could get her work, she tried to proceed on her own, farming her own credits through the Matrix, but as Labyrinth took over, everyone’s understanding is starting fresh. New ICE and new techniques are required. Delilah likely wouldn’t have tried to find other work if she didn’t have to, but Neurosynth is an expensive drug costing a world of credits or even more on the streets. With her fate lost in the winds, Delilah finds herself without any greater cause but those that are personal to her. Due to the political nature of her past work, she can’t help but feel that this is wrong. She wants to show others her ideology so that they too may relish in it. Under the assumption that she can influence Campbell to support her strange philosophies is only a second goal, really. Ever present in her mind, the thought of greater augmentation looms, and to accomplish anything of the sort, Delilah needed money. After her original plan to work on Campbell’s campaign staff fell through, Delilah gave in to the derelict of the Reclaim Zone. She burned out inside Labyrinth, sure she’d seen the end of her netrunning, but chasing what she saw that day has occupied her ever since. She follows the Twin City Sprawl Campaign to look for clues as to the origins of the graffiti in Labyrinth, but remains mostly independent. [color=008000][b]PERSONAL PHILOSOPHY:[/b][/color] As fragmented as her very mind, it is clear to tell that Delilah has a rather abstract personal philosophy. Bordering on the edge of visionary and brainwashed, Delilah reaches constantly towards the next level of Humanity and elevating the mind. She is a chaotic spirit, and intends to aim for the total annihilation of anyone who wishes to prevent her own enlightenment. As individualist as Delilah is, she does understand the crushing power of the collective. After all, she joined the campaign team for a reason. Despite how inhumane some of her thoughts may seem, Delilah is filled with relatively good intentions (all of them good in her eyes). The morality of her ideals does get a little muddied in her evangelical expression and mystical fervor of them. Delilah believes herself to be onto something that could only impact Humanity positively whether now or thousands of years from now. She is nonetheless off-putting to many of the people she meets, for Delilah sees something greater in the machine and the Labyrinth. One might go as far to say that her intentions border on the occult. [color=008000][b]POLITICAL PHILOSOPHY:[/b][/color] The derivatives that molded the political mindset that Delilah harbors is very clear. In working with the most radically minded Neo-Transhumanists, she has embraced the culture of inheriting the machine. Put simply, she believes augmentation benefits all parties involved, whether forcible, unregulated, or voluntary. The bureaucratic tape barring people from exploring augmentation as an art rather than a business bring Delilah a certain sense of aggression towards those in power. A great portion of her more human side owes its genesis to the influence of the HyperHuman Party and the monks. Delilah sees something beyond ones and zeros in the humming in the liquid crystal displays that surround her. It’s almost as though there are spirits to the machines of the world, and interconnecting with those spirits provides harmony. In this very dual perspective that plagues Delilah’s mind, she is often conflicted in her own dissonant ideologies. On one hand, she seeks ultimate self-elevation, risking life and limb to keep her goals above all others. On another, she sees the power of augmentation and technology in her own hands and can only speculate about the greatness that would come if the world itself had her knowledge. Delilah has become strangely infatuated with the new movements in the Neo-Transhumanist Party under Samsara Washington’s control. Awestruck by the rapidly advancing technology of Amalgamation and Extropy Inc., Delilah claims to have no allegiances but aims to use her influences for the propagation of rapid technological advancement. [color=008000][b]SECRETS:[/b][/color] [b]►Brainwashed[/b] Working with the most devious and ill-intending minds of the Neo-Transhumanists has left Delilah with a very skewed view of the world. She maintains that secrecy and cutthroat frame of mind that was instilled within her as she was brought up by her cell. However powerful it may be, that destructive and manic side of overpowering her enemies remains deep down in Delilah. When it comes to speaking on it or even mentioning her past work with the NTP, she would never openly do so. [b]► A Race Towards Death[/b] As simple as it may seem, Netrunning is a dangerous game. Traversing the Cyber Matrix and Labyrinth in Total Immersion can have entirely ignored effects on the body. When one is unable to feel reality at all, the strain on the body is immense, especially during times of stress. Additionally, high class mavericks and netrunners have been known to tread a thin line between massive bursts of adrenaline during strenuous connections and death. Flatlining is becoming more and more common as netrunners venture across the enigmatic Labyrinth. Delilah likes to think there are few jockeys who handle a cyberdeck like her, but what costs may emerge in the future? [color=008000][b]FEARS:[/b][/color] [b]► Mind Slicer[/b] Delilah would never admit it, but somewhere in the back of her head, she feels like she knows what’s coming. She feels herself falling and has no idea where she’ll end up, but a severed mental state is certainly something she wishes to stave off. Often this manifests as a desire for control over her life in all its aspects. [b]► T H E G R E A T B 3 Y 0 N D[/b] Having spent more time in the Cyber Matrix and Labyrinth than 95% of the population, Delilah fancies herself as one of the keepers of the Net’s secrets. In her vast knowledge, though, she understands the dangers and mysteries that exist within and ignores them. Something within her knows that however powerful she becomes, she will never outlive the cyberscape. It will best her in the end, so she jockeys with caution. [color=008000][b]REPUTATION:[/b][/color] While the majority of the Reclaim Zone recognizes Delilah as nothing more than an unknown entity, there is a select circuit of individuals that frequent the ‘Netrunner’ bars and clubs that look upon her with respect and reverence. She isn’t the best in the game, but she’s known to push limits beyond other Netrunners. ‘Fear isn’t present in her body’, they say. At the same time, not all of Delilah’s reputation has positive connotations. For as much as crazy is respected amongst cyber jockeys, Delilah’s crazy is a different breed. The people of the Reclaim Zone see the unhinged nature of the Netrunner and her nearly-religious ideals. She is most often approached with a weariness, though some of the more respected jockeys in the circuit view her as a friend. Flux Shaman is known better in the Labyrinth, where her unorthodox method of “speedrunning” hacks and infiltrations has garnered her a lot of attention. She is known for a variety of signature techniques including attempts to split herself into multiple instances in the Labyrinth to pincer attacks as though she were a team of netrunners, and the disorientation of massive blocks of ICE based on targeted pockets of explosives ‘fluxes’ of signal-flooding worms. [color=008000][b]LIKES:[/b][/color] [b]► Technological Gadgets[/b] [b]► Netrunning[/b] [b]► Adrenaline[/b] [b]► Augmentation[/b] [b]► Revolution[/b] [b]► Samsara Washington[/b] [color=008000][b]DISLIKES:[/b][/color] [b]► The Government[/b] [b]► Bureaucratic Red Tape[/b] [b]► Limitations[/b] [b]► Neo-Luddite Ideas[/b] [b]► Joshua Gatch[/b] [color=008000][b]QUIRKS:[/b][/color] [b]►[/b]Delilah is known for her complete lack of seriousness in the most serious situations. [b]►[/b]Delilah’s strange reverence and connection to machines, the Net, and technology is bordering on cult-like and creepy. [b]►[/b]While she is often the furthest team member from combat at all times, Delilah swears by her threat to brutally kill anyone who messes with her cyberdeck, or messes with her while she is in Labyrinth. [b]►[/b]Delilah is unhealthily obsessed with putting stickers on her tech as well as other random surfaces she comes across. [color=008000][h3][i]Background Information[/i][/h3][/color] [color=#0047ab][center][i]”Am I seeking unity, is that what you think? Am I seeking inhumanity? Revolution? Take your best guess. Really, I’d love to hear...”[/i][/center][/color] Unconventional is the only word one could even think of to describe the strange life of the burned terrorist Delilah Amano. Having grown up in the lowest levels of Neo Orleans, anarchic societal standards existed all around the young girl. It wasn’t until the botched attempt of a local gang to raid and take out an opposing squad of gangers in a public apartment complex that Delilah was left without family. Even without her original parents, however, Delilah was not alone. In some fluke of morality, the gangers that saw the child abandoned by their mistakes brought her with them, raising her until they found a place for her. It didn’t take long. As Delilah found herself growing up around the vile actions of the gangers, she maintained herself as something entirely different. Her interest in machinery and technology sparked prodigious revolutions in the equipment and management of simple pieces of the gang. Delilah was by no means an asset, however. When her specific talents became evident, Delilah would find herself changing families once again. In something in between a sale and an adoption, Delilah was given to an underground organization known as the Crocodile Company for their close relation to the flooded levels of Neo Orleans. The Crocodile Company was a cell of Neo-Transhumanist radical idealists, or in simple terms, terrorists. Their extremist views on technology were perfect to indoctrinate the young Delilah with her strange interests. Before she knew it, she grew up right alongside a series of dangerous operators making political moves that Delilah still doesn’t comprehend. After all, the few jobs she was offered as she grew up were cracking simple and low-stakes ICE software in the Cyber Matrix. The Crocodile Company did have an overarching goal, though. It wasn’t all just mindless political nonsense. A great deal of the group’s time and effort was directed towards one massive heist that was meant to destabilize the Central Party’s government and start to pry it apart at the seams. To do so was a massive task involving the traversal through Matrix zones across America guarded heavily by ICE, security personnel, and AI. The originally planned day of the heist was put off after a catastrophic incident struck not only the Crocodile Company, but also the whole world. During a massive session of cracking into the Miami Platforms zone, what would soon be called the AI Crisis took place, leaving thousands of rogue AI bringing havoc across the cyberscape. In a chance encounter, one rogue AI discovered the team of Crocodile Company hackers, frying their brains right through their cyberware. The cause wasn’t so quick to die, however, as the few remnants of the Crocodile Company proceeded with their mission. On the project’s final day, everything was set in motion with Delilah working right alongside the rest of the team due to personnel constraints. Again, their attempt would be lost to futility. It just so happened that by sheer chance that the massive attack coined as ‘The Matrix Incident’ took place on the same night. Not only was the team shut out of most of its connections and unable to proceed, but they were also traced in the massive storm of heightened security that came. There was only one decision the company could make, any of the netrunners that wanted to escape judgement by the law would have to fragment and leave Neo Orleans. Delilah pretended like it wasn’t hard to leave her family to mirror the dead demeanor of her fellow hackers, but her facade was by no means convincing. Delilah fled to South City where she began to live out of an old abandoned factory apartment complex. In her time there, she began to set up as much of a makeshift base of operations as she could, still somewhat aligning herself to her old company. The days turned into years, and it became evident that the company would honor its pact never to contact one another again. Despite her great allegiance to her family, Delilah finally started to realize that disturbed motives of the outcast hacker collective. Perhaps in a fit of self-reformation, she signed on with Campbell as one of his first employees. On the day of Campbell’s death, Delilah was seconds from joining him beyond any real or virtual life. When trying to manage operations for Campbell’s campaign team, Delilah stretched herself too thin in the Labyrinth. This maneuver, often considered impossible in the circuits of netrunners and cyber jockeys that don’t have a deathwish, occurred when Delilah tried to duplicate her sensory input of the Labyrinth and fragment her conscious input of actions to affect the Labyrinth in too many locations at once. Then, everything went dark. When Reclaim security forces found her in Campbell’s campaign crew, they were lucky that Response Team squads had dashed on scene to save Campbell. Delilah, without medical help of her own, was resuscitated by one of Campbell’s medical officers before they evacuated to Caduceus XIV. But Delilah never forgot those last moments. Just before she flatlined, something caught her attention in every single instance of her digital perception. She swore she saw a Labyrinth graffiti artist’s tag embedded throughout the greater South City area. Such an intricately detailed entity self-sustained in the Labyrinth across such wide stretches. The symbol was burned into her head, and once Delilah found herself back out on the Reclaim’s streets without work or residence, it was all she could think about. Her days became consumed with uncovering how such a symbol was created, why it was created, and who may have tagged the Labyrinth so covertly and prolifically. With no way to sustain herself after Campbell’s campaign crumbled, Delilah began advertising her netrunning skills as a free agent. It seemed almost inevitable, though, that she was drawn to work with the Neo-Transhumanist Party. When the movement behind Extropy Inc. started pushing back against the world with a political front, Delilah was eager to see who the NTP put forward for candidacy. That was when she met Samsara Washington, precisely when she intercepted an advertisement feed in his cybershades. When her new friend from Extropy took interest in her skills, Delilah found herself a comfortable place as a digital informant and matrix merc. [color=008000][h3][i]Operative Information[/i][/h3][/color] [color=#0047ab][center][i] “I come fully strapped to defeat any opponent at any time in any situation.” [/i][/center][/color] [color=008000][b]AUGMENTATIONS:[/b][/color] [b]►APEX Cyberarm Prosthesis [Chimera Series] and FuryTech Cyberleg Prostheses [Ronin Model][/b] Throughout her life, Delilah has been preached to about the harmony of cybernetics and has spent most of her earnings towards further augmentation. This manifests most obviously in her three augmented limbs. Her APEX Chimera Series Prosthesis is one of Delilah’s most treasured enhancements. Picking APEX’s model that offers a more specialized quickness and greater articulation of combat abilities, the Chimera Series model is designed to be flashy and fashionable. Her FuryTech Ronin Model prostheses are built rather similarly as a mixture of FuryTech’s usual combative and actively powerful cybernetics with a more high class and practical model. [b]►The Prophet Array[/b] This esoteric bit of disruptor cyberware was procured by Delilah in a peculiar way. Rather unceremoniously after the impact of the AI Crisis on the Crocodile Clan, top level operatives were desecrated as their grafted cyberware was removed and dolled out to the remaining company members. In her emotionally scarred and fragile state, the company attempted to almost bribe Delilah for her trust again. This was how she acquired a full body augmentation known as ‘The Prophet Array’. Housed mainly in the brain, this mysterious work of art was created by Amalgamation and somehow ended up in the hands of the Crocodile Company’s head netrunner. The neurolink implanted in the E-Brain registers projected signals of imagination onto reality and translates them into code that is then sent to a variety of discrete projectors along the user’s limbs and body. This allows Delilah to project holographic images onto the world around her. While these images are rather difficult to create and the process is even harder to master, its utility is astounding. [b]►APEX Cyberdeck Cognition Integration Unit[/b] When it comes to integrating with Labyrinth, every corporation on the market vies for control over the best technology available. Interface times, lack of side effects, and discreet microsofts are all highly sought after, but few companies do it like APEX with their Cyberdeck CIU 999. Offering the user a full cyberdeck interface as well as a number of microsofts along the base of the skull provides seamless connection with the E-Brain. This augmentation allows Delilah to access Labyrinth with any compatible cyberdeck and allows interface with information through her microsoft ports. [color=008000][b]EQUIPMENT:[/b][/color] [b]►Amalga Cyberdeck Rigging[/b] While Delilah prizes her Cyberdeck above any of her other possessions, it really doesn’t look to fit in with the rest of her sleek and aesthetic cybernetics and technology. The Amalga Cyberdeck was made specifically for operatives of the NTP underground and was made viable for extreme modification and customization. Of course, this all comes at the cost of only being as powerful as the user allows. It can usually be outperformed by more expensive and quality decks. But is it the deck or the user that matters? Rather than appearing as a single interface cyberdeck like those that are common on the market with a Labyrinth connection port and a screen for everyday use, Delilah's sleek AMALGA appears as a gunmetal box constantly whirring with fans and covered in protruding cables of all sizes. The console itself allows for a variety of interfacing possibilities based on how the user connects to its variety of softs and cords. At its base level, the AMALGA has no special functions like top-of-the-line decks, but the saved space has provided Delilah plenty of room to fill the device with overclockers to let her burn her deck into oblivion with high-speed interfacing and netrunning. [color=008000][b]SKILLS:[/b][/color] [b]►Net Sprint[/b] Having lived her life for the cyberscape, Delilah is often unparalleled when it comes to cracking into cybersecurity and manipulating Labyrinth. Whenever someone needs something that can be accessed on or relies upon Labyrinth, Delilah is the one to go to. Her netrunning art borders on psychotic obsession. [b]►Machinist[/b] The Crocodile Company supported the Neo-Transhumanist Party above all else, and in the fervor that is the NTP, countless esoteric gadgets and pieces of tech are utilized to achieve success. As such, Delilah has learned quite a bit about robotics and the upkeep of various high-level technology. She acts as a repair technician and engineer for much of the campaign team’s equipment when asked. She often jumps at the chance to do so. [b]►Cognitive Access[/b] Due to her heavily augmented brain and augmented microsofts, Delilah has access to a massive array of information that she can freely recall. This intellect often helps when she is acting as an overwatch for any field operatives. Whether they need simple facts or specific knowledge from one of her specialties, she likely has a microsoft node for the job. [color=008000][b]FLAWS:[/b][/color] [b]►Addiction[/b] Delilah’s crippling dependence on Neurosynth isn’t the only addiction that attacks her body regularly. Delilah has also experimented with her fair share of street drugs (particularly Mente Scindendris) and E-Drugs. This has left her with both physical and psychological addictions that skew her thoughts on a daily basis. [b]► Crumbling Mind[/b] In a normal day’s work, Delilah is already separated from her own reality as is. Add in a mixture of Neurosynth shortages, E-Drug addictions, hardcore netrunning, and the ever-approaching onset of SPECS, Delilah is starting to see the effects of her deteriorating mind and ignoring them. SPECS, while she often refuses to admit it, has already had a profound effect on Delilah, expedited in its process by a drug called Mente Scindendris. This dissonant fragmentation that occurs in the girl’s head most often manifests as a questioning of her own reality and identity. You’ll be damned to try and get her to admit that she needs help, however. [b]►Cyber Death Imminent[/b] Netrunning is a dangerous sport and an even more dangerous art. Those who delve too deeply into the most complex portions of Labyrinth often see their bodies crumbling in actual reality. While dehydration and muscle atrophy are common symptoms of overusing cyberdecks, things get much worse when Netrunners begin living their lives in the dangers of the cyberscape. Any particularly arduous tasks inside a cyberdeck can leave users with irregular heartbeats for days at a time, hallucinations, and in the worst cases, flatline users altogether. Delilah sees the dangers and disregards them. How far could death in the cyberscape really be? [color=008000][b]NOTES:[/b][/color] [/hider] [hider=Relationship Table Template] [table=bordered][row][cell][color=008000][b]Character name[/b][/color][/cell] [cell][i][color=008000][b]Relationship[/b][/color][/i][/cell][/row] [row][cell]Kaitlyn Davenport[/cell][cell][i][color=#0047ab][i] “Citizen K, come in. This is Flux Shaman. The security threat has been neutralized. His left arm prosthesis should currently be windmilling out of control and that’s a lot to deal with.”[/i][/color] Citizen K is a good friend of the Flux Shaman. Kay and Delilah have communicated online for a number of years, both sharing an interest in Labyrinth manipulation and netrunning. Communicating through various relay chats and other anonymous Labyrinth interfaces, Delilah is completely unaware that her good friend is in the Reclaim Zone alongside her. Nonetheless, she greatly values Kay’s capabilities and friendship. The two are quite unstoppable when they can get past all of their games and put their minds together towards one collective goal. [/i][/cell][/row] [row][cell]Sister Violet[/cell][cell][i][color=#0047ab][i] “Praise the god in the machine? Sister, I am the god in the machine.” [/i][/color] Delilah has visited Reclaim Zone HyperHuman clinics a number of times, though her visits are more spur of the moment curiosities rather than actual appointments as she favors her own hand or the hand of a variety of Reclaim Ripper Docs to keep her tuned up. Nevertheless, Delilah has taken quite a liking to Sister Violet, mostly due to the surreal difference in their beliefs. While the two of them essentially want the same things, Delilah and Violet are both their own strains of crazy. While Delilah is mostly in support of HyperHuman Monks for ironic purposes, she understands that Sister Violet and her sort are very similar to Delilah and her NTP cronies. Delilah wouldn’t hesitate to back up a fellow over-augmented gal in the Reclaim, and Sister Violet’s unique personality only adds to that, though it has become a common occurrence that when the two get together the conversation is inevitably steered towards their different philosophical ideas. [/i][/cell][/row] [row][cell]The Overdriver[/cell][cell][i][color=#0047ab][i] “My old chauffeur? I haven’t seen him since my uhh— incident. His name comes up in Amalgamation’s databases every now and again. If you see him, tell him I left something in his whip.” [/i][/color] Delilah and Mackwell cooperated up until the very end of the Campbell campaign, when her [s]consciousness[/s] connection snapped and so did Campbell’s head. Delilah really withdrew herself from physical reality after that, and with that went her physical connections to the racer. When she grew close to Samsara and she started to subtly probe his datalines regarding Amalgamation and the NTP to snoop for new lines on experimental cyberware, Delilah caught multiple instances of messages and data transfers that mentioned the fabled driver, but she’s not been able to hook a lead on where he might be, how to connect with him, or if she’d even want to. The Campbell campaign doesn’t conjure great memories for the netrunner, but that doesn’t mean she hasn’t cast her probing lines out into the rivers of data, though. [/i][/cell][/row] [row][cell]S'venia Skor[/cell][cell][i][color=#0047ab][i] “The reporter… It’s good to have a pair of eyes, a voice, a body running around this world on your side. I don’t know if I can say that about this body anymore.” [/i][/color] Delilah didn’t take the end of Campbell’s campaign well, both mentally and physically. When she flatlined from a vain attempt to literally rip herself apart in the Labyrinth, Delilah was left spinning out with a stopped heart. That would have been the end to the netrunner had S’venia not returned to investigate the Campbell campaign suites after the panic. Delilah took a while to recover, but didn’t forget the favor her colleague did her. Not knowing where else to go, Delilah immediately ‘checked out’ of the hospital and immediately checked into her favorite netrunner joint for a drink accompanied by a worried S’venia. Gawking patrons and other netrunners curious about her condition were quick to expose her identity without regard for Delilah’s new companion. Her position as the Flux Shaman quickly became compromised as Delilah tried drinking herself into another flatline. S’venia, along for the same sort of ride after the tragedy, soon let loose her similar vigilante agenda and the two started their drunken plot to hatch a superhero duo in the night. While the costumes never manifested, and Delilah had to be carried home with some heavy duty cybernetics, the two have stayed in touch even despite Delilah’s reclusive and isolated tendencies. Delilah recognizes that while they both have similar methods of attacking this whole life thing, their goals aren’t quite the same. Nonetheless, S’venia is subject to regular probing from the netrunner for information. In return, Delilah offers Flux Shaman’s digital resources to her friend whenever she can. The days since their last physical meeting, however, grow greater and greater in number. [/i][/cell][/row] [row][cell]Amelia Batalia[/cell][cell][i][color=#0047ab][i] “I’ve seen some of the Knight Enterprise goons. I’ve seen one of them around the Reclaim. Haha, yeah, they’ve felt a few waves of [i]Flux[/i] before. Probably asked around about the Shaman with local netrunners. Our kind don’t take kindly to copotypes, though.” [/i][/color] The Flux Shaman is rather well-known in the Reclaim for her inability to back down in the face of a challenge. Some of the more disreputable netrunners in the area have sought her help with cases that overwhelm them. Delilah’s done a few runs in the Labyrinth to wipe some files from the Knight Enterprise database for the sake of a few favors. Her signature ‘Flux Attack’ and ‘pincer’ styles, hallmarks of her MO to disorient tough ICE defenses, were surely logged by Amelia and her colleagues. With the election nearing and netrunner interferences a dangerous possibility, Delilah knows Knight Enterprises know about her digital persona. They’re weary of her and she’s weary of them. [/i][/cell][/row] [row][cell]Gabriel Vilner[/cell][cell][i][color=#0047ab][i] “Who? Oh, right. The doc’s one of the flesh-types that prowls cyberspace on occasion. I think he’s in love with me or something. Always trying to ‘treat’ my ‘injuries’ and my ‘aug defects’. It’s all medic sorcery. Jargon. The least I can do to indulge him is show off a real Reclaim sorceress every now and then.” [/i][/color] Gabriel is just one of many Reclaim denizens that has seen Delilah on both sides. Delilah’s been lenient with the doctor knowing her Labyrinth identity, mostly because of her reputation amongst the monks as a constant danger to herself and others. As such, the two often run into each other at the Baolei Clinic when Gabriel is working and Delilah is suffering. She was—and often still is—averse to Gabriel’s caring attitude towards the external world, but it intrigues her nonetheless. Delilah silently respects Gabriel since his knowledge of medical treatment extends beyond steel and augs, though she’d hardly show it through more than simply remembering his face. Delilah wonders deep down if his cautious and caring approach to augmentation and medicine may outlast the death sprint ethos of the netrunner. [/i][/cell][/row] [/table][/hider]