[hider=My Hider] [img]https://i.pinimg.com/originals/77/8d/b0/778db0d2dfdcd9890a83f167f97f17db.jpg[/img] [/hider] Nation/Clan/Kingdom/Tribe Name: Clan Ironbreaker Represented Color: [color=Blue]blue[/color] Race: Dwarves Features: N/A Breed: Ironbeards Capital: Karak az Grong Ruler: Dwarf King Torun Ironbreaker Type of Government: Absolute Monarchy. The Ironbreakers rule their dwarfhold with an iron fist as they oversee the bureaucracy and economy of Karak az Grong. The Dwarf King is the direct commander-in-chief of the Ironbreaker army. Minor families can become prestigious by having members distinguish themselves through military service or being promoted to master engineers. Religion: Karak az Grong practice ancestor veneration as it is a common dwarf belief that the clan’s ancestors continue to watch over their descendants and sometimes provide aid when called upon. Although, the Ironbreakers deified the Ironbeard founding father Sturm Ironbeard making it the unofficial fifth dwarf god. The four main dwarf gods of the Karak az Grong are Regin, the God of mining and masonry; Frigga, the Goddesses of the hearth and home; Tyr, the God of Warriors; and Brokk, the God of Engineers. Sturm Ironbeard became Karak az Grong’s God of the smiths and artisans. It is through ancestor veneration that plays a role in how marriage vows are conducted, how justice is dispensed, where erecting new buildings, and conducting burial rites. Due to the traditionalist nature of Karak az Grong, dwarf priests are held in high regard and are sought out for their wisdom and connection to the five gods. They are usually called upon to settle disputes between the families living in the Karak az Grong. Geographical Location: [hider=My Hider] [img]https://cdn.discordapp.com/attachments/608640650753343493/665240713033941035/5a7deb34fee60438d51df95b14e2c390_LI.jpg[/img] [/hider] History: It’s been eons since the Ironbreaker cadet branch of the Ironbeard dynasty was formed after Torr Ironbreaker, first in his name, set out leading a large party of Ironbeard dwarf colonists in search of a new home. Torr was an ambitious Ironbeard among his brothers yet his expedition to leave the comfort of home was met with surprise. It was expected of him to spend the rest of his days in the Ironbeard furnaces perfecting his “ironbreaker” process. Indeed, if he had stayed, the Ironbeard dynasty would have cemented as a military great power for the next century. Historians speculate as to why Torr Ironbreaker set out on his quest for a new kingdom. Some said it was the rivalry between Torr and his brothers that made him to leave his home. Others claim that Torr left in order to guard the secrets of his newly developed method. But all can agree that the location of the dwarf kingdom of Karak az Grong was no accident. The mountain range Baywater Peaks was formed long ago when a comet fell upon the earth on the southern part of the continent. That comet contained valuable mineral ores known as Starmetal, the sturdiest and toughest metal in the world. Combined with the Ironbreaker Process which allows for cheaper production of armor, Torr Ironbreaker quickly grew wealthy in power and status as more and more Ironbeards left their traditional home to join Torr in Karak az Grong. The mines grew deeper and struck gold and silver veins further adding to the growing prestige of Clan Ironbreaker. However, the riches the dwarfs have hoarded drew envious eyes as orcs, goblins, trolls, and barbarians attacked in order to steal the clan’s treasury. Beset on all sides, Karak az Grong was forced on the defensive for centuries as the Ironbreakers consolidated their kingdom. The decades of constant warfare gave the dwarf kingdom a reputation of producing hardy and veteran warriors in their army. The Ironbreaker Process meant that every dwarf warrior can have Starmetal hauberk underneath their steel plate armor to help even the odds of being outnumbered by so many enemies. 20 years have passed since the last Great Goblin War and Karak az Grong has been recovering from decades of constant warfare which saw their trade routes plundered and their kingdom isolated in the mountains. King Torun Ironbreaker currently sits on throne with a heavy gaze towards expanding his kingdom. For too long have the Ironbreakers been on the defence, now is a time for action. With news from his prospectors claiming new areas of unexploited starmetal ores within the rest of the mountain range, the dwarf king made it his ambition to expand the borders of Karak az Grong until it encompasses all of Baywater Peaks.