[quote=@Still Lake] My understanding is that it's not first come first serve, but a spread of archetypes might be ideal - so we can have more than one demigod, for example, but demigods might not be accepted if we have plenty of demigods and other stuff is lacking. Am I understanding that right? [/quote] [@Weird Tales] SL got it right with this response. The archetypes are just in place so that we don't get too many heroes with similar MO's or backstories. For example, one of my older Young Justice games had a total of 4 powerless vigilantes who used tech. And there were only ever 8-9 players tops. Then when I had a Co-GM take over for me for a few days he accepted a total of three archers. At this point I just don't want a handful of characters with heightened strength/speed/flight/durability on top of other stuff. We have an aelf and something of an Earth angel already accepted. EDIT: Thought I posted this earlier but it looks like it didn't go through. Sorry I didn't double check sooner...