The path towards the flower, based off the map, was just a long walk down the hall. If there was nothing else the trio wanted to do the trip was painfully uneventful; there wasn't even any lost corpses to attack. Just rusted bits of metal and broken concrete. The most notable thing during their walk would be coming across old graffiti in black paint. Most of it looked like some old faded gang signs, with the only clearly legible piece of graffiti was the open that looked like a giant penis on wheels. Aside from that eventually the crew would arrive to a larger area, similar to the previous location where they fought the Lost. This area didn't have any lost however, though still in a fairly bad shape. However there wasn't a thorn of judgement here piercing out of the ground allowing access to the upper levels. There was another set of stairs that went down, and from the old signs on the walls these staircases led to the actual part of the subway that would lead to the train tracks. There was another hall up ahead though where it would lead, the map didn't show as this currently location was at the very top of the makeshift map. There was another kiosk here that was locked shut, with various gouges into it's metal door to show that brute force hasn't been successful in opening it. [hr] Ambrosio won't have to wait long before they continue to move on. They walked in the opposite direction you came, with the larger boy planting a few objects on the ground. "Alright, let's go home. I don't wanna run into Salome." The two would leave, moving fairly quickly for their small frames. It looked like the boy with the gun had dropped tin cans with some sort of device strapped to them. Their crude construction would remind Ambrosio of the very bombs strapped to his chest. The child had planted land mines here, possibly to deter or even slay any wondering Lost who wouldn't be paying attention to such things. If Ambrosio wasn't careful, he may trigger them himself.