[hider=Cooky Mixer] [b]Name:[/b] Lady Alicia Fairbright [b]Race:[/b] Human [b]Age:[/b] 32 [b]Gender:[/b] Female [b]Birthplace:[/b] Redania [b]Profession:[/b] Lecturer for the Department of Chemistry of the Oxenfurt Academy [b]Appearance:[/b] [img]https://img.roleplayerguild.com/prod/users/5d2ffd66-4150-44d9-a0e6-48e8eee439cf.jpg[/img] [b]Personality:[/b] Alicia is the rare combination of being both inquisitive, smart and most importantly, lucky. The woman has a thousand questions for the world, even when her life is in danger - she has an attitude of being both afraid and later eager to study said creature, if she survived. This has made her more both more approachable and super-talkative whenever she gets going on a subject or topic. Nevertheless, that doesn't diminish her honest desire to study and either help solve the ailments or mysteries that may plague people. Even if some of them, may not be able to be solved with a potion or ointment. [b]History:[/b] The scion and prodigy of House Fairbright, was in truth, growing up rather lonely and lacking any social contact with others. Both because, her mother had died in childbirth and her father was far too busy managing to finances and political necessities of their House. Her only brother was groomed to take over and thus, attention for her was limited or non-existent. As Alicia mostly grew up reading books and old scrolls - a product of her great-grandfather whom had a large collection of tomes in their Estate. What interested her most was alchemy, the mixing of various plants, herbs and flowers and watching the colorful liquids that were formed. Granted, she was lucky and someways smart enough not to drink any - whenever she created something toxic or deadly. Though, that didn't mean some of the pets and animals kept in the Fairbright Estate didn't accidentally get too close for her. One such situation ended with her father' horse, drinking a concoction she had made and farting for several weeks straight. After such an incident, her father had shipped her off to Oxenfurt Academy - to get her out, before she burned something down or injured someone important with her 'experiments'. Granted, instead of changing Alicia embraced her new life in Oxenfurt even more eagerly. As the woman in question, had a very deep love for alchemy and especially the many reagents that made them. In a sense, she had several degrees in herbology and chemistry - choosing to become a lecturer in the Academy when she was old enough and 'safe' enough by the deans. Nevertheless, Alicia remained a free spirit - though many of things she used were either home-grown or contracted via specialized merchants - there was still a nagging feeling in her mind, that there may be other sources, other recipes that she hadn't discovered and other plants waiting for someone to discover them. Eventually, she would be given the opportunity of a lifetime to go and explore the lands southward with a gang of other like-minded individuals. [b]Skills:[/b] [list] [*] Expert herbologist [*] Expert alchemist [*] Modest healer (mostly utilizing flora as a substitute and aid in healing, than actual understanding of human anatomy) [*] Skilled explorer [/list] [i]Specialty:[/i] Alicia is a skilled alchemist, able to make potions, poultices, concoctions, poisons even bombs of various use and size. [i]Weapons:[/i] Being a woman of the mind and a noblewoman as well, Alicia doesn't have many weapons on her or much skill in them. Granted, like many others - she has been taught how to use a dagger to defend herself and has plenty of them on her for a variety of reasons. (Most of them for foraging) [i]Armor:[/i] Alicia doesn't wear much or any armor, preferring to wear her traveling uniform - which is tough and hard, yet not much against a bow or sword. [b]Misc:[/b] [list] [*] White mule; Snowberry [*] [i]Book of Herbs and Plants of the World[/i] [*] Alchemist Kit (pestle/mortar, glass vials, magnifying glass, five different silver spoons) [*] Herbology Kit (tweezers, harvesting knife, several dried herbs and plants, flint/steel) [*] Repair Kit (needles/thread, scissors, leather, cloth) [*] Backpack (waterskin, bedroll, hook, rod) [/list] [/hider]