Here's my sheet. A bit rushed given that I only learned of this RP's existence [i]today,[/i] but I think I've done a good job with this. [hider=The Rogue Musketeer] [center][u][h1]Guild Membership Card[/h1] [/u][img]https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/8303db01-5cd3-4b0a-9070-7077767d9c17/dba44sp-a2275a49-2423-4cb0-a1b5-5fea09ac981d.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgzMDNkYjAxLTVjZDMtNGIwYS05MDcwLTcwNzc3NjdkOWMxN1wvZGJhNDRzcC1hMjI3NWE0OS0yNDIzLTRjYjAtYTFiNS01ZmVhMDlhYzk4MWQuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.P6JQjSxmvw3J6bnIwy0nHdRki3f9Fokq-BZUECdqHFw[/img] [h3]Personality[/h3] [sub]Leon is jaded, cynical, serious, and stoic. He has a deeply negative outlook on the world around him and is slow to trust others, owing to the crushing of his dreams when he joined the Musketeers and the years he spent brutally killing and capturing the scum of the earth. But at the same time, he has a strong belief that the world [i]can[/i] get better, that people can change, and that the people of the present are the harbingers of the future. Whether that future is a good or bad one, he believes, is up to them. Sometimes, however, the simplest solution is the best, and he's not above killing Dark Wizards and wrongdoers outright. Leon's face is often an enigma. He's good at lying and he's good at hiding his emotions. But though he tries to deny it, he still has that ember of idealism in him: Deep down, he still holds the ideals of what the Musketeers should have been, what they [i]were[/i], in high regard, especially their honor and pride, and strives to be someone that people can look up to in a similar vein, if not in the exact same way. And, for all of these reasons, he will continue to help people, to fight evil and uphold good, until the day he dies. Because the world is more than an empty glass. However, he [i]does[/i] have a more fun side that comes out in a relaxed environment, though you wouldn't know it from how he acted before he joined the guild.[/sub] [h3]Appearance[/h3] [sub]Contrary to his appearance in the picture above, Leon does not always wear a nobleman's getup. Though he has a nice wardrobe of such clothes and may wear them to special occasions, he's much more prone to wearing a more rugged getup befitting a bounty hunter while on missions. His weapons, however, are usually pretty ornate. He typically carries Sigma in a scabbard at his side so it can be drawn quickly.[/sub] [center][i]“All that glitters isn't gold, people can be downright nasty to each other, and your heroes and champions might just turn out to be corrupt jokes when you finally meet them. But that's no excuse not to do the right thing.”[/i][/center] [indent]| N a m e: | [indent][i]Leon D'Encant[/i][/indent] | Alias|Nickames|Titles: | [indent][i]The Freezing Blade[/i][/indent] | G e n d e r: | [indent][i]Male[/i][/indent] | A g e: | [indent][i]26[/i][/indent] | R a n k: | [indent][i]A[/i][/indent] | Guild Membership Status: | [indent][i]Leon has been in the guild for about two months at this point. Largely, he joined for protection against the enemies he made in his bounty hunting career. However, he has told the Guild Master about the reason he joined. It's known around the guild that he's a marked man.[/i][/indent] | Guild Seal Location: | [indent][i]Left side of abdomen[/i][/indent] | History: | [indent][i]Leon D'Encant was, of course, born in Encant, a Fiorean town known for its elite marksmen, who had provided deadly troops to the armies of Fiore in centuries past. These "Musketeers," trained in the arts of the rapier, parrying dagger, pistol, and rifle, were known to be men of honor and pride. Cutting dashing figures, they were respected warriors, using their Requip techniques to great effect against the enemies of the Royal Household. A young Leon, wide-eyed and naive, sought to join Legion's Gate, the great Requip school where the best Musketeers were trained. At the age of eighteen, he was accepted and began his training in the Musketeer's arts. Two years later, he graduated. However, in time he had grown disillusioned with Musketeer society in general. He had been lured in with tales of crack shots shooting Dark Wizards between the eyes from half a mile away, of dashing rogues dueling S-Class threats by themselves with a smile on their face, all while never allowing an innocent to come to harm or, worse, betray their personal code of honor. Instead, he found a once-great force of warriors in sharp decline. Old mottos were forgotten in the name of excess. The Musketeers had grown lazy and corrupt after centuries of being the most privileged wizards around. Though they were capable Wizards, they rarely fought, instead preferring to use their large degree of autonomy to skim money meant for other corps and divert it to themselves, living large while other branches starved, fought, and bled. Leon was disgusted enough by this that, having never gotten to participate in a single action, he handed in his resignation and left as soon as he got the opportunity. If the Musketeers would not do anything useful with their lives, then Leon D'Encant would. He took up bounty hunting, and, after a rough start, proved quite good at it. But, years into his bounty hunting career, he made a rookie mistake. Picking off too many members of the Lifetakers, a notorious criminal organization, got their undivided attention. Not only was he a marked man, but the Lifetakers had ties to Gorgon Head, a full-fledged if minor Dark Guild. This was far, far too much heat for even an experienced loner like Leon to survive for long, and he knew it. He needed friends. He needed to surround himself with wizards. He opted not to join a big, powerful guild, instead opting for a different approach. He chose to seek out Winter's Blade, a guild in a remote region of Fiore, that was brand-new, relatively-speaking. Winter's Blade had no S-ranks, but it had two very, very important things going for it. One, the fact that it was almost brand-new meant that it had no established reputation, meaning that it wouldn't be the first place his enemies would check. Two, it was in an incredibly harsh, snowy environment, making it a royal pain in the ass for most of his foes to even [i]get[/i] there in the first place, and even when they arrived, they would probably be exhausted from the long trip, unable to use normal channels such as trains due to their status as criminals and Dark Wizards. Only the most dedicated assassins the Lifetakers could hire would bother to choose a job that required them to trek all the way north. Of course, you don't just sign up for a Light Guild just for protection. You've got to earn your keep and make a commitment to the guild ethos, and Leon is trying to do that. Besides, doing something other than tracking down and capturing/killing the worst criminals imaginable is a nice change of pace. Of course, Leon isn't an idiot and knows his foes [i]will[/i] track him down eventually. It's only a matter of time. But because of his decision, he's managed to delay them for a while, and that gives him the time to bide his time and gather strength. But when his enemies [i]do[/i] make it to this corner of Earthland, it'll be a fight to be remembered.[/i][/indent] | Magic: | [indent][i] [hider=Requip: The Cavalier] A Legion's Gate variant of Requip Magic. Leon specializes in rifles, pistols, fencing blades, and parrying daggers. List of Weapons: Swords: --> Frost: A saber with blue ornamentation and a basket hilt. Frost is not named for any ice powers it possesses, but rather the fact that the blade induces paralysis in the part of the body it cuts. As it is magical, the effect can be canceled by Frost's wielder at any time, and will eventually wear off. This is where Leon's moniker of "The Freezing Blade" comes from, as it is the main tool he uses when he wants to bring in a criminal alive. --> Heartpiercer: A seemingly ordinary cup-hilted rapier that hides a deadly surprise. The name comes from the fact that it has been enchanted with density-enhancing magics to have a seemingly-impossible amount of mass compressed into its small frame. While it takes more strength to wield than an ordinary sword of its shape and size, so Leon can get tired quicker when holding it, it is also enhanced with a series of Lacrima-powered Air Magic stabilizers in the hilt to heavily reduce the strain on Leon's sword arm and provide extra power for thrusts. It is one of Leon's deadliest weapons: At full power, it can pierce through even magically-enhanced armor. --> Sigma: A saber with a [i]sigma[/i] symbol on the [i]ricasso[/i], modified to have a sharp point, with a Lacrima slot in the hilt, capable of taking Elemental Lacrimas. Right now, he has Fire, Ice, Lightning, Poison, and Air. This is one of his "default" weapons, due to its adaptability and non-specialized nature. Slotting in a Lacrima causes magical, circuit-like veins along the hilt and edge to change to the corresponding color, and changes the blade's properties accordingly. Fire superheats the blade and allows it to burn those it cuts, even melting through solid steel. Ice chills the blade to a frightening degree, causing frostbite on a slice and seriously weakening an enemy. Poison is self-explanatory. Lightning electrifies the blade, making it ideal for neutralizing a target quickly and efficiently. Air makes the blade vastly lighter than normal, allowing Leon to slice and stab much more energetically, as well as releases arcs of cutting wind on a slash should Leon choose to allow it. --> Thought and Memory: A pair of twin estocs, modified to have a cutting edge, capable of being psychically-controlled by the wielder, enabling Leon to fight from a distance or even engage two enemies at once. Daggers: --> Aegis: A [i]maingauche[/i]-style parrying dagger that, as long as Leon is holding onto it, produces a magical barrier that protects the wearer from harm. It can obviously be broken with enough force, though the shield regenerates after a few seconds. --> Cronus: A swordbreaker-style dagger that causes the user's perception of time to slow down by a factor of three at will, enabling them to perform incredible feats of skill. --> Famine: A parrying dagger with a cruciform guard that physically weakens any opponent struck with it. Guns: His Requip magic works differently for firearms. He has a sane amount magical guns for a Requip user: A hand cannon, two semi-automatic pistols (usually wielded one at a time), a high-power semi-automatic rifle, and an assault rifle. However, he has differing ammo types for each gun, powered by included Lacrima, that he can swap out on the fly after Requipping, and can summon more ammo if he's running low. These are: --> Fire Bullets --> Ice Bullets --> Lightning Bullets --> Light Bullets (these act more like lasers) --> Darkness Bullets (these coat the area around the target in pitch-black darkness for disorienting an opponent or providing cover. It can be lit from the inside, however.) --> Blast Bullets (cause explosions, obviously) --> Flashbang Bullets (These work just like ordinary flashbangs, except they're fired from a gun. Duh.) --> Homing Bullets --> Knockout Bullets (these are magic bullets that put the target to sleep near-instantly on contact with bare skin)[/hider][/i][/indent] [i][hider=High Speed] High Speed: The magic Jet used. Leon picked it up in a series of elective classes at Legion's Gate. This boosts Leon's speed to absurd levels, which, when paired with his fearsome swordsmanship and marksmanship skills, results in a whirlwind of attacks that few can withstand.[/hider][/i] | Strengths and Weakness: | [indent][i] Strengths: 1. Consummate Professional: Through years of hunting the scum of the earth, Leon has become an experienced veteran of the bounty hunting world, and has the demeanor to back it up. He is serious, to the point, and dedicated to his craft. It takes a [i]lot[/i] to shake him. 2. Self-Reliant: Being part of a guild is a team effort, but Leon has spent years as a lone wolf. He's needed to tend to his own wounds, maintain his own camps, hunt his own game, and track his own targets. This means that, if separated from his team for whatever reason, he's no worse for it. 3. Elite Combat Skill: Leon may not be the greatest wizard ever in terms of raw power, but he is [i]skilled.[/i] He was trained to an elite level by one of the finest magic schools in Fiore, and his training was intended to help him serve as one of the Royal Family's crack troops. Against a superior opponent, he will often leverage his superb fencing abilities, reflexes, and marksmanship to allow him to hold his own even when spectacularly outgunned. Weaknesses: 1. Marked: Leon has not just an entire criminal syndicate, but also their Gorgon Head buddies hunting him down. It's only a matter of time before his past catches up to him, and when it does, things will get nasty. 2. Finesse-based Fighter: Leon is not overly strong or tough by Wizard standards. He's more durable than most, due to his A-class power, but he is reliant on finesse and reflexes rather than brute force to defeat an opponent. This makes him significantly more fragile and easier to mission-kill than peer fighters should an opponent manage to hit him. 3. Fish Out of Water: Leon has spent years living alone, traveling from town to town, hunting down and killing complete strangers to put food on the table. This naturally means that the freewheeling nature of guild life is a challenge for him to adapt to.[/i][/indent] | Miscs : | [indent][i]Leon absolutely [i]loves[/i] spicy food. He's been known to take dares to try increasingly-hotter things. Also enjoys the odd game of chess. His favorite drink is red wine, though when he absolutely wants to get drunk he opts for a potent whiskey. He also tends to completely loosen up when drunk. Also, his battle theme is below: [youtube]https://www.youtube.com/watch?v=emhyxpfrGDs[/youtube] [/i][/indent] [/indent][/center] [/hider]