[@IceHeart] I only paid $7 for it so it's not like it was a huge loss but yeah it looks like DBZ and sounds like DBZ Kai/Super but so much of the game up to where I stopped (Gohan and Piccolo training before Nappa/Vegeta show up) it was 90 percent "fly to the quest marker or fly around collecting orbs or materials/ingredients for a food cooking system that so far you really have no need to partake in because all the best food is clearly gotten later on anyway" and sometimes do a fetch quest for fan service characters. Like hey, there's Nam or Eighter or Baba or the Martial Arts Tournament announcer oh look there's Pilaf and Mai and Shu! But then as you're flying around you keep getting harassed by fucking robots and then the combat starts and it's boring and everyone knows the best part of DBZ is when the characters kept fighting generic robot drones. You don't even get to do stuff that might be fun to do in a DBZ RPG like run the Snake Way or fucking train with King Kai or Piccolo, you know, things that in a better game would serve as tutorials or introduction to systems for the combat or exploration. Instead they do the open world thing of dotting the areas (because this isn't open world, it's open sections, you can't fly from Goku's house to Roshi's house you have to open the world map and select the water zone where Roshi hangs out) with fucking enemy bases to destroy because that's what you want to do, take out more dumb generic robots in shit that even Ubisoft realized wasn't fun anymore. But like, if you're going to make a game called 'Kakarot' why not just go all the way and go from Dragon Ball through to Super? At least Dragon Ball and Super haven't been done to death in video game form so it would be something relatively new instead of Piccolo killing Raditz and Goku again, Vegeta and Nappa again, Freiza again, and so on.