[hider=Eltariel] Name: Eltariel, the Blade of Galadriel) Appearance: [img]https://66.media.tumblr.com/06b687c5133a20d4937aa5269e8e8d4a/tumblr_orhzwrb46z1tt3wuco1_500.gifv[/img] Series of origin: Shadow of War Personality: Eltariel is a quiet woman of reserved but friendy disposition. She believes in the rule of right and tries to solve problems non-violently. Once she decides someone deserves to die though she has no qualms executing them. Eltariel is by all means an authoritarian, and follows the commands of those above her usually to the letter. Though recently she disobeyed Galadriel, and suffered dearly for it, and is now trying to redeem herself of her failure. Still, she can be arrogant and dismissive of others and their thoughts, often believing that her cause and those she serves are the truest, highest, and most righteous authority. She has also been fighting one specific fight for a very long time, and when she is out of her comfort zone she tends to flounder in indecisiveness, or make thoughts based on her base instincts rather than her practiced logic. Abilities: Martial Expert: Eltariel is a master of various kinds of weapons, having trained with them and used them for over a thousand years. Elf: Being an elf, Eltariel does not age. She also has keen hearing and eyesight. Light of Galadriel: Eltariel wields power granted to her by Galadriel. She can blast out this light in the form of high speed orbs to knock people back and cause them to be inundated with light. She can create kinetic explosions of energy by punching the ground. She can also run at speeds of up to 40 miles an hour once she gets going, and use it to quite literally double jump in the air. It also grants her advanced, supernatural reaction times and environmental awareness, allowing her to percieve the world as if in slow motion. All of these abilities cost focus, and if she uses too many in a row they become taxing on her form and she has to wait to recuperate. Bow of Lothlórien: Summong an incorporeal bow, Eltariel can loose arrows that travel faster than sound and strike with heat and ferocity. She has ten arrows, and gets more over time or by incinerating evildoers with her light. She can also use two arrows to teleport to a location within one mile of her current location, usually towards her living target. Undying: Eltariel's life is bound to that of the New Ring, the one she wears on her left index finger. For her, death is literally not an option. There are ancient elven towers in the realm of mordor. Whenever Eltariel is killed, the New Ring will vanish from her body and reappear at the nearest elven tower. There, Eltariel is resurrected back to life on the dawn of the next day. It is an entirely new body, reproducing the weapons and armor she had on her at the time, with all of her memories and experiences intact. Eltariel herself wonders this resurrection is a true resurrection, or if she is just a copy of her soul. In reality it does not matter. Eltariel has died many times on her quest against evil, so the question is moot. Domination: Eltariel can influence the weak-minded, particularly animals. An enemy must be defeated in order for this to take place, as Eltariel has to place her hand directly on the head of the individual. Those more powerful than her can shrug off the effect entirely, and those under her influence can break free. Mostly she uses it on wildlife to bend them to her will, or on the endless waves of orcs that are attacking Gondor, who care only for violence and can be easily and happily pointed in a different direction. Those who are stern of spirit and mind can shake off her domination. Indeed the person most at risk of succumbing to the New Ring's influence is Eltariel herself, who must continually remind herself of her mission in order to not give into it's inherently evil influence. Weapons and equipment: Light Scale Mail Armor- Lithe and form-fitting, this armor protects her from damage while keeping her mobility unhindered. Blades of Galadriel- Two magical sword shorts, enchanted to be unbreakable. They are razor sharp, incredibly well balanced, and Eltariel wields them with expert ease. If she wishes to fight nonlethally, she blunts their edges with her spirit energy, making them more into hard hitting stun guns rather than blades. Character alignment: Lawful Good Other: Eltariel is Lawful Good only because of Galadriel's alignment. She is easily tempted by power, though she tries her hardest to do the right thing she has an ego that can blind her to what that truly means. She has been fighting for a long time, and a small part of her wishes it could all just be over. [/hider] [hider=DIO] Name: Dio [color=fff200][b]"DIO"[/b][/color] Brando Appearance: [img]https://static.tvtropes.org/pmwiki/pub/images/dio_sc.png[/img] Series of origin: Jojo's Bizarre Adventure Part 3: Stardust Crusaders Personality: DIO is a narcissistic, sadistic, pure evil egomaniac. Granted the gifts of a god complex and insanity after spending one hundred years in the bottom of the ocean, DIO exists to conquer the world and those who live in it. He truly believes that he is the ultimate life form and that he should rule simply because all others are inferior to him. He extracts joy from hurting and killing others. When not cackling maniacally, he is a charismatic leader, a wicked savior who manipulate the down-trodden into joining his nefarious cause, promising them power and wealth. He is sauve, sensual, and a bizarre sense of dry humor during the rare moments when he has his guard down. Personal connections are rare, if not non-existant for him. Only a select few people see DIO as little more than their dark lord, or an evil bastard who needs to be put down. He is unbelievably arrogant and will toy with those he believes to be beneath him. Despite how lowly the vermin around him seem to be, he also wants to be loved, feared, and respected by them. Abilities: [hider=Vampiric Abilities] In the late 19th Century, a young man named Dio Brando, determined to gain the riches that eluded his father, dons an ancient stone mask that turns him into a blood-sucking vampire. The powers granted to him are as follows; 1. Regeneration It is nearly impossible to kill DIO with direct physical violence. Limbs severed can be re-attatched, or even commanded to move on their own. Holes, no matter how massive, can be reformed. Once a limb is severed though, it can only be reattatched, not reformed. His weak point is the brain, but even that is difficult to destroy. Only with complete annihilation of the head can DIO be rendered immobile. Nothing else will suffice. The other way to prevent regeneration is sunlight. Whether direct, natural sunlight, or simulated sunlight like UV rays, or sunlight derived from magic. Fire is also somewhat effective, slowing his regeneration powers. He is capable of being incinerated, but the final blow must be applied with sunlight. Death by sunlight is not instantaneous, but it is very fast, and is paralyzing in it's agony. Only when attacked by sunlight or it's derivatives can DIO feel pain. Wounds from conventional weaponry are of no concern to the vampire. His regeneration powers are powerful, but they do have limits. DIO needs blood in order to regenerate. He can use his own blood, but that tends to run out quickly when severed limbs are involved. So he must take the blood of humans in order to fully regenerate. 2. Super strength DIO has super strength, able to punch clean through concrete with ease. Weights of up to 50 tons are of no object. 3. Levitation DIO can levitate from a standing position, and rise in elevation up to ten or so feet from where he launched up. He must come down after a couple of minutes. He cannot use it to cancel momentum already built up. Any contact from outside forces forces him to land. 4. Body Control DIO has total control over every element of his body. He is ageless. His hair follicles can stretch and harden to become lethal wires, and so can the very veins that make up his body. He can cancel the bloodflow in his arms and use his vampiric bloodflow to make any part of his body freezing cold, enough to deal serious damage to anyone who touches him. He can concentrate blood through his pupils to fire lazers capable of burning through stone, but is blind while doing so. 5. Undead Plague DIO can resurrect the dead. When they are resummoned they become under his control. He can inject his blood into people like a poison. As long as he has a fresh supply of blood he can create as many minions as he wants. A normal infected human is slightly stronger, and gain limited forms of body control. The more powerful a minion was when they were alive, the more powerful they are when they are a zombie. People who follow DIO willingly into undead servitude retain all of their powers when they were alive, plus the abilities of being a vampire, though they won't know how to use them. [/hider] [hider=The World] [img]https://vignette.wikia.nocookie.net/jjba/images/3/34/The_World_DIO.png/revision/latest?cb=20150531031650[/img] [img]https://vignette.wikia.nocookie.net/jjba/images/4/41/TheWorld_AnimeAV.png/revision/latest/scale-to-width-down/270?cb=20160414095701[/img] Stands are the physical manifestation of the soul and of one's fighting spirit. In many ways, they are the truest form of any give individual, their willpower made manifest. There are a few ways to manifest a Stand. One can be simply born a Stand User, and have one from a young age or one that only manifests as they grow older. One can manifest a Stand by simply being of high enough willpower or skill that the Stand appears. Or, there are certain objects of power within the world that grant people a Stand, if they can survive the process. DIO acquired his Stand sometime during his stay at the bottom of the ocean, stewing in his own hatred and narcissism until it manifested. Only those with a Stand can see a Stand. Every Stand is unique and has their own power, varying in strength from detrimental to insanely powerful. DIO's Stand, which he named The World, is one of the most if not the most powerful in existance. Any damage taken by a Stand is reflected onto the user. Stands can pass through solid objects given their ghostly form, and also float in mid air. Generally Stands can only move a small distance from their user, and most users cannot see through the eyes of their Stand. All Stands manifest a personality of their own, but most of the time it is an exact copy of the User's with some slight variations. In DIO's case, The World is an entity who derives pleasure from hurting others and wants to conquer all. The only difference is, it keeps it's mouth shut and doesn't talk unless DIO tells it too. Most Stands behave this way, and are bound to their users. DIO and The World share the exact same goals and they are the same entity with the same thoughts and beliefs, which is the most common form of a Stand's personality to take. 1. Stop Time DIO can use his stand to stop time. Within the stopped time, he can effect and is effected by the environment when in stopped time. For example, if he throws an object, depending on how hard he threw it, it will travel for a short distance before coming to a stop. DIO's stopped time grants him five seconds of movement. Seconds is a strange way of thinking about it. But moving within stopped time is mentally taxing, and after five seconds of actions time resumes. Potentially DIO could stop time for hours if he didn't move or do anything, but only five seconds of actual actions such as walking and punching are available to him. Anything in the environment can still harm him, for example, if he stopped time while standing in the sun, he would still burn to death. Stop Time also has a recharge time. He can stop time every 25 seconds or so. The more he uses Stop Time, the more fragile his Stand becomes until it can be shattered in a single punch. 2. Super Strength and Speed The World can punch very fast, and can move fast enough to catch and deflect bullets in mid air. It's strength mirrors DIO's own. The World can move independantly of DIO within a range of 10 meters. 3. Durability The World can withstand a signficant amount of punishment, but it is more brittle than DIO. When the World sustains damage, so does DIO. DIO can actually withstand more damage than the World, which is only because of his vampiric powers. So while the World is more durable than most Stands, it is actually DIO's weak point. The only way to damage a Stand is with a Stand of one's own, though, as they can choose to become immaterial, or only make certain parts of their body intangible. [/hider] Weapons and equipment: Many knives. He has like, 50 knives. I don't know why. Character alignment: Neutral Evil. While he thrives in chaos, his ultimate goal is domination, and the achievement of ultimate power. His thirst for power and blood is never ending. Other: This is DIO during the events of Stardust Crusaders. His arch enemies haven't quite made it to where he lives yet, but are still on the way to destroy him. DIO is a very powerful villain, but I am joining this RP with the intention of him getting his ass kicked So while I would like his defeat to be well earned, I do want it to happen. I think there are plenty of ways to defeat him, especially with the entire body of human fiction to draw upon. I am going to collaborate on this front with whoever crosses paths with him. In some ways he is a Thanos level villain. In other ways, he can't go outside without dying for 12 hours of the day. [/hider]