[i]looks at your account[/i] Oh okay, you're not a bot. Pathfinder is that expanded/modified rule set of 3.5E right? I think it largely depends on preference. With pathfinder (or even 3.5E) you're getting a lot more freedom to really get in there and make a character exactly the way you want to. Wanna make a sword fighter who doesn't wear armor? That's fine. Want to dual wield two-handed weapons and not suffer huge penalties? why not. in 5E, you'd be better off just playing a monk/barbarian if you wanted to go nude sword man route, and the rules don't really allow for holding more than one two-handed weapon. 5E takes the cake when it comes to the gameplay itself. 3.5E has an autistic amount of dice rolling and different types of information to keep track of. I mean, look at the skills list on this [url=https://www.drivethrurpg.com/images/12359/228761.jpg]Pathfinder character sheet[/url] and then look at the ability checks on this [url=https://www.dmsguild.com/images/8957/219935.png]5E character sheet[/url]. That's without looking at how feats and special rules function. I think at my table, I prefer 5E for that very reason. It's just easier to keep track of everything, and you can bypass the limitations of an archetype easily with a little imagination. Like I can just pretend my wizard's spells are potions if I want to make an alchemist. Having said that, I think Pathfinder would work great as a video game because the computer could find all of those formulas and dice rolls faster than a human ever could.