Because I'm not sure if I'd get shot by a wandering forum mod for using a dhampir picture, and because I couldn't find any ones with more clothes on, just assume its the standard MGE one. I can make changes as needed, since I slapped this together in about an hour. [hider=Just a Daywalker] Name: Martha Swift Appearance: A normal, brown haired girl, who didn't dress to stand out. Gender: Female Age: Irrelevant(23 - Human) Species: Natural Born Dhampir Personality: As a human, Martha was kind, cheerful, and upbeat, but behind closed doors, was obsessed with horror and science fiction, being very much your typical closet nerd. Biography: Martha was your typical post college student. Gone in to get a degree, came out, had trouble getting her foot in the door of the job she wanted, so she ended up working odd jobs. Whatever job she could keep the longest and be happy with, while moving closer to her goals, benefited her. When not working, she gamed, a lot. Read plenty of random books, anything she could get her hands on. Who knew trying to be a writer in the modern America was so hard? Anyways, life was normal, typical, until tragedy struck. Abilities: Enhanced Senses - All Dhampir come with an enhanced sense of smell, taste, and sight, being able to see well in almost total darkness, track lifeforms far away, and hear a pin drop a mile away. Pretty standard, but can also work against. Enhanced Statistics - Due to being part Vampire, Dhampir, or Daywalkers, possess strength, speed, agility, and stamina above that of the average human, but below that of a pure vampire on average. Enhanced Mental Capacity - Dhampirs possess perfect memory, develop faster mentally, and thus can be seen as smarter than the average person. Martha's case is that she is about on par with an average human. Eternal Life - Dhampirs are immortal, and basically live for an absurdly long time. Vampiric Immunity - Dhampirs don't take extra damage from sunlight, silver, or run into issues with religious items, unless made specifically for them. They can still be injured, but they heal fast enough to make up for it Regenerative Factor - Dhampir heal faster than the average human, capable of recovering from injuries rapidly, but cannot regrow limbs. Skills: Critical Analysis - The ability to study a situation, take in as much information as possible, before then making a carefully calculated response, that hopefully is the best response. Vital as a writer. Food Preparation - While Martha was never interested in becoming a chef, she developed enough skill to make food for herself whenever needed to survive. Magic: Bloodsense - Upon casting, any lifeforms with flowing blood gain an aura visible only to the caster. Used to track specific targets Means of Death: Martha died of carbon monoxide poisoning. Nothing fancy. [/hider]