[center][color=f7941d][b]Chapter 0 - Summer Homework[/b] II[/color][/center] [i]Malum Island, Porto Torri[/i] The poor sheep was overwhelmed as it was played with, had glasses put on her face and was reached for multiple times. The animal was already stressed, feeling something was wrong, though she couldn't remember why, so all the interactions were only making her more nervous, clearly keeping some of Opal's mannerisms. The situation had been so bad that when Judea and Sloane picked it up, she didn't even seem to mind it. Maybe she was glad she was out of the crowd or perhaps it was the fact Judea was Capybara witch, those animals being famous for being able to be buddies with anyone. It was not like the students were in better shape, very few of them seemed relaxed, some were clearly on the verge of panicking while others were discussing their plans while trying to hold back their tension. There was no leadership in the group, even ones that were proactive in suggesting solutions, such as Ethan, did not take the mantle of a leader, and it did not seem like they would need to, as the group was able to set a course of action without someone dictating it. Katherine and Cameron's proposal of going to the campsite was proven popular, and soon the group had gathered around them, looking at the map and seeing where they would be going. It was during this step that Arlette was approached by Ephai, who would direct her towards Callaia. The camp was south of this small touristic port city, into green hills that were known to be isolated in nature even before the island's biome had shifted. It was not far, but still a bit of a walk without access to a car. As they started to leave southward, some did explore the harbourside of Torri a bit more, but so far no clue, nobody who acted as if they knew things were weird, no sign of the local DWMA not even in graffiti, like near the drinking fountain. The most curious exploration, however, was that of Allison, who, being a ghost, rose high into the sky to see the situation in the island. [color=f7941d][center]•:•.•:•.•:•:•:•:•:•:•:• ☼ •:•.•:•.•:•:•:•:•:•:•:•[/center][/color] Allison would first see Torri in its entirety. The city hugged the bay, most of the buildings being near the sea while in the back, towards the west, it broke into sprawling farmlands. Weirdly, no signs of the jungle in that area. There was no building that stood out as a potential DWMA school, nothing overtly decorated with Death's face, only the major touristic attractions of the city itself stood out: The roman tower, the pier with the restaurant, the local park with a lake. [hider=IRL Reference] [img]https://i.imgur.com/lD6hzYJh.jpg[/img] [/hider] Looking south, she would see what they suspected, nothing but forests, it was hard to see the camp mentioned below, even if it was supposed to have a small resort like structure full of activities for the campers. At least it would mean they would be in a region devoided of people and potential spies. [hider=IRL Reference] [img]https://i.imgur.com/50zznnUh.jpg[/img] [/hider] To the north-west stood Monte Morte. A massive mountain range which ranged from Torri to the sea in the north and the west ends of the island. With a name like that, one had to question if the local DWMA chapter wasn't among one of the villages nestled in the range, one, in particular, did look a bit glowy. [hider=IRL Reference] [img]https://i.imgur.com/FQ1b862h.jpg[/img] [/hider] The capital was supposed to be north-east, but with the mountain to the east it was impossible to see it, even if it was much smaller than Monte Morte. What was possible to see was that the whole region near the airport was another misplaced biome, this time a desert with dunes and little vegetation. Eastward, there were the previously mentioned mountains, little in terms of housing but many interesting sites and holdouts. It was hard to see beyond the mountains, something odd was happening at the east end of the island, it appeared to be a dark tornado with red hues to it, one familiar with the lost island incident would know what this was. Before it, the black smoke of a volcano could be seen in a nearby bay. [hider=IRL Reference] [img]https://i.imgur.com/WdEnuVoh.jpg[/img] [/hider] The ghost's ascension would come to a halt before she could make it high enough to see past the mountains, as she suddenly would feel increasingly heavy and dizzy. Looking up, she would see an aurora, green and red, covering the island and twirling a lot above them. It was faint and hard to see (was it due to the daytime?), but it was filled with an unnatural pull. Was it madness? It did not feel like it, even for someone unfamiliar with the concept. With the group wanting to leave for the camp, Allison was given little choice but to go down, probably needing some rest after being so close to the aurora. At least she got a good view of a section of the island. [img]https://i.imgur.com/jjvQDIu.png[/img] [color=f7941d][center]•:•.•:•.•:•:•:•:•:•:•:• ☼ •:•.•:•.•:•:•:•:•:•:•:•[/center][/color] When the words South American and forest were said many minds would likely think of the thick and hard to explore Amazon Jungle, thankfully the misplaced biome of this region was not that, it was closer to the subtropical forests with thinner trees found near the Atlantic coast of the continent. Another helpful factor was that there was a road for them to follow, even if it wasn't the most direct path straight to where they were heading. The road went around the hills, navigating the cliffs, getting them quite close to the camp before they had to leave the aslphalt and walk down an overgrown dirt path amidst the forest. They would see living proof the biome change was more through than just the flora as animals native to the Americas were spotted, from new world monkeys to seriemas and scarlet macaws to even some capybaras. Finally, they would have gone down long enough to hear the sea again, making it to the entrance of the camp. It was as overgrown as the path, the sign with the name Il Gufo Camping was hard to read through the vines, which was not a good sign. Entering the area the main issue would be quickly found, originally the camping park was divided between a large area for tents and RVs and the resort area with activites, the poll and a few buildings. The latter and half of the former had sunk into a lake, some ruins just barely showing up in the surface of the water. Where once had been a simple cliff was now a waterfall, the source of the water, it was scenic for sure, but that was 2/3 of the camp gone, including the areas with the most structure. What was left was a clearing near the small staircase that led straight into the calm beach near the campsite, by its side there was a wooden deck over the sand, it had a few benches. Lucky them, the area under the deck was used for storage, filled with well-preserved tents, the number was not enough for all of them, so they would need to share tents, not unlike their own apartments back in Death City. Away from where the grass met the beach, further inland, where the forest met the clearing, a few RVs were left abandoned, most of its functions broken and covered in vines, but enough of a roof for those who did not want tents. [You may claim a RV if you voted for the hotel or cottage option in the poll, noticed that your partner will share it with you so they must agree to pick the RV too. Don't take it as a reward, only pick it if you mus, I would rather have most characters in similar housing.] Now the students had their base. No other person was in sight, it was hidden from the rest of Malum by the woods and from the sea by a small island in front of the beach. It was time to settle up and starting thinking of what actions they would take next. [hider=Pings] [@vancexentan] [/hider]