Monster Liaison Adventurer Guild Cards for the [Birthday Butterfly] [pre][hider=RSVP? {CS SKELETON}] Visual: [hider=Character Name][insert picture (preferable) or description][/hider] Name Pun (Non-negotiable): Age: (How old are you? How old are you?) Birthday: [Birthstone act as Months in order of January to December with 30 days each in the Materia-Etheria (M.E.) Year of 334. Feel free to use yours for convenience or make one up. Birthstone: Garnet, Amethyst, Aquamarine, Diamond, Emerald, Pearl, Ruby, Spinel, Sapphire, Opal, Citrine, and Turquoise] Race: (Pureblood, Demispecies [specify], or Constructed) Gender: (Female, primarily, or Male, mostly Traps) Class Role: (Warrior, Assassin, Magician, Whatever) Guild Role: (What do you do?) Unique Role: (Your character's flaw) Introduction (written in first-person): (After popping K2's literal soap bubble prison like a blundering idiot, why did you brother to stick around after escaping a Deva Beetle, and help with K2's Liaison Guild? Why do you adventure? Why do you care how the Species of Materia see the Species of Etheria? And, just who are you, anyways?) [hider=RPG Stats] Level: 3 (1 Skill for each Role per Level) (50 Point Buy) Might: (How good at those punches and kick you are; useful for the combative type) 1-10 Agility: (How flexible you are with your hands and body; use for the sneaky types) 1-10 Speed: (How quick on your feet, knees, tail, wheels, wings, etc. you are; useful for anyone that wants to move) 1-10 Durability: (How sturdy you are, really; useful for anyone that is living or unloving and determined to stay in one piece) 1-10 Smarts: (How brainy you are, smarty-pants; useful for anyone looking to think well -- especially casters) 1-10 Charm: (How well you can seduce that jail door to open up, among other practical means; useful for everyone that isn't a freak of nature) 1-10 Wiseness: (How gullible you aren't, because if this is your dump stat, I've been a ranch in Iceland to sell you) 1-10 [hider=Character Skills] Race Skills: (Any skills affords to you by way of your race) Class Skills: (All skills afforded to your by your Class) Guild Skill: (Any skills learned through you position at the Guild) [/hider] [/hider] [/hider] [/pre] [hider=RSVP?] Visual: [hider=Kerokero Kopokopo a.k.a. K2][img]https://i.imgur.com/jCJsz19.png[/img][/hider] Name Pun (Non-negotiable): Cercopedia a.k.a. Froghopper Age: Believed to be 18, Actually 21 (started counting her days at three-years-old) Birthday: Opal 15th, 313 M.E. Race: Demispecies [Half-Human, Half-Deva Beetle] Gender: Female Class Role: Entomancer Guild Role: Guild Leader and Founder Unique Role: Damsel in Distress; Beautiful, charming, and an eleven outta ten in that dress... There's just something about you that makes men and women wanna lock you away in a high tower or a dark dungeon. By the Devas, it's hard being you. Introduction: [color=palevioletred]Hey, hey~! It's me! Kerokero Kopokopo! But, most people call me, K2! So, feel free, new buddy! Oh, who am I? I'm the daughter of Ascullion the Monster Hunter and Kero Kopo the Deva Beetle! Important? I don't think so. Daddy's never been around, and Mommy's always busy. They missed my hatching, and put me in a bubble for [b][i][u]SIX-THOUSAND-FIVE-HUNDRED-AND-SEVENTY LIGHT TIMES! I COUNTED EACH ONE! EVERY! SINGLE! ONE! AND[/u][/i][/b]-- Oh... I was yelling. It's okay. I'm okay. We're okay. [b][i]EVERYONE[/i][/b] is okay... [i]Keekee~[/i] Where was I? Oh! Yes! I'm the founder of Birthday Butterfly, and I lead my friends into the heated heart of battle for the good of the Species of Materia against the Species of Etheria! Why would a Monster Girl fight other monsters? Why not!? I'm a good girl, after all![/color] [hider=RPG Stats] Level: 3 Might: Agility: Speed: Durability: Smarts: Charm: Wiseness: [hider=Character Skills] Race Skills: [b][i]Divine Presence[/i][/b]: A Deva Beetle is an unmistakable presence, and all Insect Etherians will bow to them and their whim. [b][i]Human Tenacity[/i][/b]: Sometimes, you just need the drive to strive and will to struggle. Humans have those in spades, and can develop a razor-sharp focus for a period of time. [b][i]Wings Unseen[/i][/b]: Heavensent wings exist upon K2 at all times, allowing her to fly, but only for short periods of time due to her Human half interfering with her Deva Beetle half. Class Skills: [b][i]Summon Larva[/i][/b]: Summons a larva of a nondescript Insect Materian; usually something in the area. Cost 0 MP, unless summoning a specific species, which increases the cost accordingly. [b][i]Egg Shield[/i][/b]: Summons a large egg case to surround a targeted area or envelop a target. This egg case is disturbingly study and withstand great punishment from the inside and the outside from most types of Damage; Fire and Puncture Damage are most effective. [b][i]Summon Swarm[/i][/b]: A buzzing trumpet that summons a swarm of the local Insect Materian to attack at the summoner’s whim. Summoned swarm costs 0 MP after an initial 10 MP to maintain, but increasing their size or even adding stronger units requires additional MP. Guild Skill: [b][i]Natural Born Leader[/i][/b]: Leading is in your blood, and it shows. People tend to follow you, through thick and thin. So, convincing people to operate alongside your Guilder isn’t that hard. [b][i]Point Them In The Right Direction[/i][/b]: For most people, it's hard to know where to go, but for you, it's just a simple task to point someone in the right direction. It's a preternatural sense and rarely fails. [b][i]Quests Are Where The Guild Is[/i][/b]: Normally, the rule is: One Town, One Guild. But, dangit, you found your Guild, and it goes where you goes, allowing you to, temporarily, sneak your Guild into another's Network, and pick up a Quest, as if you were established there. [/hider] [/hider] [/hider]