[@Gardevoiran] [color=b5e6e2]‘I-I want a detailed description! Of everything that happened!’[/color] Vivia told with a certain flare to her voice, despite her tone sounding a bit unsure about this. Still, not much she could do from there. So Skylar came in and had his little vision, and gave his reply… There was a somber happiness emanating from the being on his shoulder to his reply, empathy for what he’d felt about it, and once again the small barriers formed in mid-air touched his fingers, giving him something to read, a way to communicate with a being that didn’t talk his language. [center][i]she is our friend[/i] [i]our most important friend[/i][/center] Read the first message. It was accompanied with great happiness, as if remembering fond times. And then… anger. Anger at the situation she was in. [center][i]they want her power[/i] [i]they will not have it[/i] [i]kin told me[/i] [i]they flawed in methods[/i] [i]will not obtain their goal[/i] [i]you have time[/i] [i]grow strong and return[/i] [i]i believe in you[/i][/center] Hope, was the feeling the line of words ended on. Anger, transitioning to hope. The vision before Skylar changed, zoomed out. He was looking at a number of darkly lit factories in an industrial district. As a resident of Isson there was no mistaking the bottom layer of the southern side of Worldedge City. And… with a feeling of dislike, a specific factory was emphasized. As in, greatly emphasized. There was no mistake in the feelings the being put into every inch of that outline. Yikes, that’s a lot. [center][i]our foes[/i] [i]are numerous and often disguised[/i] [i]at least one in the league[/i] [i]be careful who you trust[/i][/center] The being adds, if only because the GM wants the players to solve it and not just call the Pokémon League on them. Something fell into Skylar’s hand. [center][i]have this[/i] [i]if they succeed[/i] [i]we will need it[/i] [i]seek my kin[/i] [i]in old stillwood and lakewatch[/i] [i]complete the chain[/i] [i]and save the world[/i][/center] And with that, the being jumped off Skylar’s shoulder and the vision vanished, meaning he could now see “normally”, for him, anyway. The being did a happy loop before coming to a stop in front of him, the pink and gray Pokémon emanating hope and joy, totally proud. [color=e090b0]‘Mesprit!’[/color] the Pokémon called happily, a big smile on the legendary Pokémon’s face. [hider=The Being][center][url=https://cdn.bulbagarden.net/upload/4/40/481Mesprit.png][img]https://i.imgur.com/IAO2Ihg.png[/img][/url][/center] Now, in case he directed his Pokédex at the Pokémon, it showed the following message. [sub]I promise for gameplay reasons that no villain will be able to take advantage of your Pokédex data, no danger in scanning it.[/sub] [center][color=6ecff6][i][/i][/color] [color=6ecff6][i]Pokédex Entry #481 – Mesprit, the Emotion Pokémon. A Legendary Pokémon. It was born from the same egg along with its kin, Uxie and Azelf. Known as the “Being of Emotion”, legends speak of that with its emergence it gifted humans with the gift of emotion and taught them the nobility of sorrow, pain and joy, allowing humans to enjoy life. It can separate its spirit from its body, allowing it to scout far from its home. It can fully control the emotions of those it touches, including draining them all to neutralize a threat.[/i][/color][/center][/hider] And, in Skylar’s hand had been left… [center][color=6ecff6][i]Skylar obtained the Crystals of Emotion![/i][/color][/center] A couple red jewels, or crystals apparently, gathered in Skylar’s hand, bound together. A third of a whole. Now, then. What’s Skylar’s reaction? And in case he just turns and runs for whatever reason… [hider=Highhill Town][center][h2]Highhill Town[/h2] [url=https://i.imgur.com/dsqK7cw.jpg][img]https://i.imgur.com/EiXydD2.jpg[/img][/url] [url=https://i.imgur.com/AT5U8U9.jpg][img]https://i.imgur.com/5bvHMMV.jpg[/img][/url][/center] Highhill Town is a small, lively place that has seemingly stood atop this hill from time immemorial and never really changed. The atmosphere in Highhill Town is much fresher than surrounding places, the buildings are older and the work as honest as ever. The old town is populated by elders and younglings aplenty, and the town has a culture of their own. Plenty of Pokémon assist with the work, either as work-force or the animals that work is being done on. One usually only crosses Highhill Town on a trip to or from Pureplain City. Regardless, it is a place of beauty. The fields around it are cultivated by hard-working people and Pokémon while the lake to the east gleams in the sunshine as fishermen attend it. There are small roads of asphalt spiraling up the hill to lead to all the old buildings, and children playing around in stairs or nature is very common. It is said that a trainer praying at the nearby Silent Shrine will be blessed on their journey, so many travel to Highhill Town just for that. There’s also a set of very ancient rocks spread about town, pointing out towards the lake on top of the hill with some engravings. What they mean? Nobody knows. Also, Highhill Town is the residence of a certain Move Changer, whose abilities are sought by some new trainers. What he can do? Visit him to find out.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can still search for Pokémon in towns~[/i] 2. Talk. [i]In cities and towns, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]???[/i] 6.4. Docks. [i]For fishermen or perhaps a ticket across Route 14.[/i] 6.5. Ancient Rocks. [i]Of completely unknown origin, ancient writing on them.[/i] 6.6. Ranch. [i]There are ranches around Highhill, if you stand to gain from them.[/i] 6.7. Move Changer. [i]We can guess from the name, but what can this man do?[/i] 6.8. Mayor’s House. [i]If you see reason to visit, it’s right by the rocks.[/i] [/hider] [i]Connected areas: [/i] Route 1. [i]To the south, is the common route of first journeys. Green and straight.[/i] Route 3. [i]To the north, the route to Rainrock or the Silent Shrine. A wet woodland.[/i] Route 14. [i]To the east, the lake known as the Dragon Lake, potentially for crossing.[/i] Path to Silent Shrine. [i]To the west, the Silent Forest and the path to the shrine within.[/i] [hider=Highhill Town, known Pokémon]Common: #10 Caterpie #16 Pidgey #66 Machop #532 Timburr Uncommon: #588 Karrablast #616 Shelmet Rare: #198 Murkrow (night)[/hider] __________________________ [@Eklispe] [@Rune_Alchemist] [color=874144]‘Well, alright, then! I’ll battle you after! I’m a patient boy! Ninjas have to have patience, or they’re no ninja!’[/color] Alec called most excitedly, staying right where he was as the rest went off. And so, off to the lab, where Claire showed off her Pokédex entry for Uxie to Dunstan. For Dawkin, who hasn’t seen it before now… [center][url=https://cdn.bulbagarden.net/upload/e/ef/480Uxie.png][img]https://i.imgur.com/nX6P3kJ.png[/img][/url] [color=6ecff6][i]Pokédex Entry #480 – Uxie, the Knowledge Pokémon. A Legendary Pokémon. It was born from the same egg along with its kin, Mesprit and Azelf. Known as the “Being of Knowledge”, legends speak of that with its emergence it gifted humans with the gift of intelligence, allowing ancient humans to solve problems and improve their quality of life, leading to the civilization we know today. It has full control of the memories of those who see its eyes, which it uses to make people forget they’ve ever met it.[/i][/color][/center] Dunstan leaned to the side in his chair, looking utterly relaxed as Uxie’s Pokédex entry was read, lifting the hand which elbow was leaning on the arm’s rest to poke on his glasses a little as he waited for it to be done, after which his eyes lifted up to look at Claire for a couple of seconds… [color=8a685f]‘Uxie wouldn’t happen to have sent you with a message to me, would it? Like, “I know who the villains are, where they are, what they’re plotting and I’m letting you know”, or something along those lines?’[/color] Dunstan asked, sounding more or less like someone who’s been having a rough day/week/month/year/life. [color=b2dbb2]‘Ah, yes, about that!’[/color] Florrie suddenly spoke up, and Dunstan looked over at her briefly. [color=b2dbb2]‘Me and Dawkin went to the Mythic Oasis to see if we could find any Zy- cell- er,’[/color] Florrie stumbled over her words and looked at Claire because she was suddenly unsure if she should be saying that, but then came to the point looking to Dunstan. [color=b2dbb2]‘B-but we came across a man in black engaged in battle with Cresselia! We were horribly outpowered so we could only watch as he caught her. I don’t think he noticed us, because he was talking to his Pokémon out loud, and he mentioned Amethyst… and Dawkin mentioned he’d showed up to look at Darkrai, before, too, but ultimately left before Virtue’s attack on the tomb… Basically…’[/color] Florrie looked to Dawkin to see if he had anything to add to that. [color=b2dbb2]‘But, he mentioned Cresselia wasn’t the one he was looking for, so… we figured he might have something to do with what happened to Zygarde, too…’[/color] Florrie finished. Dunstan was running an annoyed hand over his face. [color=8a685f]‘Right… of course… Amethyst… Suppose I could call the cavalry and have them raid Bigfjord again, because that solved so many problems the last dozen times…’[/color] Now, it’s probably common knowledge that Team Amethyst originally originated from Bigfjord City, but an entirely different matter if they actually stuck around. Claire might not know. Dawkin might have been advised to avoid the city back home by grown ups while growing up. The place doesn’t have the best of reputations. [color=8a685f]‘Right, what did you have to say?’[/color] Dunstan eventually asks Claire again, if she hasn’t started talking on her own before that, which’s moderately likely. What does Claire and/or Dawkin have to say? If they escape for any reason. [hider=Raremine Town][center][h2]Raremine Town[/h2] [url=https://i.imgur.com/saVwpPm.jpg][img]https://i.imgur.com/rhaACBx.png[/img][/url][/center] [right][sub][sub][sub]no cat-eared girls here, sorry[/sub][/sub][/sub][/right] Raremine Town is a moderately large, bright town on the edge of the only desert in Isson. By some twist, the largest mineral deposits in the land is located right under the desert, making it an attractive place to build mines. From that, Raremine Town naturally sprung into being as a merchant town on the edge of habitability from where the mineral could then be delivered to the rest of Isson. The temperature is hot, sun blazing down on this land where plains slowly become desert, the atmosphere dry and unfriendly… yet, life and trees blossoms among the buildings of Raremine Town. The ground is still the grass from the Vast Plains, with buildings on top of them. The modern houses stand tall with plenty of architectural skill put into them, tools for building and living sold inside the houses. Everywhere, one can see workers walking about, but they’re happy workers, with their families living close at hand in the town and with the finest equipment available. Oh, and of course, plenty of Pokémon that assist with the finding of ores and such! The trees, which appear to have been planted and grown all over town by the residents themselves, gives plenty of homes for local Pokémon to live.[/hider] [hider=Suggestions to actions, Raremine Town]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]Kristy’s Minor-League Ground-type “Gym”.[/i] 6.4. Desert Miner’s Hangout. [i]The workers of the Desert Mine live around here. They can give tips about the desert![/i] 6.5. Research Lab. [i]For archaeologists, those who want to talk to Dunstan and those who want to resurrect fossils.[/i] 6.6. Stone Store. [i]Where all the stones of the Desert Mines or Frozen Cave eventually end up! Lots of evolutionary and other kinds of stones![/i] 6.7. Bug Garden. [i]A garden within which bugs thrive. Vivillons can be hired here for tracking down the Mythic Oasis![/i] 6.8. Warehouses. [i]Because the things they mine here needs somewhere to be stored. This includes Ancient Pokémon, apparently, as some of the warehouses are pens.[/i] 7. Familiar Faces; Claire and Dawkin. Alec, Dunstan, Florrie. [i]You’re in the same town.[/i] 8. Commotion. [i]There seems to be a search going on. Want to partake for some reason?[/i][/hider] [i]Connected areas: [/i] Route 6. [i]The Vast Plains open up to the north of Raremine. The shorter paths lead to Route 8 and 16, while west far enough leads to Lakewatch Town.[/i] Route 7. [i]The single rocky desert of Isson, it connects to the Desert Mines, the Old Tombs and to the Mythic Oasis.[/i] [hider=Raremine Town, known Pokémon]Common: #290 Nincada #529 Drilbur #664 Scatterbug Uncommon: Rare: [/hider] __________________________ [@hatakekuro] [sub][@Savo][/sub] Cecil rolled forth and made an impromptu drift to spray grass and mud at Ace as he came flying. [color=9e8d77]‘Oh, the bugger knows Rollout,’[/color] Rodger said in a sudden realization as Ace had to make his own decision and-! He was sprayed with mud and- Keen Eye prevents loss of accuracy! [color=d1cab8]‘RUUUUFF!’[/color] Did not mean the Rufflet was particularly happy being sprayed with mud and grass! The feisty bird shook the mud off himself and glared with absolute fury at the rolling ball of Cecil, whom after having started rolling could not be commanded to stop rolling for a couple of turns, only directed. It was really hard to make physical attacks against what was effectively a rolling 80 pound/40 kg boulder… [color=9e8d77]‘Geh. Ace, guess we better fly high and stay away from it, perhaps Leer on a distance…’[/color] Rodger said, sounding so regrettable, and that was no match for the displeasure in Ace’s face… except, that’s when he grinned. [color=9e8d77]‘… No. No, that’s not me. A challenge presents itself, and neither me nor my Pokémon will fall back from it! We’re facing it head on!’[/color] Rodger called, and Ace replied with a determined cry. This is when Rodger looked around the battlefield, and… [color=9e8d77]‘Ace, grab the bucket! Grab the bucket, and CATCH HER IN IT!’[/color] Rodger commanded, and Ace followed the instructions. He flew to grab the handle on the bucket leaning on its side, and then wave his wings with one utter ferocity to start dragging the bucket along the ground after him so that he may attempt to face Cecil’s rolling head on and catch her in the bucket…! That was what Rodger was planning, in any case. Did Cecil even potentially fit in that bucket? Regardless… what’s Basil and Cecil’s reply? Keep in mind once Rollout has started, it’s hard to stop, and it’s gaining power. __________________________ [@Typical] [color=d6d6b8]‘I could let you buy it for 5,000 P if you’d provide. It’s actually for my younger sister, but she hasn’t been interested in adventuring with me for a while. Claims that she’s gotten too old. Nonsense, you’re never too young for ruin searching!’[/color] Wilhelm stated proudly about the wetsuit that she picked for herself. And… using Peri to cover herself changing is one interesting use of a giant Pokémon, nice. [color=98cfe3]‘Quaaaaaag!’[/color] was Quagsire’s reaction to needing things… which indeed, was pretty vague. [color=d6d6b8]‘Oh, for a moment there I was wondering what my Nuzleaf was doing over there…’[/color] Wilhelm was momentarily confused until he figured, having looked at his own Pokéball for a bit, but that’s all solved! Now then, deeper in that bubble that was specifically created to explain the question of “how are we having Pokémon battles underwater after using Dive with not-water-types”, they eventually found themselves in Flooded Lakewatch, where Eryn asked her questions… [color=d6d6b8]‘I’m glad you asked! See, this was once built above the surface. Lakewatch Town was once a town on the side of the lake, not on top of it. However, since then Dragon Lake has grown. More water is added and less floods out, probably in large parts due to the constant rain on Route 3. Eventually, it became clear that Lakewatch as it was would no longer be inhabited. However, instead of just abandoning their town, they built their new town ON TOP of the former one. And then, when the surface of Dragon Lake rose again, they once again built their way upwards. It’s simply how Lakewatch Town functions nowdays! Which gives us this marvel of architecture growing beneath, an explorer’s dream.’[/color] [color=d6d6b8]‘So, Flooded Lakewatch is perhaps not “ruins” the way the regular individual would refer to ruins, but they’re nonetheless a fragment of ancient civilization long since abandoned due to worsened living conditions. People do come down here regularly to check for damages, can’t have all of Lakewatch collapsing from underneath, but the architecture of ancient times has proven itself incredibly robust. In addition, new treasures are regularly uncovered down here and plenty of Pokémon live here, making it an incredible place to explore.’[/color] [color=d6d6b8]‘I am down for exploring!’[/color] Wilhelm told. [color=d6d6b8]‘Hoho, get it? I am down here, and I am also here for exploring, so I’m down for exploring…’[/color] he chuckled at his own joke. Swimming after Seismitoad, there really wasn’t all that much behind him. He was drifting about, catching smaller living things to live, hit them with some sound-shocks… still, drifting about in various underwater houses and areas, Wilhelm took to collecting various rocks with no value to a Pokémon trainer but tons of worth to a Ruin Maniac, while Eryn could here and there find some shiny things on the bottom. And, what was that? A crown of some sort placed on a pedestal? Quite fortunate of her to be able to find it in one of the random rooms. Perhaps a Politoed placed it here. [center][color=6ecff6][i]Eryn obtained Heart Scale! Eryn obtained Big Pearl! Eryn obtained King’s Rock![/i][/color][/center] And then, turning around… there was a smaller, blue frog that was looking at her. It panicked a bit when looked at and swam back a bit, but then took cover in the opening of a door to look at them curiously. [center][url=http://cdn.bulbagarden.net/upload/1/18/656Froakie.png][img]http://i.imgur.com/Nd1DXEG.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #656 – Froakie, the Bubble Frog Pokémon. It secretes flexible and delicate bubbles from its chest and back which absorb damage that would otherwise damage it. While it is known for a happy-go-lucky attitude, it has astute awareness of its surroundings.[/i][/color][/center] Still, assuming she didn’t want anything particularly out of that one, moving on. Eryn pointed in a “random” direction. [color=d6d6b8]‘Hoho, just remember where we parked!’[/color] Wilhelm joked a bit as they headed off, Quagsire just leading them on the way. The path took them inside one of the soaked buildings, there were some drenched dolls floating in here as they drifted through and arrived to a… tower. A smaller tower, that led up to… the surface. There was a surface. Also, there were old markings all over the walls, and… [color=d6d6b8]‘... Huh?’[/color] Wilhelm made a curious sound. [color=d6d6b8]‘Why, these markings remind me of those on the Ancient Rocks of Highhill Town and the ruins by Ancient Stillwood,’[/color] Wilhelm commented. Then, Quagsire brought them up, and as they breached the surface, it became immediately clear they were somewhere entirely new. [hider=Welcome to…][center][h2]The Drain[/h2] [url=https://i.imgur.com/dkIEfTh.jpg][img]https://i.imgur.com/dkIEfThl.jpg[/img][/url][/center] It’s like you just swam into something from another world. An ancient machine and this is all the circuitry? A building of some form that seems to go on forever? Where exactly is this? Who knows, but you’ve emerged from a sunken city to a pool inside this alien mechanized labyrinth that keeps on going. In the midst of this marvel, there’s an echoing presence. A will that watches all that happens. You cannot shake the feeling that something is watching your every move as you venture through this decaying old overgrown landscape of towers and chutes that lie about with no sign of ever being able to function again. As said, they’re not alone. Something roams the halls. That something is a large, floating sentinel with eyes on the back of his head, as well as in all other directions. [center][url=https://cdn.bulbagarden.net/upload/0/07/344Claydol.png][img]https://i.imgur.com/n2hFRIA.png[/img][/url] [color=6ecff6][i]Pokédex Entry #344 – Claydol, the Clay Doll Pokémon. It’s said to have awoken from a clay figurine of an ancient civilization when a mystic light shone upon it. It is a floating enigma, flying with psychic powers and firing beams from its hands. It sleeps while floating in the air, and even if it comes apart it can reassemble itself with psychic powers.[/i][/color][/center] There were also some other, floating weird creatures, floating about looking after the place… [center][url=https://cdn.bulbagarden.net/upload/f/fd/605Elgyem.png][img]https://i.imgur.com/ZMcddmW.png[/img][/url] [color=6ecff6][i]Pokédex Entry #605 – Elgyem, the Cerebral Pokémon. A mysterious Pokémon that only appeared around half-a-decade ago, theorized to be linked with a UFO said to have been seen crashing into the deserts of Unova. However, they appeared around Mt. Edge in Isson at around the same time. Usually friendly, they’re known to squeeze the brains of attackers with psychic power, causing terrible headaches.[/i][/color][/center] [color=d6d6b8]‘Goodness gracious, what is this place?’[/color] Wilhelm asked, looking around, excited but also intimidated. Meanwhile, Eryn… Eryn had this feeling that something wanted her to attempt crossing this place without aid of her Pokémon. Attempt to find the exit. In fact, it felt like something was putting her on another trial. [sub][sub]I swear this is completely coincidental, this would happen regardless of whom came here, maybe I happened to place the Trial Master’s house a bit too close to here, but yikes![/sub][/sub] What would Eryn do now?[/hider] She can always just head back. [hider=Flooded Lakewatch][center][h2]Flooded Lakewatch[/h2] [url=https://i.imgur.com/yKpOE5L.jpg][img]https://i.imgur.com/yKpOE5Ll.jpg[/img][/url][/center] Beneath Lakewatch Town lies a completely different world, one which was clearly constructed to stay. Monuments and pillars showing off the architectural skill of worlds past lie spread around the rocky buildings that to this day serve as the foundation of modern day Lakewatch Town. Countless little buildings stacked on top of one another with little openings for doors, their layout seemingly random creating what could best be described as an underwater labyrinth of buildings that cannot quite be described as ruins, on account that they are far too intact to be described by that moniker. Across the underwater floor countless little forgotten trinkets lie scattered, and in the middle of it all stands a mighty temple of some form… who even knows what it really is?[/hider] [hider=Suggestions to actions]1. Search the area. [i]Maybe find a Pokémon that isn’t immediately obvious, look for items or inspect the place for interesting things?[/i] 2. Train Pokémon. [i]Just be aware that most things here can probably eat you alive.[/i] 3. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 4. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 5. Area Specific: Go Deeper. [i]There’s something calling in the depths of Flooded Lakewatch. Do you want to brave the depths and see what it might be?[/i][/hider] [i]Connected areas: [/i] Lakewatch Town. [i]Above you.[/i] [hider=Flooded Lakewatch, known Pokémon]Common: #60 Poliwag #61 Poliwhirl Uncommon: #186 Politoed #340 Whiscash #537 Seismitoad Rare: #656 Froakie[/hider]