[center][b]Premise:[/b][/center] Our story begins witht he popular VMMORPG, [i]Obubliette Online[/i], released in 21XX. The game was a tremendous success, being one of the most immerssive and advanced games of its time, earning it critical acclaim and a massive player-base. Expandiung and growing, the successful game saw an impressive lifespawn of just over 14 years, before the decline in players eventually prompted the once-reigning-star of online games to prepare to shut down. In those last minutes of the VRRMMO's time still online, a single player decided that just sitting around, waiting for the end to come, was a huge waste of time. They wanted to go out with a bang, not a whimper. As such, gathering all the possessions they had managed to acrue over their career in the game world, they set out on one fianl self-imposed quest: To challenge the greatest World Boss that Oubliette Online had to offer! To challenge the beast to a one-on-one battle, that once the server shut down, would lock their avatar and the great monster in an eternal, glorious battle forever! Or... At least that was the plan... As the timer for the server shutdown reached 0, the great boss unleashed its most powerful attack, and our brazen player took said blow face-first. And as the world of Obuliette Online came to an end, the combination of staying online, being hit by a powerful virtual attack that could wipe an entire party of players and some form of deus ex machina magic, our player was torn from both their physical body in the real world, and the world of the VRMMO... Launched through time, space and the very dimensional rift between realities, arriving in a new, unfamiliar world, stuck in the body of their avatar. Alone, confused, hopelessly lost and clueless, our protagonist must now survive in a world without Health and Magic bars, without a HUD or hotbar to aim and use abilities with, in a world where drop-down menus and adjustable screens and options are no longer present. And what implications and possible side-effects of this powerful new entity in this unknown world have? How will the people and the powerful beings, nations and perhaps even divine respond to this engima of a individual, who appeared out of nowhere and now roam the realms? ... And how will [i]you[/i], those who were sent to investigate the arrival of this fresh arrival deal with the strange ideas, cincepts, beliefs and interests of the stranger? Will you befriend them? Spy on them for your masters back home? Try to take advantage of their wealth and power and use them for your own gain? ... Only you can decide that... [hr] [center][b]Setting:[/b][/center] As the title and premise have said, this is an isekai rpleplay, based on a fictional VRMMORPG from the future and how the last active player of said game gets transported to a fantasy world which closely resembles and uses the same mechanics as the game. Things like classes, skills, spells and the like all exist in the new world, but without any of the quality of life or convenient mechanics of the game, meaning everything has to be done by hand - something our protagonist will have to get used to despite their overbearing power. The tone of the RP is a mix between things and series like Overlord, Rising of the Sheild Hero, Death March, How not to summon a Demon Lord and other isekai based on game-mechanics and settings. So, on to some general questions and answers. [b]Q: Who will we, the players, play?[/b] Unlike many isekai, you guys will actually be playing the role of natives, rather than someone transported to the new world. You can be almost anything you want, an adventurer, traveller, wizard, merchant, heck you can be a lowly peon if you so want. [b]Q: But how can we be natives if the world is original and we have no background info on it?[/b] Players are free to come up with their own locations, nations and other such things as they need. Make up countries, cultures, customs and so on and so forth, whatever you need to make your character work. All I ask is that you follow some few guidelines that'll be made clear in the actual OOC. [b]Q: What races can we play as?[/b] Pretty much all standard fantasy-fair races are alright. Things like elves, dwarves, gnomes, halflings, lizardmen, humans and human sub-species like Aasimar and Tieflings, half-elves, you get it. Pretty much any race from D&D, Action RPGs or standard modern MMOs of today. The only races you can't play are things like extraplanar beings like angels, devils/demons, elementals or beings with no self-awareness or sentience like low-grade skeletons, zombides, vampire thralls or slimes and the like. [b]Q: Are there classes or jobs?[/b] Yes! What would an MMO be without classes to pick from? But don't worry, almost every and any class yu can think of exists. From the standard D&D Classes, to things like prestige classes or heck, even custom-made-up classes. Just remember that if you want to make a fully custom class that isn't known to anyone else, you'll have to provide details about that job - an d it may get rejected if it doesn't fit. Also keep in mind that there is no set "right" or "wrong" way to play a class. If we say that one player makes a Paladin and focuses more on healing, buffing and being a support spell-caster, while another player makes a Paladin who focuses on melee and holy smiting, they're both fine. They're just different [i]kinds[/i] or [i]variants[/i] of the same class. Your skills and spells will determine what role you play, not just your class. Speaking of... [b]Q: How will spells and skills work?[/b] Making up skills and spells for every class on my own would be a huge nightmare, not to mention extremely tedious to read through for you guys. Therefore, we're going with the principle of you can do and use whatever you want, so far as it's fair and in-line with what your character is. When you guys get the CS Template to fill out, you'll see a section explaining this bit a tad better. [b]Q: If there are levels, what were the level caps in the game, and what level can we be?[/b] The level cap of Oubliette Online was 120, you guys can start at, as a max, level 20. [b]Q: What? That's way low though![/b] Well, considering the [i]average[/i] human peasant in this new world, who has no martial training or any proper education, is around level 1~3, you'd still be pretty darn strong. Of course, if you [i]want[/i] to play a lowrer-level character, that's completely fine. [b]Q: Can we at least level up?[/b] Yes. Yes you can. You can also acquire new equipment, skills, spells and stats... Well, stats are iffy, we'll talk about that later. [b]Q: How many characters can I have?[/b] I'd honestly prefer everyone keep to just one character. But if you show that you're active and a fair and reasonable person, I could allow you to have an extra. Maybe. Possibly. [b]Q: How will the story progress?[/b] The story is divided into arcs, or chapters. Each arc has an overhanging 'goal' that needs to be completed (or failed) in order for the next chapter to start.. In total counting the prologue and epilogue as their own arcs, the story has a total of six chapters currently. Of course, if people want to do character-specific arcs based on their character, or just side-quests or intermissions, that's fine too. Just send me a PM and we'll work out the details on how to make it fit into the main plot. [b]Q: Is there a deadline for posting?[/b] I would say that managing one post every seven days, once a week that is, should be doable by anyone who wants to join this story. Taking longer than that would really slow the pace down and mean that the roleplay would need to go on for years before being finished. Thus, if you live an extremely busy life and have very little time to post, I'm sorry, but this isn't the roleplay for you. [b]Q: How many players do you want?[/b] I'm looking to have a group of around 4-6 people, with myself included. [b]Q: If I become busy or need time work on RL, will I be kicked out if I miss the once-a-week post?[/b] Not if you [b][i]tell me about it in advance[/i][/b]. I'm not some grumpy rule-stickler who doesn't understand that sometimes RL takes a huge dump on all of us. However, I do expect people to inform me if they need time off or won't be able to make it to posting the current round. I don't think that's too much to ask. [b]Q: Why don't you just check my status?[/b] Because I have bad eyes and keep RPGuild zoomed in at almost max, and that point the little status-blurb doesn't show up, so unless I explicitly check your profile, I won't see your status. [hr] And that's that, I feel. If you have any comments, suggestions or other thoughts, please feel free to post and ask. I'll respond to and try and work with anything you fine folks say.