[hider=Raven Imuoto Bryne] [hider=Appearance] [img]https://i.imgur.com/3K39lMO.png[/img] [/hider] Age: 19 Gender: F Nationality: Irish-Japanese Birthday: 23rd June Height: 165cm MC Quality: C+ MC Quantity: A [b]Background:[/b] The Bryne family is a small, quiet but hated family. Although they had seats in the Clock Tower due to their long line of lineage, they were kicked out of the Clock Tower for their research into dark arts and their obsession with the usurping of traditional magecraft. Most of the family died out due to internal family politics, and further more died during the Great Starvation due to a viral sickness combined with starvation. With only a handful of survivors left and fragments of research salvaged from the collapse, the Bryne family sailed far East to avoid prosecution by the Clock Tower and landed in Japan. Here, they found another mage family desperately searching for ways to continue their lineage, the Imuoto clan. With no other options, the two families merged and combined their efforts to continue their research. Most of the Bryne dark magic had been lost during the initial collapse of the family, perhaps for the better. Now the Bryne-Imuoto family has changed their step and has since attempted to approach magic through a calmer route of meditation and preparation. Raven was a quiet, withdrawn child of the family that had emerged from a history of struggle and emphasis on survival. All throughout her childhood, her parents tried to drill into her how important it was to continue a bloodline that had apparently sailed through the world to conceive her and her 3 sisters. Her siblings were also eager to highlight the need for success in a cruel world, especially because Raven was born with an unnaturally high amount of magic circuits. But Raven was disinterested in such a hereditory mantle, and didn't react well to the strict world of Japanese competition. Family feuds were frequent, almost daily, and in the end Raven became a shut-in, living in the dojo and zoning out while punching the doll over and over. One of the few things that came of the escape from Ireland was the access to the Irish diasphora that now lived across the globe, although only a few were maguses. When news came from this thin network that a Grail war was about to take place, Raven was reluctantly picked as a representative to participate. Raven could not care less for the family's wish to be restored to glory, but only took a few broken bones and noses to drag Raven out of her isolation and send her to fight. [b]Personality:[/b] A nihilist and a shut-in, Raven doesn't understand social interactions and can't handle other people. Although she can act respectfully when necessary, Raven often acts aloof and reluctant for most things, only obsessing over practicing martial arts at the gym because according to her, it's the only thing she's good at. She has very low self-esteem and is really only driven by spite against both her family and herself, and can't really get motivated to do much other than beat up training dolls. She is conflict avoidant and would only follow suite if she could be bothered for it. Raven couldn't care less if she died in the War, but despite her denial, has a fervant wish to feel connected to others. As such, Raven will express disinterest in philantrophic acts, but will be spurred to do them anyway despite herself. [u][b]Abilities:[/b][/u] [b]Ether Orb[/b] Due to the family having a history of low circuit quantity, the technique of focusing and storing magic energy has been intensely researched. The end result was the groundwork for the rest of the Bryne magecraft, the Ether Orb. By intensely meditating for a time, Raven is able to externalize her magical energy and store a large amount of magic energy in a floating orb of vapor-like ether. It floats around like a gas around Raven and acts more or less like a bubble that is maintained in part by Raven's magic energy. The orb can be used as quick bursts of energy when needed in battle, or directly used as an offensive explosive payload. Multiple orbs can be created and maintained, as long as Raven has enough time to concentrate and is alert enough to maintain the larger amount of orbs. Smaller, less potent versions of the orbs can be created on demand at the expense of magic energy, but these are used in ranged attacks due to costing more energy to create than they store. [b]Ether Compression[/b] An extension of Orb magic developed for Raven. Since quantity is not as much of a problem for Raven, her family devoted time to then exchange quantity for quality. This was achieved by compressing multiple orbs into a single concentrated orb, although it is taxing to maintain this compressed orb for long. For the most part, Raven refused to learn this technique as it would be acknowledging and accepting her family's insistence in hereditary knowledge, but kept it in mind in her training. [b]Physical Enhancement[/b] Combining Imuoto's focus and Bryne runecraft, Raven is able to activate runes that enhances her physical capacities. Most of the power goes towards speed and agility (due to Raven's tendancies to flee from battle), but to a lesser extent her strength is also increased. The use of the Physical Enhancement in general is comparatively medicore, so use of the ether orb to give short bursts of high power and speed is frequent. However, expending too much power on physical enhancement leads to straining the body and extended fatigue. [b]Imuoto-style Martial Arts[/b] Not a magic ability, but can be greatly enhanced by it. It is similar to taekwondo with an emphasis on fast flurries of kicks and punches, but has been modified to include taichi-like waves to incorporate ether orb attacks. Raven's style is a bit more rough and has a focus on punches and quick steps to close gaps. [/hider] First Choice: Rider