[quote=@Lugubrious] [@Rockin Strings], not bad so far. Still, there are a couple of aspects to the power that could be ironed out. Running fast involves a whole bunch of strides, so instead of just having super speed, you might make Quick Stride a sort of flash step instead, allowing him to quickly dash from one point to another in a short distance. A mile+ teleport for Long Stride is a little out there, especially 5 miles to a place he can't see or has a straight line to. I'd be fine with Long Stride requiring a charge time to be able to 'step' to anywhere he can see under a mile. That's still a pretty darn strong ability, but not a broken one. [/quote] For Quick Stride, I was thinking something closer to "his strides are quicker" which is how I tried to explain it. I can see the flash-step thing being better in a battle, which is more of what I was thinking for Long Stride. Speaking of Long Stride, I can see it working better as a charge, but the places he knows well, such as his home, his job, stuff like that, seem like they'd have a longer distance since he knows exactly where they are and can basically "portal" to them easier. In summary - Quick Stride was more for mobility, Long Stride for battle and quick retreat if necessary, and limiters can definitely be added to all the abilities to keep him from being too strong. Your thoughts?