Fight Science has a lot to say about a moment like this. Power vs Speed vs Size, a lot of simple physics, and a comparison of skillwires and software, all of which leads to a very simple conclusion: anything that Maria hits with that sword is going to die. The reason BlackSun went the direction they did with Maria (apart from her natural "War Goddess" body structure, which is probably more likely to be why they hired her in the first place) was for the simple reason that absolute power was, frankly, easier and cheaper to build and engineer than agility builds like Errant's or skill specs like @SARAHPHIM. And not only was it cheaper, it was also brutally effective. It turns out that high-precision bleeding edge tech broke just as easily as anything else if you hit it hard enough. But! There's a reason why nobody launched missiles to end car chases, or why knives were so much more common weapons than swords. All of Mr. Big Show's obnxoious, boring lessons go flashing through Errant's head. The best way to take a hit was not to. So! With those thrusters, Maria had exactly one attack vector. Turning or pivoting on a dime like Errant could would be impossible, and if she missed then she'd be lucky not to go crashing through the wall on the opposite end of the hallway. And since they'd gone and done her the favor of scaling that sword to match her absurd strength, the slash would come at one of two angles. At these speeds, it was a matter of guessing: would Maria favor the broad horizontal stroke to strike as wide a zone as she could, or would she go for the overhead smash so she could swing with enough power to split an atom? What the hell kind of question is that? Of course she's lining up a vertical attack. There's no way to rely on even boosted reflexes to dodge at these speeds, but educated guesswork is Errant's strongest skillset. She charges straight into Maria's zone and then with a split second to spare before she commits to the swing, Errant stops. She twists her body and leaps nimbly onto the wall, running up and over Maria and planting a big, back swinging kick into her back to push the two champions further away from each other. She doesn't taunt, celebrate, look back, or even hardly remember to breathe. She just runs until she finds the steps, then turns and tears up them like her life depends on it. Because it does. If Maria gets another bead on her, the next attack would come from behind. Fight Science had a lot to say about that too, but with much fewer caveats. She had to get out. She had to get out [i]now[/i]. She had to... think, damn it. Did she have any help left? [Directly Engage: [b]9[/b]. Errant resists or avoids Maria's blows]