Your team splits up to look around. Yorik goes to question some of the workers gruffly. You can tell most don't really know why he's here and are intimidated by him, both because he is a guardsman and because he is an orc. He towers over most of the men, many whom themselves were quire burly, and even other orcs didn't look quite as imposing as he did in his armor. Looking around the Mill mostly reveals much of what you'd expect of a mill: lots of bags of grain, some processed some not, machinery in the form of gears and parts needed to fix up the mill, and more confused workers. Soon a old woman approaches Yorik with much more attitude than the rest of the workers, and from her outfit she was obviously not just a worker but some form of supervisor. While the party was searching you'd get a telepathic ping from Dinah. She seems to have found something, though she lacked the means to actually tell you what it is. But whatever it was, you could feel her presence towards the back of the mill, in the direction of the river.