[@Expolar] I will concede for Alter Armament being concentration based and usable only nonmagical weapons (or alternatively overwrites any current magic enchantments), but I will still ask that it can be used on ranged weapons as well. To be frank, thrown weapons are shit. The action economy for them makes than worse than crossbows which at least have an excellent feat which makes crossbows competitive. It requires your single object interaction to draw a weapon, which effectively means that once you get extra attack you can make at most two thrown weapons attack if you’re already wielding a throw weapon, and end that turn with no weapon. If you were not wielding a throw weapon you’ll need to drop it, draw your weapon, than attack, and that still limits you to just the one thrown weapon and one attack. There’s also the issue of a sever lack of abilities that support a thrown weapon build. Strictly speaking, most of the thrown weapons (javelin, Spears, daggers, handaxes, light hammers, tridents) are [i]not[/i] range weapons, and thus don’t benefit from things such as archery fighting style or Sharpshooter even when used as a thrown weapon. Conversely they still suffer penalties such as ranged attacks with a melee adjacent enemy. The only ranged thrown weapons are the dart and the net, with the dart being a vastly inferior dagger by virtue of being illegible for melee combat, and the net having a whole slew of problems requiring multiple feats and specific class combinations just to make it mildly viable. And neither of these weapons are very powerful. In fact the “strongest” thrown weapon is the spear, and only if you allow it to be thrown with two hands for 1d8 damage, otherwise it’ll be the javelin as it’s the only thrown weapon with the longest range (30 ft). This word spew is to emphasis the importance of Alter Armament enable a strength based character such as Orchid having access to an actual viable ranged weapon that can operate further than her walking speed, as plenty of range weapons can be useful for any strength based character if they simply were able to have the finesse property. And again frankly speaking, most bows in real life relies far more on the archer’s physical strength than his agility, as longbows has very high tension levels. Your typical whispy high dex/low strength elves would never be able to draw an arrow on your average English longbow. This spell exist to introduce this factoid.