[hider=Lorelai de Windt][center] [h1][center][color=crimson]Lorelai de Windt[/color][/center][/h1][img]http://66.media.tumblr.com/51fc61ac770a524e9468f174afa94d7f/tumblr_inline_n1xc79Kcic1rb3m8r.png[/img][/center] [hider=Appearence][center][img]https://i.imgur.com/Dw8dJKm.jpg[/img][/center][/hider] [color=crimson][b]Age:[/b][/color] 17 [color=crimson][b]Race:[/b][/color] Human [color=crimson][b]Nationality:[/b][/color] Dutch / Japanese [color=crimson][b]Personality:[/b][/color] [indent]A starry eyed youth, heart ablaze and hands layered in the callouses of constant work with the spear. She laughs easily and openly, equal parts absent and ignorant to deceit as she goes about her schooling. Enjoys physical challenges, anything she can work on with her hands appeals to her, but she finds herself averse to puzzles and trivia games. Not the brightest of people but tries to compensate with earnestness and effort. Feels a touch of envy for mages who can barely lift a tome weighing more then ten pounds but can summon phantasmal creatures to aid them, but is too consious of hurting their feelings to voice or act upon it.[/indent] [color=crimson][b]Backstory:[/b][/color] [indent]The de Windt's have a longer history in Japan then they do with their own family name, tracing their line all the way back to the early Dutch who helped crush the Shimabara-Amakusa Rebellion and securing themselves as the sole European power still tolerated in the country till their borders were forced open two centuries later. Relations tensed in the past century given world events, but their connection of the magical side of things made surviving changing times unscathed a more reasonable affair. The descendent of Dutch merchant marines now stands, ignorant of the blood upon her lineage and with her sights set only upon a bright shining future. As a child she played with sticks, golden hair flying wildly as she chased and was chased by boys from a sleepy countryside village, the glory of a bustling market long since given way to the twilight of after years, where all still lingered neither prospering nor failing. A haven to retire to and the breeding ground of childhood ambitions for something more, the harsh clang of steel and the burn of a wooden shaft twisting against her palms. The young Lorelai had no word for what she sought, only that she was compelled to push herself hard and long even at the expense of more mundane studies. Times of play gave way to earnest training under the attentive eye of parents, always losing herself amidst a field of sunflowers. Tilling the land for miles with only a hoe, only to carry bags of seed and sowing by hand till her blisters wept and her hands were a mix of caked dirt and weeping scarlet. She laid the groundwork for true martial training with her own hands, surrounding herself in the flowers of her long distant homeland before every knowing the true heft of a weapon in hand. The nameless conviction carried her far from home, the sunflowers wilting as her gaze turned to the academy of her dreams, where her heart knew she'd be a step closer to fulfillment.[/indent] [hr][color=crimson][b]Stats:[/b][/color] [indent][b]END[/b]: 40 (B) [b]STR[/b]: 35 (C) [b]DEX[/b]: 50 (B) [b]AGI[/b]: 40 (B) [b]INT[/b]: 5 (F) [b]WIL[/b]: 5 (F) [b]CHR[/b]: 20 (D) [b]SPT[/b]: 25 (D) [b]LCK[/b]: 5 (F)[/indent][hr] [color=crimson][b]Weapons:[/b][/color] [indent]Worn Spear-An implement she's trained with for the last two years, knowing it's every groove and how much strain it can take. Carries it with pride and cleans the head habitually even when not used. Can support her own weight vaulting with it even in Composite Armor.[/indent] [color=crimson][b]Gear:[/b][/color] [indent]Composite Armor: An armor made predominantly of leather with added plate along one arm and shoulders for protection without comprimising her agility between and in combat.[/indent] [color=crimson][b]Independent:[/b][/color] [indent]Spirit Boost- As an Earth Human, Lorelai has a wellspring of inner power waiting to be tapped into. 40% boost to Spirit when over 50. Currently: Inactive. De Windt Bloodline: Her birthright as a member of the De Windt family cultured over the generations and the events they played part to. [/indent] [color=crimson][b]Major Skills:[/b][/color] [indent]Farmer's Last Resort- The spear has long been the weapon of peasentry, with a low skill barrier to use but a ceiling as distant as the stars above. To call oneself a novice is to stand firm against charging adversaries and hold your spear true. [b]Level: 2 (6pts)[/b] Dieter's Fields-Moving beyond tactics of the peasentry is the true spirit of combat with a spear, understanding the advantage that comes with a greater reach then a sword and learning to use the full range of motion to aspire towards heights most would never consider. [b]Level: 1 (5 pts)[/b] [/indent] [color=crimson][b]Minor Skills:[/b][/color] [indent]Iron Flesh- [b]Level: 1 (2 pts)[/b] Indomitable- [b]Level: 1 (2pts)[/b][/indent] [color=crimson][b]Forms:[/b][/color][hider=Farmer's Last Resort][color=crimson][b]Farmer's Last Resort:[/b][/color] [indent][color=crimson][i]Form One - Forward March [/i][/color] [color=crimson][i]Execution:[/i][/color] Lunge forward, thrusting forward with both hands on the spear before returning to starting position. [color=crimson][i]Principle: The simplest way to attack. Power comes from the force of movement making even frail arms provide lethal force.[/i][/color] [color=crimson][i]Form Two - Shield Wall[/i][/color] [color=crimson][i]Execution:[/i][/color] Hold an arm out and across your chest, bracing the spear atop it as though you were holding a shield. Thrust forward, sliding over the arm for a quick jab. Mastery requires using your 'shield' to redirect a misaligned thrust into a true strike as it passed over. [color=crimson][i]Principle:[/i][/color] An aided strike that develops arm strength in thrusts without heavy dependence on personal skill. A foundation in controlling the spear without both hands upon it. [color=crimson][i]Form Three - Breaching The Wall[/i][/color] [color=crimson][i]Execution:[/i][/color] Grasping the spear with both hands and positioning it overhead, thrusting at an angle as though going over a barrier to reach it. [color=crimson][i]Principle:[/i][/color] Trains the arms to support the spear without any aid and cements the users balance. [/indent][/hider] [hider=Dieter's Fields][color=crimson][b]Dieter's Fields:[/b][/color] [indent][color=crimson][i]Form One - Quench the Thorns[/i][/color] [color=crimson][i]Execution:[/i][/color] Performing a standard thrust at such speed so as to look to have not moved. Done with a firm stance rooted to the ground for superior handling. [color=crimson][i]Principle:[/i][/color] The basis for all spear fighting, connecting the stolid base of a Novice to the more fluid Journeyman. Teaches speed and coordination with the spear. [color=crimson][i]Form Two - Sow the Land[/i][/color] [color=crimson][i]Execution:[/i][/color] Perform a wide slash with the spear, shifting hands down a palm length before swinging back around, continueing till they've gone both ways along the shaft. [color=crimson][i]Principle:[/i][/color] Understands a fuller range of motion and acclimates the hand to gripping the spear at any length with reasonable surety. [color=crimson][i]Form Three - Break the Frost[/i][/color] [color=crimson][i]Execution:[/i][/color] A heavy handed swing against a training target that bounces off, rotates fully around the user and transitions into a thrust. [color=crimson][i]Principle:[/i][/color] Introduces power into the techniques and creates a flow between prior forms. [color=crimson][i]Form Four - Exalt the Harvest[/i][/color] [color=crimson][i]Execution:[/i][/color]Steps forward sharply, putting weight on the lead foot as the spear is raised from behind, overhead, and slammed down in a crescent arc. [color=crimson][i]Principle:[/i][/color] An aggressive helm splitter that further develops power based on where the shaft is held to extend or shorten the arc. [/indent][/hider] [color=crimson][b]Technique:[/b][/color] [indent][color=crimson][i]Ride the Wind:[/i][/color] A stationary leap upwards from a crouch, grasping the spear firmly in both hands before driving it downwards tip first as you land upon and stab through an enemy. Lorelai throws the entirety of her being into the attack, sacrificing footing for the added power of crashing upon them.[/indent] [/hider]