[h3][b]Name:[/b] [color=LightBlue]Vellaxir Silnara Hebel[/color][/h3] [b]Appearance:[/b] [hider=Sketch] [img]https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/ad3f29f5-d4fa-409b-8581-145d2cae8e1c/ddsy52m-63317a36-d577-4722-a11c-6b3bb56bfeef.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2FkM2YyOWY1LWQ0ZmEtNDA5Yi04NTgxLTE0NWQyY2FlOGUxY1wvZGRzeTUybS02MzMxN2EzNi1kNTc3LTQ3MjItYTExYy02YjNiYjU2YmZlZWYucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.3NldwR00rnQgM8jGr8FhXBsN7eD84tmsO_4voEUNHp0[/img] As depicted. Her natural height is 5'9", though her standing height varies depending on heel sizes. (The high heeled boots of her magician costume grant her an extra three inches, while the hat further disguises her actual height) [/hider] [b]Age:[/b] [color=LightBlue]17[/color] [b]Bio:[/b] [color=LightBlue]Vell was found performing simple magic shows on the street for money when she was seven by the Hebel family. Being a very compassionate couple, they took her in and adopted her. How she came to be on the street where she was found is unknown, and if she does remember, she is not the sort to divulge that information. She never stopped learning stage magic, though, even in her new home. The flare and mystery of it drawing her in to accumulate every new skill and trick of the trade that she could find, until that tendency to put on a show had become such a part of who she was that it reflected in her everyday life through how she would toy with people to get a rise out of them. And in her career choice. In addition to stage magic, Vell was always naturally talented at real magic. Oddly -or perhaps appropriately- moreso in the sorts that are more useful for stealth than for show, although she does tend to make a show of those as well when given the chance. Nevertheless, it was this talent which landed her the opportunity to get into Ishtar.[/color] [b]Mundane Skills:[/b] [color=LightBlue]Hand-to-Hand Combat, Knife Combat, Knife Throwing, Acrobatics, Stage Magic, Sleight of hand, Stealth, Thievery, Lock-picking, Deception, Disguise, Misdirection, Psychology, Intimidation, Appraisal... generally just things that are needed for sneaking, stealing, assassination, and freaking people out (mainly for fun). She is also pretty good at singing, and at putting on a show.[/color] [b]Magic:[/b] [color=LightBlue]Vell specializes in Tactile Displacement magic, with a particular focus in guerrilla combat and prestidigitation applications. One could alternatively cite her specialty as being in short-range teleportation and mirror magics.[/color] [indent][b]Spells:[/b] [indent][color=7ea7d8][i][color=LightBlue][u]Vanishing Act[/u][/color] - A short-range teleportation skill. She can teleport anywhere that she can see or knows well enough within 100ft. It is possible to teleport to unknown places within range, but that would greatly risk winding up somewhere deadly. [color=LightBlue][u]Misdirection[/u][/color] - As well as being able to teleport herself, Vell can teleport objects and entities that she touches with the same range restrictions, even being able to send them on without her. This is most often used for conveniently relocating objects such as cards, knives, and acquired goods. [color=LightBlue][u]Smoke Screen[/u][/color] - A simple spell used to create a puff of smoke for use in covering or distracting from a quick exit, or otherwise as a means of obscuring vision in a given area. This is the only spell that she currently has in her repertoire which does not require touch in order to work. [color=LightBlue][u]Through the Looking Glass[/u][/color] - The ability to travel through mirrors. When she touches a mirror of a size reasonable for her to fit through, Vell is able to move in and out of the world reflected therein. Once inside, she can use her teleporting ability to travel to any mirror of any size within the same range of 100ft, provided of course that she already knows their location. [color=LightBlue][u]Catoptrap[/u][/color] - A target can be pushed or pulled into a mirror that she is touching, provided that she is also in contact with said target. The target will be unable to escape until ten minutes have passed, unless she decides to release them herself beforehand. [color=LightBlue][u]Caputo Effect[/u][/color] - Upon touching a mirror, she may opt to go into a trance which allows her to locate any mirror anywhere and replace a person's reflection in order to speak to them. Others may also call her to a mirror by saying her name three times (yes, that is how she arranged it) in front of it, as the spell is received by her personal compact mirror. She must focus in order to locate previously unknown mirrors, but no focus is required to answer calls.[/i][/color][/indent][/indent] [b]Personality:[/b] [color=LightBlue]Vell is a mysterious sort, though not due to brooding nature or quiet maturity. Rather, she simply likes to keep people guessing, and when she does answer personal questions it can be difficult to tell whether she is being earnest or simply joking. She comes off as quite the sadistic bad-girl, being exceptionally devious and prone to deliberately scaring people just for a laugh. In addition, she is exceptionally cunning and good at reading people. All the better to find out what would best give them chills, after all. Overall, anyone would say that she is a villain. But perhaps that is just smoke and mirrors.[/color] [b]Faction:[/b] [color=LightBlue]Ishtar[/color] [b]Descendant of the Illuminated Poet?:[/b] [color=LightBlue]???[/color]