The first round of character reviews. Even if no changes are necessary, or the changes are simple and immediately implemented, they aren’t considered accepted just yet, and can’t be moved to the character tab. [hider=Vanessa Meriweather] -Change Circuit ranks to - and note that she has a dragon core. -Note a level of Magic Resistance of B rank due to phantasmal blood. -Specify whether the blood thickness is closer to a Stirring Ancestry or Thick Blood.[/hider] [hider=Ashurbanipal] -Strength to C. -Have the Maximum targets on the second NP as how many people can be kept in the torture chamber, if it isn’t already. Reduce the range to either 0-1 or -.[/hider] [hider=Kullervo] -Avenger Skill to B+ -Have Self-Replenishment sublimated into the Galvanism mutation.[/hider] [hider=Jasper Virgo] No changes required.[/hider] [hider=Esau] -Clarify the effect of the first Noble Phantasm.[/hider] [hider=Okita] No changes required[/hider] [hider=Nenet] No changes required[/hider] [hider=Midas] -Make the parameters clearer. If the skills are permanently active, there don’t need to be more ranks in brackets. -Renouncing wealth while keeping Golden Rule still at B makes little sense. Either have it at A- with this justification, just at A rank, or remove it entirely, sublimating it into the Noble Phantasm. -Affections of the god being a curse and its removal make little sense, and the boost to luck is not accounted for in the rest of the sheet. Consider a different effect for affections. -Philosophy of the Satyr simply adding plus modifiers to physical parameters does not fit with its description. -The first Noble Phantasm requires some clarification as to its effect on humans, both normal and those with circuits. -Gordius Wheel as a Noble Phantasm on a non-rider without much heavier alterations is impermissible. Consider doing something with the knot itself instead.[/hider] [hider=Bokuden] -Replace the composite skill with Disengage. -The Noble Phantasm needs a range. Sword range, preferably, so 1 or 1-2.[/hider]