[hider=Caiman] [center] [img]https://txt.1001fonts.net/img/txt/dHRmLjcyLjM3ODU2YS5RMkZwYldGdS4x/open-sans.light-italic.webp[/img] [color=527875]___________________________________________________________[/color] [color=527875]__________________________________________________________[/color] [img]https://img.roleplayerguild.com/prod/users/4bcff68f-444e-4ee4-a35d-f0c7800b7e32.png[/img] [color=527875]__________________________________________________________[/color] [color=527875]___________________________________________________________[/color] [/center][indent] [color=c1cdcd][h3][color=527875][u]Age[/u][/color][/h3][/color][indent][color=c1cdcd][color=c1cdcd]18[/color][/color][/indent] [color=c1cdcd][h3][color=527875][u]Homeland[/u][/color][/h3][/color][indent][color=c1cdcd][color=c1cdcd]- -[/color][/color][/indent] [color=c1cdcd][h3][color=527875][u]Biography[/u][/color][/h3][/color][indent][color=c1cdcd][color=c1cdcd]- -[/color][/color][/indent] [color=c1cdcd][h3][color=527875][u]Personality[/u][/color][/h3][/color][indent][color=c1cdcd][color=c1cdcd]- -[/color][/color][/indent][center] [color=527875]____________________________________________________________________________________________________________[/color] [color=527875]____________________________________________________________________________________________________________[/color] [/center][color=c1cdcd][h3][color=527875][u]Powers[/u][/color][/h3][/color] [indent][color=c1cdcd] [indent]Primary ▸ Animator's Rite[/indent] The most discernable gift Caiman possesses is the ability to bring what seems like life to mundane objects. He can do so in two ways - the first one being a simple gesture that allows him to control simple objects with his basic thoughts, and the second being a deeper, more concentrated effort by Caiman to release an object from the bindings of its mundane form and create a new bond with the object. In this gift's second form, the rite takes a bit longer depending on how complicated the structure of the object is or how many parts it has, but after it has been completed, most of the object's rigidity of form is gone and it can take shapes it otherwise could not. These animated objects are technically bound to Caiman, but have their own free will - though in the vast majority of cases, they are subservient to their animator. [hider=Regular Animations] ▸ [url=https://yt3.ggpht.com/ytc/AKedOLQvYJq0JiaEy4I8nZgFwTs1gT0SI0SyLTlsLCza=s900-c-k-c0x00ffffff-no-rj]Gallick[/url] is the result of many experiments combining different materials over a lengthy period of time. It is Caiman's most formidable animation to date, and one that he is very proud, and protective, of. ▸ One of Caiman's most useful animations in day-to-day life is one that he created despite the detestation of his medical advisors. The object in question is what was once a mundane [url=https://cdna.artstation.com/p/assets/images/images/011/391/778/large/boris-stajic-pc-robotic-arm-v3-03-a.jpg?1529356917]synthetic arm[/url], but it has now undergone numerous modifications by Caiman, and is more articulate than one might expect. ▸ Another of Caiman's common animations takes the form of a Great Dane - but one made of a dull, smoothed bronzish material. Originally this dog was a statue in a local park, but it was animated and stolen by Caiman when he was younger. Were one to touch it, the metal actually exudes a soft warmth. [/hider] [indent]Secondary ▸ Machinative Mind[/indent] While Caiman is not formally educated in manners of engineering or advanced mechanics, his gift grants him insight into such activities and the objects related to them. Gathering materials and/or specific appliances to meld into his animations makes it easier to manipulate more complicated forms onto the beings after the Rite. While unclear if it is related to his gift, Caiman's exceptionally sharp memory helps him retain a lot of this insight despite his lack of study on the subjects. [indent]Tertiary ▸ Animator's Eyes[/indent] Caiman's gift grants him the ability to pinpoint any artificial life he is familiar with, as long as it resides on the same plane he does. It also allows him to perceive using the senses of his Animations, at the price of his own, for as long as he chooses. [indent]Quaternary ▸[/indent]Texttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttext. [/color][/indent] [/indent] [/hider] [hider=Ayana] [center] [color=224275][h1]Ayana[/h1][/color][color=c1cdcd]__________________________________________________[/color] [color=c1cdcd]_________________________________________________[/color] [img]https://img.roleplayerguild.com/prod/users/d5fa6046-01e3-4c7d-9c9e-98a19244361b.png[/img] [color=c1cdcd]_________________________________________________[/color] [color=c1cdcd]__________________________________________________[/color] [/center] [indent][indent][indent][indent][indent][indent][indent][indent][indent][indent][indent][indent] [color=224275]Name:[/color] [indent]Ayana Knox[/indent] [color=224275]Age:[/color] [indent]23[/indent] [color=224275]Gender:[/color] [indent]Female[/indent] [color=224275]Home Region:[/color] [indent]Unova[/indent] [color=224275]Appearance:[/color] [indent]Ayana's most immediately outstanding feature is her long, hip-length midnight-blue hair. One would be hard-pressed to find her without it up in a ponytail though, in which case it only falls to the middle of her back. Her slightly untidy hair is only a few shades darker than her cool blue eyes, which seem to survey her surroundings with a hint of scrutiny that doesn't often fade. The cool, dark aspects of her natural features carry over to her wardrobe as well. Ayana chooses her clothes based purely off of function, picking comfortable stuff without much flair to it - which, when combined with her usual sober expressions, can grant her a rather unapproachable visage. When it comes to physique, Ayana is somewhat average, standing at 5'11". She does, however, weigh a tad bit more than the average, due to the defined musculature granted by her regular training - not so much so that one would notice at a glance, though. [/indent] [color=224275]Personality:[/color] [indent]Ayana is a generally reserved individual, preferring to listen rather than talk. When she does talk, however, one wouldn't be blamed for thinking her a curt individual because- well, she kinda is. It seems she prefers to use as few words as makes sense to get her point across, which can leave the conversation rather dry, by most people's standards. This is all true until Arlo comes into the picture. Her twin brother brings out a sense of rivalry in her that she doesn't seem to control well. While she is already a very competitive individual, her sibling only serves to enhance that further, causing her demeanor to be a bit more outgoing around him. [/indent] [/indent][/indent][/indent][/indent][/indent][/indent][/indent][/indent][/indent][/indent][/indent][/indent] [center][img]https://img.roleplayerguild.com/prod/users/8c9bac38-1b8c-4ae5-bfb8-2f0089792476.png[/img] [h1]Pokémon[/h1][/center] [hider=Pokémon 1][indent][img]https://img.pokemondb.net/sprites/black-white/normal/hitmonchan.png[/img] [color=c1cdcd]Name:[/color] [indent]Tokiel[/indent] [color=c1cdcd]Species:[/color] [indent]Hitmonchan[/indent] [color=c1cdcd]Gender:[/color] [indent]Male[/indent] [color=c1cdcd]Ability:[/color] [indent]Iron Fist[/indent] [color=c1cdcd]Moves:[/color] [indent][list] [*]Mach Punch [*]Bullet Punch [*]Drain Punch [*]Thunder Punch [*]Ice Punch [*]Fire Punch [/list][/indent] [/indent][/hider] [hider=Pokémon 2][indent][img]https://img.pokemondb.net/sprites/sword-shield/normal/rockruff.png[/img] [color=c1cdcd]Name:[/color] [indent]Kino[/indent] [color=c1cdcd]Species:[/color] [indent]Rockruff[/indent] [color=c1cdcd]Gender:[/color] [indent]Male[/indent] [color=c1cdcd]Ability:[/color] [indent]Vital Spirit[/indent] [color=c1cdcd]Moves:[/color] [indent][list] [*]Crunch [*]Stone Edge [*]Double Team [*]Sucker Punch [*]Iron Fang [*]Fire Fang [/list][/indent] [/indent][/hider] [/hider] [hider=Arlo] [center] [color=618bcf][h1]Arlo[/h1][/color][color=c1cdcd]__________________________________________________[/color] [color=c1cdcd]_________________________________________________[/color] [img]https://img.roleplayerguild.com/prod/users/278b77a3-abc5-4dca-823f-a67d8260be19.png[/img] [color=c1cdcd]_________________________________________________[/color] [color=c1cdcd]__________________________________________________[/color] [/center] [indent][indent][indent][indent][indent][indent][indent][indent][indent][indent][indent][indent] [color=618bcf]Name:[/color] [indent]Arlo Knox[/indent] [color=618bcf]Age:[/color] [indent]23[/indent] [color=618bcf]Gender:[/color] [indent]Male[/indent] [color=618bcf]Home Region:[/color] [indent]Unova[/indent] [color=618bcf]Appearance:[/color] [indent]Much like his sister, Arlo possesses blue hair - though his is much shorter and cloudier in color. His unkempt hair is a close match to his bright-azure, energetic eyes. The energy behind such eyes matches his bright appearance, which comes in part from his jovial body language and fun wardrobe. Arlo enjoys both comfortable and fashionable clothing, and takes pleasure in trying to find the perfect mix. His color palette really consists of anything he feels like wearing, but blue and gray are his favorite combo. He also enjoys matching with his sister - both because it's cute and it annoys her - so he will sometimes wear things outside of his zone. When it comes to physique, Arlo is surprisingly rather fit. He has a lean and very well defined musculature - which he can attribute to his ardent training as a gymnast and acrobat of sorts. He often finds himself in competition with his sister, and as such never lets himself fall behind. [/indent] [color=618bcf]Personality:[/color] [indent]Arlo is a much more outgoing individual than his twin. He's very talkative and exuberant, always looking to strike up a conversation or get into some sort of trouble - which he will almost always try to drag Ayana into. He's a bright personality and can be the life of the party in any situation. He's very competitive, much like his sister, and will never turn down a challenge if he can help it. He's been known to not be able to control his sharp tongue, or his "subtle" flirting. [/indent] [/indent][/indent][/indent][/indent][/indent][/indent][/indent][/indent][/indent][/indent][/indent][/indent] [center][img]https://img.roleplayerguild.com/prod/users/8c9bac38-1b8c-4ae5-bfb8-2f0089792476.png[/img] [h1]Pokémon[/h1][/center] [hider=Pokémon 1][indent][img]https://img.pokemondb.net/sprites/black-white/normal/zorua.png[/img] [color=c1cdcd]Name:[/color] [indent]Mish[/indent] [color=c1cdcd]Species:[/color] [indent]Zorua[/indent] [color=c1cdcd]Gender:[/color] [indent]Female[/indent] [color=c1cdcd]Ability:[/color] [indent]Illusion[/indent] [color=c1cdcd]Moves:[/color] [indent][list] [*]Knock Off [*]Taunt [*]Copycat [*]Sucker Punch [*]Dark Pulse [*]Snatch [/list][/indent] [/indent][/hider] [/hider] [hider=Vesper | Fog][center][url=https://www.1001fonts.com/quikhand-font.html][img]https://txt.1001fonts.net/img/txt/dHRmLjEwNi4yZjRmODAuVm1WemNHVnlJRXhoZFhKcFpYSS4w/quikhand.regular.png[/img][/url] [img]https://img.roleplayerguild.com/prod/users/833ca9c2-8e3e-463f-9783-4582f885fca8.jpg[/img][/center] [INDENT][INDENT][INDENT] [color=#2F4F80][b]Name[/b][/color] [indent]Vesper A. Laurier[/indent] [color=#2F4F80][b]Age[/b][/color] [indent]23[/indent] [color=#2F4F80][b]Place of Residence[/b][/color] [indent]Glenview Apartment Complex: Second floor, Fourth room - #204. [/indent] [color=#2F4F80][b]Personality Traits[/b][/color] [indent]Although Vesper is confident and competitive once you get to know her, she's a bit of a wallflower to most. She's fun-loving and adventurous, but is more likely to take a less vocal approach to a conversation than most others, as she doesn't particularly enjoy being the center of attention. She has a broad sense of humor and doesn't hold her tongue, especially when she has something sarcastic to say. Although she seems content to adopt a lowbrow or flippant visage, she is not without her deeper flaws. She tends to bottle her emotions, feeling they're only really relevant to her. She also has trouble trusting others in general. It is not unusual for her to be seen alone, but notably, she cannot stand silence- so she puts herself at arm's distance from others.[/indent] [color=#2F4F80][b]Background[/b][/color] [indent]Vesper was born in Albany, NY to a pair of White-collar parents who'd been together for four years. She was an only child, and as such, received all of their attention. Although her father was a politician and was regularly very busy, Vesper's mother was a teacher and took it upon herself to dote over their daughter both at home and at school. It was a welcome development to her mother that Vesper showed signs of advanced learning from a rather young age- and she wasted no time enrolling her daughter in advanced classes. She attended these classes for a time before they discovered that Vesper had some form of neurodevelopement disorder. This disorder didn't have any blatant effects on the social side of her brain, but it did provide - or inflict upon, depending on how you look at it - Vesper a heightened predisposition for memorizing things. Smells, tastes, things she sees or hears; are all things Vesper can recall seemingly years after they are no longer relevant. As she grew older, Vesper came to both appreciate her condition as well as detest it. Although it was useful with her studies, she often found that she couldn't calm her brain, at times. This, combined with the constant pressure from her parents to be academically excellent, caused the girl a lot of stress in her later teen years. Although she was more than happy reading and learning on her own time, Vesper soon came to despise going to school- it began to feel more like a prison than a place of education. And her mom was liken to an ever-watchful warden. In her last year of highschool, she decided to take matters into her own hands and removed herself from advanced classes, and resorted to stealing alcohol from her parents to calm her nerves. This didn't bode well with her parents, and the household quickly spiraled downward until Vesper finally decided to leave. She bunked up with her best friend at the time until she was able to work up some extra cash at tattoo parlor she'd temporarily hooked up with. Eventually she'd scraped together enough cash to move away from all the things that made her feel like tearing her hair out- and city-hopscotched her way over to Boston Massachusetts, where she has been living for a bit over a year. The Glenview Apartments have been a peaceful home to her for the last four or so months- at least, as peaceful as it can get when you're getting shitfaced every other night.[/indent] [color=#2F4F80][b]Other Info[/b][/color] [indent]- Vesper works at a tattoo parlor, which she very much enjoys. - She adores her motorcycle. - Her birth name was Victoria, but she had it legally changed before she moved to Boston. - Vesper is a big fan of mma and practices it occasionally. - Vesper has a straight-line tattoo below her lip on the left side of her chin, and the fingers of her left hand have thick solid-black rings tattooed around each of them. - Vesper has developed a nasty Alcohol dependency, and feels the need to imbibe at least once a day, if not more. [/indent] [/INDENT][/INDENT][/INDENT][/hider] [hider=Child of The White Wolf God] [center][color=c1cdcd]_______________________________________________________________[/color] [color=c1cdcd]____________________________________________________________[/color] [img]https://img.roleplayerguild.com/prod/users/d9a473db-64f4-4c16-afcd-71034cf3c542.jpg[/img] [color=c1cdcd]____________________________________________________________[/color] [color=c1cdcd]_______________________________________________________________[/color][h1][color=c1cdcd]Shizuko Kamibe[/color][/h1][/center] [indent][right][b][color=c1cdcd]Age[/color][/b][/right] [right][i]20[/i][/right] [right][b][color=c1cdcd]Appearance[/color][/b][/right] Shizuko's most immediately noticeable feature is her slightly unkempt, snow-white hair. It is cut short, and frames her heart-shaped face well, giving her a naturally soft veneer. Her usually-sober expression, as well as the two long-healed scars upon her face, however, betray this softness. Her dark green eyes contrast her white hair and pale skin, giving her a subtly alert look that some may not notice. She has a slim but leanly muscular frame, which doesn't truly divulge her enhanced strength. She is, however, rather short at 5'4". She has a small-ish bust and a naturally healthy posture. When it comes to fashion, Shizuko isn't particularly picky. She favors clothing which isn't too restrictive, as she prefers a more natural feel. This, although she is a modest girl, can make for some less-than-modest clothing choices at times, as Human social conventions aren't exactly her strong suit. Fortunately, her favorite outfit is only really revealing of her shoulders. [center][hider=Wolf Appearance][img]https://img.roleplayerguild.com/prod/users/4597161f-67c0-4e33-875f-bdde606dd351.jpg[/img] Shizuko's wolf form is elegant, lean and strong. Her coat is white as white can be, and is very thick and soft. Her slim snout and deep green eyes give her a graceful visage - but such a look can easily be turned to something much scarier with a snarl and a display of her many, sharp teeth.[/hider][/center] [right][b][color=c1cdcd]Personality[/color][/b][/right] To mortals, Shizuko can seem liked a mixed bag. While the neutral expression that passively plays across her face doesn't exactly make her stand out, once one gets to know Shizuko they realize how buoyant and curious she can be. The girl quickly becomes attached to those who show her any form of kindness, or even attention for that matter - almost like a dog. She is obviously not well-accustomed to human social norms, as her understanding of personal space and privacy is quite limited. Oddly enough, the girl seems to see Humans, even those who she's just met, as some sort of close "cousin". She's a very energetic girl, and her calm visage is easy to break into excitement or curiosity. Despite a somewhat-airheaded nature, Shizuko is rather good at her duties as an operative. She's observative, intelligent, and has great instincts. Her normal demeanor does not betray the fierceness with which she defends her friends and those she is charged to protect. [right][b][color=c1cdcd]History[/color][/b][/right] Being the close child of a god, Shizuko's life up to this point has been, perhaps surprisingly to some, largely uneventful. She was upbrought within the realm of her father, Horkew Kamuy, and as such has been rather sheltered, unexposed to the realm of Humans for the most part. Growing up alongside her many brothers and sisters isn't what one would expect. The duality of their nature made it a bit weird - some of them preferred their human forms, where others preferred the canid ones. Because they lived within the luxurious realm of Horkew Kamuy's shrines and traditional mansions though, they had little to worry about in regards to social norms - and followed more of an animalistic style of communality. Shizuko found herself somewhere amongst the top third in the social ranks of her kin. She wasn't as strong-willed as [i]some[/i] of her brothers and sisters, but she was moreso than most of them. This led to an interesting proposal of sorts as the girl grew older. Horkew Kamuy was renowned for his amiable relationship with the human realm - it was where his wife came from, afterall - and as such, it wasn't rare for him to send aid to the Humans in times of need. Considering his children were of Yokai-Human blood, it was less likely that they'd be treated poorly as well. These facts made it a sensible proposition to send his children down to help protect both the lives of Humans, as well as Yokai. Shizuko was one of these chosen children. She has been living in the Human realm for about a quarter-year, training and working as an operative of the Akasha Agency - to ensure the safety of her Human ancestral-half. She occasionally visits her kin, and regularly communicates with them through prayer. [right][b][color=c1cdcd]Class Name[/color][/b][/right] [right][i]Arts/Specialist Hybrid[/i][/right] [right][b][color=c1cdcd]Class Identifier(s)[/color][/b][/right] [right][b][Specialist - Rank 1][/b] Aspect: [i]Wolf-God Child[/i] [b][Arts - Rank 3][/b] Trained Arts: [i]Seihon, Gishiki.[/i][/right] [right][b][color=c1cdcd]Class Capabilities[/color][/b][/right][right][sub][i][color=c1cdcd]Specialist Aspect[/color][/i][/sub][/right][color=c1cdcd]▸ [color=white]Wolf-God Child[/color] ◂[/color] Children of The White Wolf God have a natural affinity towards the Arts, each one of them maintaining different propinquities based on their own personality. Each of them also possesses a deep-rooted well of spiritual energy fueled by the ancient anger of Horkew Kamuy himself, which can manifest itself differently in each of his children. In Shizuko, this well of energy manifests in raw physicality when she manages to unleash it. In addition, children of Horkew Kamuy enjoy enhanced senses and physicality in their human form, and can also shapeshift into the form of a wolf. [indent][sub][color=c1cdcd]•[/color] Anger Unbinding: In combination with her natural affinity towards [i]Seihon[/i], Shizuko can perform a short ritual that unleashes her well of ancestral spiritual energy. Unleashing this energy transforms her body into that of a large, animalistic beast much akin to what some would call a "Werewolf". In this form it takes an immense amount of willpower to control her actions, but in exchange she gains monstrous strength and durability, and powerful regenerative abilities. [color=c1cdcd]•[/color] Wolf-kin Body: Shizuko is capable of shifting into the body of a seemingly mundane Hokkaido wolf with snow-white fur. This form is mostly ritualistic in nature, but can find use on the field occasionally. [color=c1cdcd]•[/color] Enhanced Physicality: In her human form, Shizuko's strength and agility are both increased by approximately twenty percent, making her more physically capable than her unassuming stature might suggest. She has an oddly profound sense of coordination that seems out of place in a human body. [color=c1cdcd]•[/color] Enhanced Senses: Shizuko's senses are also enhanced in her human form, offering her impressively acute senses of smell, sight, and hearing, akin to that of a wolf. [/sub][/indent] [right][sub][i][color=c1cdcd]Arts Specifics[/color][/i][/sub][/right][color=c1cdcd]▸ [color=white]Seihon[/color] ◂[/color] Shizuko's heritage grants her affinity towards the [i]Seihon[/i] school of arts, which allows her a number of restrictive and protective maneuvers alike. She uses this school in a unique way at times, especially when she unleashes her ancestral powers - reverse-engineering its teachings, one could say. [indent][sub][color=c1cdcd]•[/color] [Signature Spell] Spiritual Rend: Shizuko's digits can manifest ethereal claws that she uses to sunder the otherworldly effects of her foes. From rending attacks apart to disabling delicate runes or traps, these claws have a multitude of defensive uses. [color=c1cdcd]•[/color] [Signature Spell] Ethereal Shackles: Shizuko can summon sets of energy-stifling shackles. These otherworldly irons inflict upon the detainee a sort of sluggishness(unless they are deemed an ally by Shizuko), and prevents them from using extraordinary means of escape(such as teleportation, intangibility, body alteration, etc.). The shackles can be broken by Yokai if enough effort is applied. [color=c1cdcd]•[/color] [Signature Spell] Wolfwill: Shizuko can summon up to two 'shields' of transparent energy, each being able to take up two square meters(21 square feet) of space. These 'shields' can take any shape Shizuko wishes, and are particularly well-suited for blocking spiritual/magical attacks. Unfortunately the resistance they offer against physical threats is little more than that of a shōji screen, but they have the special ability to flash-chill or lacerate attackers that break them. [color=c1cdcd]•[/color] [Ritual] Spiritual Shell: Shizuko can employ this ritual to provide those affected a protective shield that they trigger at will to cleanse themselves of all current magical debuffs or maladies. This shield will trigger automatically should the protectee be afflicted with magic cancellation or any form of mind control. There are a few components to this ritual, which include an animal shell(be it a shed snake or insect skin, a turtle shell, etc.), a drop of blood from each protectee, and a soft-pointed star-shaped rune to stand in. [/sub][/indent] [color=c1cdcd]▸ [color=white]Gishiki[/color] ◂[/color] Children of The White Wolf God are usually well-learned in the art of diplomacy between Gods and spirits, seeking to keep healthy relationships with them and never wishing to step upon their toes. [right][b][color=c1cdcd]Relationships[/color][/b][/right] [right][i]N/A.[/i] [[i]Message me if you'd like ^^[/i]][/right] [right][b][color=c1cdcd]Other[/color][/b][/right] [right][i]TBD.[/i][/right] [/indent][/hider] [hider=Cali][center][color=885B92][h1]Cali Leolin[/h1]____________________________________________________ ______________________________________________________ [img]https://img.roleplayerguild.com/prod/users/fb40db0a-d802-4d25-be27-51fd5ff97a5e.jpg[/img] ______________________________________________________ ____________________________________________________[/color][/center][indent][indent][indent][right][h3][color=885B92]Name[/color][/h3]Calix Leolin, goes by Cali. [h3][color=885B92]Age[/color][/h3]21 [h3][color=#885B92]Traits[/color][/h3]Jaunty - Blithe - Curious - Adventurous - Mischievous - Competitive [h3][color=885B92]Description[/color][/h3][center]Cali is a rather petite guy, standing at only 5'4" and weighing about 128lbs. Despite this, he has a lithe, cat-like musculature to him that one might only notice if they were studying him, for some reason. Aside from this hidden muscularity, Cali is rather soft-looking in physique; gentle angles and clear, fair, soft skin all contribute to a largely more feminine appearance. Alongside wider hips and a more prominent rump, with his short stature, he is often mistaken for a girl. Which always prompts a flustered scolding. Aside from his figure, one of the many things one may notice about Cali is his creamy blonde hair - that he is content to leave slightly unkempt - which contrasts interestingly with the dark-amethyst shade of his expressive eyes. This attributes to a slightly-exotic look which can draw a few eyes - but he seems mostly unaware of his own space in the social area around him - which can occasionally make him seem a bit airheaded. [/center] [/right][/indent][/indent][/indent][/hider] [hider=Chise] [center][img]https://img.roleplayerguild.com/prod/users/d0c0b7a0-92d3-418e-87bb-85b59ba3df3b.jpg[/img][/center] [indent][u][b][color=396690]Name:[/color][/b][/u] Chise Nozaki [u][b][color=396690]Age:[/color][/b][/u] 18 [u][b][color=396690]Gender:[/color][/b][/u] Male [u][b][color=396690]Appearance:[/color][/b][/u] Chise stands 5'4" in height and weighs about 124lbs, making him relatively petite. Despite this unimposing stature though, he carries himself with a form of unthoughtful confidence that one might expect to see from an especially-airheaded lion. Chise, though, is far from a lion. Alongside his petite stature he possesses soft features, and nape-length, unkempt black hair that frames his face loosely. This dark hair is in direct contrast to his fair skin and bright, blizzard-blue eyes, which look surprisingly piercing once focused on something. Additionally, the only musculature to his frame appears in his legs, and only due to the fact that he enjoys running. The accumulation of his features, alongside the fact that Chise likes to wear loose, "fun" clothing, leave him appearring quite androgynous - as most aren't even sure of his gender until they ask - and even then, he occasionally has fun with a little fib. [u][b][color=396690]Personality:[/color][/b][/u] Were one to describe Chise's personality in one phrase, they might use the term "Wildcard". While this may appear to be true to anyone but his closest friends, there is [i]some[/i] degree of nuance behind it. In truth, Chise does appear to have a care-free, bright disposition. He's very easily described as outgoing, and is often the most likely in a group to try and engage with others. He is a lover and proliferator of jokes and playful banter, and is always game for an adventure. It has been said by fellow students that one can rarely predict what Chise will do next. Chise, however, is not one-dimensional. In fact, he is far more observative and thoughtful than one might think. One might even say he's [i]too[/i] thoughtful. Verily, he takes any current situation in which he finds himself, and dissects it piece-by-piece in the back of his mind, almost like breathing. This meticulously thorough predisposition, while sometimes useful, is in reality a safety mechanism and leads Chise to be, in truth, rather paranoid. He takes into account and tries to prepare himself for all possible outcomes or events that can occur with a situation - regardless of how unlikely they are. This leads Chise to be somewhat untrusting of others, and he tends to keep people at arms reach, even if he might seem to be outwardly chummy. [u][b][color=396690]Skills:[/color][/b][/u] [list][*]Quick-witted: Chise's mind is quick when it most needs to be. He's capable of thinking and reacting quickly to things others might not. His mind explores multiple avenues of possibility at any one time. [*]Quick-footed: Chise's body is equally fast. He possesses a quick step, and while he's not particularly athletic, he is accustomed to running and feats of parkour; pasttimes of his. [*]Physics nerd: While some might not see it as that useful, Chise is an absolute physics-nut. His grades in physics class have always been superb, and he readily sees ways in which any physics-based tasks can be engaged - which is quite useful for performing creative pranks. [/list] [u][b][color=396690]Equipment:[/color][/b][/u] [list][*]Snacks (Gum, Pocky, Lollipops) [*]Super-bouncy balls [*]A small pocketknife [*]Rubberbands, Glitter, Balloons ("prank items") [/list] [u][b][color=396690]Echo:[/color][/b][/u][list][*][u][color=c1cdcd]Name:[/color][/u] Providentia [*][u][color=c1cdcd]Appearance:[/color][/u][hider=Providentia][url=https://img.roleplayerguild.com/prod/users/f7dda0a0-cb10-4d41-b8d9-5ec6ccf80e4c.jpg][color=CDAD00]Coin[/color][/url] [img]https://img.roleplayerguild.com/prod/users/1a71dab1-8376-4b9e-95d2-3251fc5bb15d.jpg[/img][/hider] [*][u][color=c1cdcd]Abilities:[/color][/u] When manifested, Providentia splits into two pieces - the first being a coin through which a portion of Providentia's exceptional vision is imparted to the wielder - and the second being the main body of the Echo itself.[list][*]When looking through the coin, in a similar way as a monocle, it grants the wielder a weak spectral vision of what will happen at that specific spot a couple seconds ahead. The coin can be manifested seperately from the crow, and also works as a monocular. [*]The main body of Providentia, the crow, possesses a stronger sense of future-sight, as well as the ability to fly, naturally. It also boasts good physical stats - but its abilities currently end there. [/list][/list] [u][b][color=396690]Brief Backstory:[/color][/b][/u] Even from a young age, Chise had little going for him. He was borne to a household in which he saw no mother, and the presence of his father did little to make up for it. The man was abusive, and Chise had little reasnoning as to why, even to this day. Despite the seeming lack of logic behind such treatment, Chise eventually began to adapt to the cruel reality he was dropped into. Over the years, he grew capable of escaping and sneaking past the various abuses he would otherwise endure. This growth, however, didn't come without its own price. Many defense mechanisms were buried within him as he found his way to relative "safety". He changed - and, in truth, one can never know who he would have grown to be without such mechanisms and developed mannerisms. Nevertheless, even if he grew further from his father and the old man grew less interested in directly abusing him with age, the damage had already been done -- but Chise was an.. oddly joyous-seeming personality. Something that he, in the back of his psyche, recognized as a coping mechanism. But what reason had he to fight it? Eventually, when he grew old enough, he made the decision himself to move in with his Aunt. And it changed everything for him. Well, almost everything - he still had his.. damages. But, hopefully.. that was all behind him now. Having now lived with his Aunt for a bit over a year and a half, Chise has been able to pursue more and more things that make him happy as time goes on - and his grades have even gone up, too! Now though, he searches for something that really [i]uplifts[/i] him on a deeper level than shallow things like his current hobbies of parkour and playing dress-up. [/indent][/hider]