NO MORE PSYCHICS, PLEASE. I've seen several character sheets, so far, and too many of them are psychics. Genuine psychics, as I described in the intro post, are supposed to be rare to the setting. This setting is best described as "Survival Horror"; the intent in a lot of these situations is that at least some of the horror will be derived from the uncertainty of survival. This is a critique I've leveled at other, similar games: the horror is rather undercut if the humans are immediately brought onto a more level playing field. The timeline for when the odd events began is speculated no further back than 2 years prior to the start of game. I've had 2 people (I refuse to name names, I'm not trying to shame anybody) miss this, and it's the FIRST SENTENCE OF THE INTRO. I want people to feel welcome to take interest and apply, but please, PLEASE, if you're going to try and get into my game, READ THE PROVIDED MATERIAL, and consider reading through the entire thread, as there is some game relevant information through-out, at this point.