[center][img]https://i.pinimg.com/474x/a6/7c/10/a67c1035bff7520fd268930e8301eeb9--maori-character-design.jpg[/img] [i]Irawhaki[/i][/center] [hider=CS] [b]Identity:[/b] Only a year into his powers as a Sorcerer, and still young, Irawhaki has few names and few deeds to earn him names. Still, he is known to his people as The Undying, The Great Uniter, and the Soul Speaker. [b]Potency: [/b] Irawhaki is a master sailor and fisherman, capable of piloting the canoes of his people through almost any weather. Irawhaki is a skilled warrior, though by no means a master of warfare and combat. Irawhaki's powers are related to death, the dead (and undead), and the crossing between life and death. Of those abilities that are relating to his body, chiefly Irawhaki is no longer mortal. He no longer requires food or drink (though he does partake out of enjoyment), sleep, or to breathe. He suspects that he also no longer ages and his body is in stasis, but being only a year into his powers there is no way of confirming that. While his body can sustain wounds and heals from them (if it can) like a normal human, when Irawhaki dies of these wounds his soul is briefly thrown into what he has named the Afterlife (where all the souls of the dead go, more on that farther down). He spends a few moments there and then is thrust back into his body, whatever wounds he may have gained before his death completely healed as if they had never occurred. Irawhaki can also see supernatural things that are invisible to others. Ghosts, spirits, and others that do not wish to be seen. Being in tune with the death and the souls of the dead, Irawhaki can go to what he has dubbed the Afterlife. It is where the souls of the dead all go, from the beginning of time. The oldest spirits there talk of other Afterlives, created by the Primordials that came before the Sorcerers of today. Afterlives either torn down by their creator's deaths, or sealed forever with their creator's departure. It is a place of mystery, danger, and ruin. In some places, the Afterlife will resemble the living world, and travelling between the two is simple. In others, particularly powerful or numerous souls control how Afterlife acts and what it looks like. Irawhaki has only visited some very small parts of it, and only explores very carefully. Amongst the press and flow of the mobs of souls that traverse the Afterlife, there are ancient spirits in the Afterlife. Monsters and champions of the primordials, lesser beings that sought to reach the heights of the gods, and others. If he isn’t careful, his soul will be destroyed and even he can’t come back from that. Irawhaki can go into the Afterlife both physically and spiritually, and take others with him, depending on his needs. Irawhaki can manipulate souls for his purpose. He can summon the souls of the dead to him in the living world, to aid him in scouting a new area, tell him of the history of the land, or warn him of dangers. He can summon the dead to fight for him though it is easier if they have vessels (similar in shape to what they were when alive) to go into. It is possible for him to create spectral warriors or monsters, but more difficult. The stronger the soul, the more power it takes and the less control he has over them. The souls of soldiers or wolves who had died hundreds of years ago can be put into skeletons and commanded to fight for him easily. The soul of a champion of the Primordials or a monster of the Primordials is much more difficult and almost entirely independent if he can summon them. When the souls of the dead are corrupted (becoming demons or monsters) or wrathful (possessing or attacking the living) he can purify or calm them and return them to the Afterlife. Irawhaki can let souls enter and partially possess him, granting him the skills, knowledge, and power of the soul in question. A mighty warrior would grant him their strength and skill with arms, while a hunter their tracking and ability to move silently through nature. In theory, this also means anyone with magical abilities would be granted to him so long as he allowed their souls to reside in his body. Irawhaki is afraid of doing this, however, as souls that are powerful enough to have magical abilities are also strong willed enough to potentially over power him and cast his soul out of his own body forever. By far the most terrifying of Irawhaki’s abilities is his control over the souls of the living. He can sense and feel the souls of all the living things around him, and by concentrating can grasp onto them. So far all he can do is violently remove a living person’s soul from their body and cast it into the Afterlife (the less powerful, less magic touched they are, the easier it is, with other Sorcerers, powerful servants of them and magical creatures being impossible), but not even he knows how far these powers will develop and what more he may be able to do. [b]Ambition:[/b] Irawhaki has three main goals, currently: 1) Put to rest the angry and corrupted souls of the world. With the death, slumber, or otherwise departure of the Primordials, many of the souls in the world have been put out of balance and enraged. These result in corrupted ruins, haunted forests, and other dark places mortals are taught to fear. Irawhaki wants to bring balance and peace to the world through putting those souls to rest. 2) Gather artifacts of the Primordials, especially those that will grant him access to powers he does not have and augment his abilities. He has heard whispers and rumors of older, more powerful Sorcerers that seek to shape the world to their will and bring all others under their control. He will make himself ready for their arrival. He must. 3) Craft a proper Afterlife for the souls of the dead. The most ambitious of his goals by far, Irawhaki seeks to make a proper place for the souls of the dead to go to. Currently the Afterlife is a wild, untamed place, subject to the whims of chance and wills of the strongest or most numerous, and everyone is thrown in together regardless of if they were good or evil. Irawhaki seeks to create an Afterlife where all can be content, and the most evil and dangerous of souls are locked away. [/hider]