Life on Xal-Zastarha had been growing steadily. Though upon the floating island, as big as it was, there was only so much food. Still, the Itztli and Eloxochitli were thriving in their own unique way. Though the Eloxochitli had become somewhat reclused. Their grandfathers had talked about the great god of magic. How he taught them everything. Since that age, he had vanished though. Nobody heard anything from him. Until that faithful day. The Eloxochitli were meditating in their respective temples. Itztli attendants watched their every move. These lizards had grown to understand their masters better than their average brethren. Eloxochitli acted slower, talked using fewer words and sometimes barely moved to request something. Yet the attendants knew full well that a raised finger meant food, two meant sun and three meant…well nobody knew what three meant. Though they were holding those fingers up now. All of them. From deep within the bowels of the temples, the attendants could not see the majestic lights dancing in the sky. Sure, the ink-in-the-sky was a constant comfort for the more artistically inclined Itztli, yet now color danced upon the very winds. Three fingers meant God. The Eloxochitli opened their voices and turned to their attendants. With a guttural roar, they transferred their command. The message was simple: open the temple. Upon the side of the pyramid, Itztli moved and grabbed heavy ropes, hanging on thick stone doors hanging off the side of the temple. They pulled with all their might, and the heavy doors slowly opened up. Letting the sun and more importantly the colors inside. All of them gazed upon the colors and heard his voice. His wish was clear. The time of Great Absence was over. Qael’Naath had returned. With him came instructions. Demands. Missions. Most importantly: visions. A group of older Eloxochitli, those who had survived for many centuries already, received a vision of a far-away land. Across the Great Pool. Where insects scattered about grand, majestic white stone buildings. In that vision, they saw lizard and insect alike helping raise a grand building upon from the ground. They saw deep vaults dug and strange wisps like creations fluttering about the grand halls. Which were filled with clay tablets and majestic wall paintings. Its purpose did not need to be explained. All immediately understood the purpose of the Library. Their duty was clear. For the first time in several decades, these ancient Eloxochitli rose up and began gathering their attendants. Who in turn began gathering the strongest and most skilled builders amongst the Itztli. Departing the floating islands would not be an easy endeavor. Xal-Zastarha has kept the Itztli and Eloxochitli safely away from the world but now they had to dive headfirst into it. Of course, the nearby Eloxochitli had already created a plan. Through the subtle manipulations of mana all around them, they lured great Magnus Pods from the skies down upon the island. The Itztli then switfly bound ropes and wicker baskets on them. The first few efforts to control and tame these Magnus Pods were suprisingly succesful. When the baskets were loaded and ready, two dozen Magnus Pods floated out from Xal-Zastarha. Ushered forward by the Eloxochitli. [center]~[/center] Months passed since the coming of the Winds of Magic. The temple sky-doors were closed again, while the younger Eloxochitli reflected constantly upon their visions. For they had received a different task. One that required a different set of tools. The Itztli temple attendants counted the passing of the white moon per their masters' command. Tensions were rising. Certain younger Itztli had dropped their tools per their masters' request as well and had returned to training. For two thousand years, they had built the temples, training to fight was generally a pass-time. But now the artisans had stopped carving wood and began carving the natural onyx upon the island. The shards they made they inlaid upon wooden clubs. It was slow and delicate work. Yet with every moon passed, one artisan or another had managed to finish a macuahuitl. Itztli, meanwhile, were once more sharpening their predatory senses through hunt and duels. The later came with a lot of hissing, blood, and scars. Their natural affinity towards mana sorcery caused them not to just fight with wooden sticks, but with invisible forces of will. Fire or ice exploded from strikes, while others forced the roots of trees to net their opponents. When the time was finally right, and Xal-Zastarha was finally in range of Toraan, the younger Eloxochitli marched out of their own temples as well. Before they stood the trained, armed and supplied Itztli. Ready to descend upon an unknown world and find an Abomination. None had met one, ever. They only knew how it looked through their vision. Bipedal, like they were. Yet somehow with soft skin and hair. It walked with the skins of its vanquished predators around it. Holding a power that rejected mana. Whatever they were, one had to be caught and examined. So the Eloxochitli could understand the cursed creature. This time only half a dozen Magnus Pods floated off across the horizon, away from Xal-Zastarha. [hider=Summary] The Eloxochitli & Itztli have been slowly but surely growing upon Xal-Zastarha. Waiting for the return of Qael'Naath. When the Winds of Magic comes for them, they are given two missions by it: go to Sancta Civitas and establish a library there and go to Toraan and find a druid. Two groups each leave upon the flying Magnus Pods with several months in between them. [/hider] [hider=Prestige & MP] [b]Start Qael'Naath: 5MP/5DP[/b] -1 DP: Make the Emissaries [hider=Emissaries] The Emissaries act as the direct hand of Qael'Naath. Even though only the upper echelon priests will directly commune with the god. Transformation of Tlahquilli I - The Transformation is a chanted spell that allows a user to completely turn their bodies and everything they carry into a gaseous state, which is encased in mana. Allowing them to fly at a significant speed for just a split second. Covering about 15 meters. They cannot go through physical objects (IE: they cannot “blink” through a wall). In this form, they do not maintain any sense of the world. To those who use it, it’s like they closed they blinked and they are suddenly 15m further. To the outside world, this Transformation looks like a bright flash of blue light. The spell cannot be used in rapid succession as it required a charge of mana to build up upon the user's skin. Finally, they must have a line of sight to where they actually want to end up to.[/hider][sub]2/5 to Spell Portfolio[/sub] -1 MP >> Teach the civilization of Xal-Zasterha how to tame Magnus Pods [b]End Qael'Naath: 4MP/4DP[/b] 5.6K Length >> +3 Prestige to Emissaries [/hider]