[hider= Flux] [img]https://i.imgur.com/gjZTqlz.jpg[/img] [b][color=963e48]Name:[/color][/b] Claudia Marie Luna [b][color=963e48]Super Identity:[/color][/b] Flux [b][color=963e48]Age:[/color][/b] 21 [b][color=963e48]Abilities:[/color][/b] Flux has influence over the electro-magnetism spectrum on a top tier bracket of the Vought Power Scale. The manifestation of her powers so far have been limited to manipulation of metallic objects with high levels of precision even if not objects of great weight. Her greatest feat on moving objects has been lifting an M1A2 Abrhams tank, although she was unable to move it much beyond lifting it. The higher levels of precision with her abilities is what makes Vought consider Flux so bankable. She has proven able to manipulate multiple firearms at a single team, and can even redirect bullets in midflight. Much of Flux's specific training for The Reserve focuses on manipulation of bio-metals and defensive applications of the electro-magnetic spectrum; as a result Flux has added limited flight to her powerset. [b][color=963e48]Bio:[/color][/b] Claudia Luna lost both her parents to a hit and run drunk driver at an early age, thereafter raised by her mother's sister. Life in the Third Ward of Houston, Texas, was never easy in the financial sense but between the Catholic Church that acted as her second home, the church community, and a loving aunt Claudia had the best childhood that could be expected given the cards fate dealt her. But whatever fate took from her, it also gave her: Vought International identified Claudia as a "Super" early in life and swooped in to assist her aunt with the child's upbringing and financial needs. Claudia tried to stay in regular school as long as she could, but that proved difficult when she used her powers to stop a stabbing during a school yard fight between two boys. After she was removed and provided private tutors and homeschooling for the academic and the super-powered. The more Vought International stepped in to help, the more her aunt allowed them, and after a while Claudia began to feel more like a golden ticket for her aunt. A girl who lost her parents too early is a girl haunted by ghosts she could never know, the "golden ticket" syndrome only made it worse. Flux saved two oil tankers from colliding in the Gulf of Mexico off the coast of Galveston, averting a massive environmental disaster. She kept an exploding chemical plant from full meltdown, delaying the worst until the plant workers could escape. Each incident was kept as close to under-wraps as possible, the entire oil tankers incident was attributed to swift action from nearby tugboat captains and Houston Port Authority officials. Local news cameras caught a flying girl nearby the plant as several large chemical storage tanks were kept from collapsing just long enough for workers to escape, forcing Vought International to admit that there was an "under-development" Super in the city of Houston. #HtownHeroine trended in the city, and the nation, briefly before Vought International manufactured an a terrorist incident for The Seven to respond to so that the news cycle would move on from the Houston flying girl caught in grainy photo. Claudia was admonished for using her powers in such a way, flying in the face of everything Claudia grew up believing about Supers. It was the second major crack in her trust with Vought International. After achieving her highschool diploma and being accepted into the Electrical Engineering program at the University of Texas at Austin, Claudia spent a solid two years on campus before Vought International was able to finally intrigue her: The concept was a team of young Supers with high power ceilings than The Young Americans or Teenage Kix, more on par with Payback. Claudia left college for the training facility of the new team: The Reserve. Flux found herself thrown in with four other younger, strong, Supers that had just as little public knowledge about them as she did: Armory, Thermite, Nocturn, and Cortex. While their training was intense and would take over a year, unusual for a Vought International team, the team itself had it's issues. The core these issues reside in the fact that Thermite, Nocturn, and Armory aren't that unusual from many young Supers brought up in the enabling culture of Vought International. Whereas Cortex and Flux are far more reserved, mature, and as a result distant. This has lead to designated team leader Armory complaining to Vought International that Cortex and Flux are bad fits for a superhero team. [/hider]