[center][sub][h1]Iddin-ninshubur[/h1][/sub] [sup][h2][i]Theurgist[/i][/h2][/sup] [img]https://cdn.discordapp.com/attachments/695501837029212202/804505894595067934/iddin2.png[/img] [img]https://cdn.discordapp.com/attachments/695501837029212202/804505904196091934/iddin1.png[/img] [img][/img][/center] [hr] [center][h3][b]Level 2: [/b] (7 / 100)[/h3][/center] [h3][sub][i]-------[u]STATISTICS[/u][/i]-------[/sub] [sub]-------[i][u]MASTERIES[/u][/i]-------[/sub] | VIT -- 15 | 20% | BLADES -- E | MGT -- 1 | 05% | POLEARMS -- E | SKI -- 1 | 05% | AXES/BLUNT -- E | SPD -- 5 | 65% | BOWS/RANGED -- D | SRT -- 15 | 100% | THEURGY -- D (5 / 40) | MND -- 1 | 05% | MYSTICISM -- N/A | LUK -- 7 | 100% |[/h3] [center][u][b][i]Secondary Statistics[/i][/b][/u] [sup][b]WGT [/b]-- 0 [b]ACC [/b]-- 2 [b]AVO [/b]-- 2 [b]RES [/b]-- 25 [b]CRT[/b] -- ??[/sup][/center] [hr] [center][h3]Traits: [sup]- [b]INSPIRATIONAL[/b] -- [i]Allied units within 3 spaces get +10 Hit/Avoid during the phase you take the 'Wait' command.[/i] - [b]MIRACLE[/b] -- [i]3xLCK% chance of lethal attacks reducing you to one VIT rather than zero. Only effective when above 1 VIT.[/i] [/sup][/h3][/center] [hr] [hider=Equipment & Magicks] [list] [*][b]Heal -- 𒀀[/b] [list] [*]MIGHT | 0 (As Melee) [*]ACCURACY | 90 (As Melee) [*]WEIGHT | 0 [*]CONDITION | 15 / 20 [*]RANGE | 1 [*]SPECIAL | Restores VIT to an adjacent ally equal to (SRT+7) [*]COST | 250 [/list][/list] Possessions: - Glass amulets [/hider] [hider=BIO] - [b]Personality / Appearance[/b][List] [*] Iddin-ninshubur has a large, intimidating build that at the same time seems incredibly weak. It is as if an elephant had seen shackled to something far more powerful than itself. His clothes are ragged but flowing, white trim aiming for a status above his means. As he walks, and the wind carries through, the whistle and clinking of glass fills the air around him. These myriad amulets made from shards of glass adorn Iddin-ninshubur's whole being. His eyes seem to be those of something not quite present in the world, ethereal in silent judgement of others' failings. The stern aspect of his face compliments that impression, but on occasion softens into a peaceful and forgiving manner. His brown skin shows no stranger to harm underneath the robes, marked with battles and hardship over the years akin to the rings on a tree. Any approaching the thirty one year old man would surely be suspicious of his sudden alternations between contemplatively slow and deeply frantic movements. [*] Iddin-ninshubur holds servitude to the gods as deeply important, but regards none as highly as his deity Zuzu. He holds great confidence in his priestly abilities; while not a braggart he takes great offense at any who question his authority in those manners. He typically works quietly and gracefully, as if the whole world was made fragile and beautiful. He is not ashamed of his poor talent at physical work, but is willing to support those who are with a fervor. His patience is lacking and he frequently looks down upon those lacking in reverence for the gods. Iddin-ninshubur has no qualms in advocating for himself or seizing opportunities as they are available. Despite his temperament and opportunism, he is as reliable a companion as the sand is to the desert if one befriends him. It cannot, however, be said that he truly loves anyone besides Zuzu— it is said not even his wife is shown real warmth. The theurgist is cautious in his advice and prefers subtle solutions. He cares deeply for asthetics. [/list] - [b]Backstory[/b][list] [*] Iddin-ninshubur was born to a decently regarded family in a city of no particular significance. Showing promise in scribe school, and with significant help from his parents, he was able to be educated as a priest. Soon after assuming official duties in the temple, however, he felt a deep draw towards another god. Iddin-ninshubur abandoned his station and home to be one of the few followers of Zuzu, god of petrification and glass. He proceeded to wander from place to place, earning enough to live on as a scribe and a healer while attempting to spread the worship of Zuzu. [*] Iddin-ninshubur eventually came to work alongside mercenary companies, and built a strictly business relationship with his current company's captain among other contacts. In time the captain's first daughter fell to some sort of sickness. The captain was, at the time, still a poor rank and file mercenary. Iddin-ninshubur agreed to cure his child, but only if he would be allowed to wed her. The captain had to agree, and the daughter was successfully restored to health over time. [*] As the mercenary's fortune improved, Iddin-ninshubur benefited alongside. The relationship between the two came to be more personable over time, as well. Iddin-ninshubur did not care much for actually fostering a deep connection with his wife, and their marriage was effectively just on slate. His wife did as she pleased without Iddin-ninshubur, and he found no issue with it. Very few in the company ever learned the truth of how Iddin-ninshubur became the captain's son-in-law, but many learned the individual and his secret were more present than relevant to the company as a whole. [/list] [/hider]