[@Skai] Accepted. [quote] [color=D3D3D3][b]LIMITS ⫻[/b][/color] The distance of Alyssa's warding is up to seventy feet and comes with a few stipulations. She can physically keep them distanced from her but they can still utilize their abstractions within the distance and possibly attack her. However the more apparitions she's trying to keep away the less distance she'll have. At her peak, she can keep away three before the distance drops. Alyssa can trap an Apparition within a thirty-foot radius of herself... which is pretty close to her - if she's not trapping them into an object. She can keep an Apparition trapped for about thirty minutes before it can break free and she can only trap one Apparition at a time, but again it's limited by her stamina. She can trap an Apparition within an object indefinitely because she's functionally sealing them. She can keep an Apparition trapped or warded for as long as her stamina allows it but its a very consuming process on her. She can only do one or the other, so if she's warding, and she needs to trap an Apparition, then she'll have to stop one to do the other. Of course, she cannot trap or Ward Apparitions that are Agents or Adjoined to somebody but can trap an Apparition that is affixed to somebody. [color=D3D3D3][b]WEAKNESSES ⫻[/b][/color] There's nothing stopping the Apparitions from using their abstractions when they're trapped/warded. Which can be kinda ugly. The outer barriers of the trap/ward can be physically attacked and damaged and can be destroyed by sending enough firepower that way. Which will stun Alyssa for a second. Any Apparition of significant caliber can easily destroy the Ward/Trap. [/quote]