[hider= Velari] [center] [center][img]https://i.imgur.com/xOuPRDq.jpg[/img][/center] [b]RACE NAME:[/b] Velari [b]RACE TRAITS:[/b] [i]Lightweight Skeleton (0)[/i] - Members of this species have a complex, mostly hollow bone structure which significantly lightens their body mass. As a result, they are able to move much faster with the same amount of body weight and tire out slower, and are quite acrobatic by nature. However they are very susceptible to blunt force trauma, a fraction of the normal strength needed to break their bones and inflict injuries. Furthermore, their bones will often not heal properly afterwards, as a result of their complicated internal structure. [i]Shoulder/Back Wings (-1)[/i] - Members of this species, for one reason or another, have retained or evolved wings early in their evolution. These wings protruding from their backs allow members of this species to take to the sky in limited capabilities. While not as efficient or strong as wings attached to their arms, these wings allow them to use their arms for various tasks while airborne. Using them is somewhat tiring, and remaining in the air for extended periods can be very tiring, even to the most athletic of their members. However, these wings are often far more extravagant than that of other races, giving a certain aura of charm or malice around the members who carry them. [i]Wasteful (+1)[/i] - Members of this species are particularly wasteful: they have little regard for both money and resources, often choosing to live for today instead of thinking for tomorrow. This results in increased upkeep for their economy, often requiring far more supplies than it would needed. [i]Nomadic (0/ Does not cost Trait Pick)[/i] - Members of this species are (at least initially in this case) often on the move, displaying a natural urge to get a change of scenery. While they enjoy a well of stamina far greater than their peers to keep them going, if forced to stay put for a generation or more they will begin to become increasingly anxious and even unruly. Not to be bogged down in a single location, they are constantly shifting their homes and own only items that they can carry. Eventually, however, they will some to settle down as they advance and deal with other things in the world. [b]RACE PHYSICAL DESCRIPTION:[/b] Proper human-like humanoids with a pair of butterfly-like wings on their backs, as well as white eyes without visible irises and a pair of pointed ears. Their bodies are properly proportioned humanoid forms, but also tend towards the slender side of things along with a hardy metabolism that remains properly active through even very old age. Their hair colors tend to trend in the reds, golds/yellows, and even greens when it comes down to it. All are visibly female in appearance in all traditional senses, yet when it comes to reproduction their bodies exhibit a very unique set of dual-purpose sexual reproductive organs. Each individual of this species is thus capable of making a mate pregnant as well as becoming pregnant by their mate in order to bear young. This also allows both parents to care for their own young, as their bodies react to the presence of their own young to produce milk in their mammary glands for nurturing in those crucial first weeks/months of a newborn’s life. Of course this physiological peculiarity of theirs makes them quite...honestly surprised when it comes to witnessing actual separate genders among other species. Such a separation has never been necessary among them, nor is the concept of ‘gender’ really something they have beyond the ‘one’ their race possesses. This can potentially lead to some interesting, if not funny, reactions on the part of Velari when encountering other sentient species. [hider=Velari Appearance Link][center][url=https://i.imgur.com/xOuPRDq.jpg]https://i.imgur.com/xOuPRDq.jpg[/url][/center][/hider] [b]POPULATION:[/b] Up for community vote, depending on traits [b]RACE BEHAVIOUR:[/b] Describe how your race normally behaves, to give a general idea about them The Velari are a generally hardy race of humanoids that tend towards building homes in higher-up positions. Their lung capacity tends to be very good due to their tendencies to live in higher-up areas generally, especially useful at higher elevations which they also enjoy being in whether flying about or living from them. When it comes to food they tend to hunt for whatever vegetation or wildlife might be a fitting next meal, whether that is flying higher above them or near/on the ground below them, and generally store their food higher up with themselves and near or in their homes to avoid it being stolen. Velari living in some areas near the coast and the salty oceans winds tend to experiment with the stages of curing foods, due to the natural air flow being much better suited to this as a natural process, whereas others might tinker with other means of preservation more applicable in their areas of habitation. This adds a distinct ‘flavor’ and certain ‘variety’ to Velari food even in primitive times. Berries and fruits allowed to ferment in certain areas can be a delight in one area, cured meats near the coast can be another, and even naturally dried berries in more arid and higher-elevation areas can be a food eaten by Velari. Their homes also tend to be crafted to blend in with local areas, or at the very least to reflect them in a way that helps them better blend in and fit in. [b]HISTORY:[/b] You will have plenty to write here once we begin! [b]CULTURE:[/b] Same as above, leave it free for now. Will fill up as we get into the game. [b]TECHNOLOGIES:[/b] Tech tree coming very soon. Until then, the best way to think of your people is the natives on lonely islands on the pacific. Except, they have no culture just yet~ [list][*] - Primitive Technology [/list] [/center] [/hider]