[img]https://i.pinimg.com/originals/7c/f5/56/7cf55623022650c8e937f333379a9c16.jpg[/img] [center][h1] The Dawn of the First Day[/h1] [@Skepic][@SonOfFire][@Crusader Lord][@Ascendant][@Klomster][@Ever Faithful][/center] [hr] [b]Day 1, Week 1, Cycle 1 Springtime, 21 C°, Sunny[/b] [i] The sun rises over a world unknown to it's denizes. Upon it's unfamiliar shorelines and peaks, indescribable canopies of strange flora cast's animated shadows. The forest is alive with fauna that they have never seen before, and the cacophony of sounds that are escaping from it fill their hearts with doubt. What is this place? What are they doing here? Who are they... A myriad of questions fill their minds by the time they group up, all of them looking just as confused as the other ones. They are without clothes or any sort of tools. Some feel the touch of gowns that are no longer upon their bodies, while others squint as their eyes readjust to not having to wear... something. It feels as if their mind's library has been violently cleared down and then burned to the ground, only leaving the most essential of skills untouched. This only becomes more apparent as their mouths begin to form words and it spirals into a frenzy of speech about concepts that they can't quite put their finger on. Indeed, by the time the group quiets down, they are all left dumbfounded. Whereas minutes ago they were full of these lingering thoughts and feelings, they have now thrown away most of them in desperation. As the air around them finally comes to an awkward silence, only disturbed by the sounds of nature, their instincts begin to kick in. The basic necessities that they weren't aware that they needed until now begin to form in their heads. The goal is now clear, clearer than ever: they have to survive. The island around them remains vibrant with life, but silent about their questions. It doesn't deny nor confirm their newfound realization about their very own survival. It simply surrounds them with it's bountyful forests and rivers, watching over them as it always has... A herd of large herbivores with spiky protrusions on their head watch them as they graze on the lush grass, their eyes watching them in silence. Perhaps they are wondering what these new arrivals to their land area, sizing them up to see if they are any threat. On this island full of mysteries, the only thing familiar is themselves, and the same confused but determined look in all of their eyes. The sun rises over a world no more unknown to it's denizens than it was an hour ago. But it's not as scary as before. It's not as strange and mysterious, however alien some things may appear at first glance. No, they have each other and they have their primal instincts. And with it, they will brave the land as the sun rises over it and casts it's long shadows, and thrive. They will thrive, because they have to. [/i] [hider=Events] This is where I will detail how much time has passed, how much time will pass, events that happened IC, describing whom it affected, how it affected them and, if applicable, why it happened to them. You may now designate a research on your tech sheet! I have allocated each of you a separate tab in which you may color the background the tech you want to research yellow. This way, you and everybody else can keep track of what techs you have. The first row of tech must be completed before you can move onto the next one, but the order in which you do this is entirely up to you. Techs take 1 turn to research, unless otherwise stated (like Breakthroughs, which will be addressed later) [b]Time Passed:[/b] None, this is the the first day! [b]Time Until Next Turn:[/b] 3 months [b]Events:[/b] [list][*]Everyone: [b]Dawn of Civlization[/b] - Congratulations! Your races wake up on an unfamiliar island, not entirely sure how they got there. Each with a 100 members of their separate species (120 for fast breeders, 80 for slow breeders), they will now have to make a new life! They have a basic understanding of the world around themselves, but they will have to explore their surroundings if they truly want to thrive. With no memory of their past or even who they are, there is an aching hole in the back of their minds, as if they've forgotten something they should be aware of. Though they only know a few things now, no doubt they will start to remember and research inventions as time passes. Their fate is now in your hands. Guide them well, and they may yet discover why they are here... that is, if they even remember the circumstance of their arrival by that then. [/list] [/hider]