[center][img]http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjcyLjBhOWFmZi5VMmh2ZG1Wc0lFSnZlUSwsLjAA/ringbearer.medium.png[/img][/center][hr] [color=0072bc][b]"Shoot, not enough."[/b][/color] Digbie huffed before he held up the new pack he made. Ah, well, at least he made something better that he could hand off to Ash. Plus, he learned a little more about the crafting skill from that, so he could improve on it. [color=0072bc][b]"Need another bag, Ash?"[/b][/color] Digbie asked, gently passing the bag he had just made to her. [color=0072bc][b]"This one might be a bit better for you than um... the old one."[/b][/color] Sure, it wasn't much for a crafted bag, but it was better than nothing. [color=0072bc][b]"... oh! I still have those Mushrooms too! They're yours if you want them!"[/b][/color] Digbie headed back to the bunch of loot and such that he had, and pondered how he could squeeze out that last bit of experience. Then, he had an idea. He fished his Rusty Chipped Arming Sword out of his bag, placing it on the ground a few meters away from him. He placed his hands out in front of him and began to use {Soil Manipulation II} with {Dual Casting}, creating two clumps of loose soil and dirt. Of course, this wouldn't be enough to do much of anything, but Digbie had a plan. [color=0072bc][b]"Alright. System, I'm Crafting [sub][sup]I think[/sup][/sub]."[/b][/color] Carefully, as to not hurt the blade itself, Digbie ran the dirt clumps along the blade, attempting to shave off any base level imperfections from the metal and everything. Effectively, Digbie was sanding the blade down with his magic acting as sandpaper. It might not be much to look at now, but hopefully with enough time he could get a sheen on the blade that'd make it look a decent amount better. Once most of the rust and small imperfections were off the blade (or if Digbie ran out of mana), Digbie grabbed his Whetstone and began to tend to his new sword, working out any major imperfections with the Whetstone. Unknowingly, he activated {Overwork} just to slam out some of the more difficult parts of the sword's blemishes. Digbie grabbed some more of the parts he had, still on this crafting grind, and began to work with things. Using the remaining Leather Strips, Unknown Pelts, and Hex Cat Pelt, alongside four of the Dirty Cloth Strips and the Hard Shell, Digbie began to tie what he could together. The two Leather Strips would work out fairly well for straps to hold over someone's shoulder, and the pelts when sewn together with grass could form into a decent sack. Sure, it wasn't the greatest thing (or decent in many other terms), but he did think for the given situation... this wasn't bad. He took some of the Cloth Strips and worked them into the Hard Shell, attaching it to the back of the new crafted item to see if it'd provide just a little more defense than the rest of the gear. After the new bag was done, Digbie stood back up from the ground and looked over his work, chomping on a piece of Rat Jerky from the pile as he used Material Analysis on his tempered sword and his newly made pack. [hider=REMAINING LOOT, UNLESS SOMEONE WANTS TO GIVE UP THEIR ITEMS] - Wooden Club {Good} - Stone Knife {Good} (Digbie's just using it to break things down.) - Rat Jerky x2 - Tarnished Copper Ring {Well Made} - Large Piece of Glass {Fragile} - Black Iron Skillet {Average} - Dirty Cloth Strips (Very Poor) x2 [/hider] [hider=Action Summary] - Giving the new pack to Ash. - Tempering the blade. - Crafting a new bag with specific instructions. - Analyzing the new gear. - eatin' rat jerk [/hider] [hr] [hider=Available Skills and Passive Bonuses] + [b]{Use Light Equipment][/b] + [b]{Use Medium Equipment}[/b] + [b]{Tremor Sense - Tier III}[/b] + [b]{Soil Manipulation - Tier II}[/b] + [b]{Stone Shot - Tier II}[/b] + [b]{Stronger - Tier I}[/b] + [color=ed1c24][b]{Taboo - Tier I}[/b][/color] + [b]{Job System - 0th Tier - Skirmisher}[/b] + [b]{Sacred Ground - Tier II}[/b] + [b]{Rock Spire - Tier II}[/b] + [b]{Earth Affinity - Tier I}[/b] + [b]{Earth Vein - Tier II}[/b] + [b]{Monster Analysis - Tier I}[/b] + [b]{Material Analysis - Tier II}[/b] + [b]{Plant Analysis - Tier I}[/b] + [b]{Magic Analysis - Tier II}[/b] + [b]{Mana Orb - Tier II}[/b] + [b]{Mana Affinity - Tier I}[/b] + [b]{Meditate - Tier I}[/b] + [b]{Overwork - Tier I}[/b] + [b]{Spell Chant - Tier I}[/b] + [b]{Shield - Tier II}[/b] + [b]{Fortify - Tier I}[/b] + [b]{Mental Resistance - Tier I}[/b] + [b]{Sensory Resistance - Tier I}[/b] + [b]{Analysis}[/b] + [b]{Earth Wall - Tier I}[/b] + [b]{Minor Heal - Tier I}[/b] + [b]{Guidance - Tier I}[/b] + [b]{Alert - Tier I}[/b] + [b]{Dual Cast - Tier I}[/b] + [b]{Lucid Dream - Tier I}[/b] + [b]{Crafting - Tier I}[/b] [/hider] [hider=Inventory and Equipment] [b][color=39b54a][/color][/b] [b][color=fff79a]Blessed[/color] White Yill Flower[/b] [b][color=39b54a][/color][/b] [b]Dusty Cap[/b] {Poor} [b][color=39b54a][/color][/b] [b]Makeshift Robe[/b] {Below Average} [b][color=39b54a][/color][/b] [b]Dusty Trousers[/b] {Poor} [b][color=39b54a][/color][/b] [b]Vine Greaves[/b] {Good} [b][color=39b54a][/color][/b] [b]Woodland Pick[/b] {???} [b][color=39b54a][/color][/b] [b]Treebark Bracers[/b] {Good} [b][color=39b54a][/color][/b] [b]Woven Sandals[/b] {Above Average - Slightly Broken} [color=00a99d][+] <[b]Ratskin Pack[sup]TM[/sup][/b]> and <[b]Discarded Satchel[/b]>[/color] (TOTAL INVENTORY SLOTS - 14 / 17) - <[b][color=fff79a]Common Prayers to Jehanne[/color][/b]> {Poor - Heavily Damaged} - <[b]Cushiwog Mushrooms[/b]> x5 - <[b]Blue Yill[/b]> x3 - <[b]Tomahawk Head[/b]> - <[b][color=fff79a]Maiden Effigy[/color][/b]> - <[b]Scattered Coins[/b]> - 3 Gol, 2 Sil, 8 Copp, (so basically 3.28) - <[b]Curved Rock[sup][sup]TM[/sup][/sup]> [/b] - <[b]Woodland Pick[/b] >{???} - <[b]Whetstone[/b]> - <[b]Rusty Chipped Arming Sword[/b]> (Very Poor, Bloody) - <[b]Small Stones of Varying Quality[/b]> - 2 Hard Stones - 2 Shiny Stones - Quartz Pebble - Smooth Bead [/hider] [hider=Active Quests] + [b][color=antiquewhite]Fashion 8 Beads of Prayer.[/color][/b] - (? / 8) [/hider]