Give it a a go :) [hider=RL 1.0] [b]Appearance (Image):[/b] [hider=Pic] [img]https://i.pinimg.com/236x/4c/17/96/4c17961c8785d24a9919eae5e63c463c.jpg[/img] [/hider] [b]Name:[/b] Nicholas Forgefane (Nick) (Sky Captain Nick (ingame) ) [b]Age:[/b] 24 [b]Gender:[/b] Male [b]Nationality:[/b] Born Netherlands - Currently living Remote area of Norway [b]Description:[/b] Born as a Science brat, parents traveled regularly to research posts and other locations across the globe and rarely stayed for more than a few years at the most. His early life was very transient and somewhat upset by a lot of changes, and major upheavals every so often. Following in the family line studied science at University and signed onto an ice flow and climate station as years in many places had formed a dislike of the city and busy busy places. Solidly built, and over 6 feet of muscle, there was a gym or a computer at times and the Internet was not always very good. If not that, there was always something heavy that needed moving. Fairly confident in self, less so in the urban world and more used to wilder places. Quieter, loyal though a little less socially adjusted having had a rather less than settled formative years. A rather random nerd at times who can do advanced maths, chop logs with an axe like in a movie, bench a fair amount yet easily lost in a video game and nerd out. A few minor scars picked up from growing up and learning to live in places where Amazon deliveries are about a week to several away and one day delivery is a mythical entity. Fair outdoor tan from working outside fairly regularly when needed and usally abit of stubble as about as much a morning person as Dracula on most days. First found the games in general as a teanager and has been playing on and off ever since depending on availability and time. Plays often for a distraction and also to break the long hours waiting for something to happen or the computer to bing and say the model is completed. Rather much a in game hoarder having had to live from more limited nature, overly organised and will hold up entire parties to make sure got what needed but generous, and if you need a collectable vase with a purple cat on it, probably has 7 somewhere. If he can remember where lol. In game you can be anything you like, do anything and the appeal of being able to do anything, create what you want without the limits or barriers of the real world. More a creator than a power gamer, spent far too long than probably sensible perfecting his game pride and joy, the "SS Endeavor" airship fitted out for exploration and adventuring afar and member of the somewhat less powerful and older but ever social captains guild. Random idea for ship. [hider=Random idea] "SS Endeavor" Grand Cruiser class airship. Older early game update. changed later in the game and rebalanced and altered. Models later updated and balanced though originals retained their features and stats. Tardis like inside fitter out with aft Adventurers bar and area to display trophies of voyages. Large scale storage, lower to medium workshops and general item production facilities but lacking advanced which has to Dock at towns to service advanced crafts and skills. Outfitted for long range exploration and less specialised for combat with large viewing decks, room for passengers, large golden mermaid on Bow and many more miscellaneous things acquired over playing. Trading defences for exploration and less practical additions like multiple areas of verandas to survey the game world from above and explore every angle. Slower than many later and newer game options. Limited defences more like an armed merchant vessel, large in size, less powerful engines yet able to make long voyages across the in game world without stopping to rest. A rather civilised, yet less practical relic of the game to some, more like an old Ocean liner taken to the sky, complete with DLC band and extra comfort boosting Perks. Disadvantages in speed, more limited defences, large size and unable to land easily because of it. Cannot land on water or swampy ground etc. [b]Fore - Multiple decks[/b] Large captains cabin, map room, personal stores, and such. Bridge and command deck Observation lounge forward. Forward Balconies and such. [b]Midships - Multiple decks[/b] Storage bays for materials, food and equipment etc. Workshops and general auxiliary facilities. Engine room etc. Guest rooms for party members and passengers. Side balconies and viewing areas. Small medical bay. [b]Aft - Multiple decks[/b] Adventurers Tavern. Large rear observation lounge. Rear launch bay for air (both guest and ship to land short range shuttles) or land transport loaded aboard if landed in a large flat area. Aft balconies and such. Rear propulsion section.. [hider=Image. Hider] [img]https://i.pinimg.com/originals/cd/04/8e/cd048e852c68f59ac5408fe6b49fbe23.jpg[/img] [/hider] [/hider] [/hider]