[@Omni5876]There will be no real meaningful statistics outside one's actual level. I don't like roleplay statistics they're functionally just a way to show how powerful something is in comparison to our PC's. Skills should be basic in function in my opinion. The more complicated they are the higher the level should be to use it, or the higher the player's level should be. In this universe the vassal weapons absorb items, and strengthen themselves so absorbing another sword to my sword would just make it sharper, or cut easier for example. You can look to the others for examples but no one else has any skills among the heroes.